main.floors.MT66=
{
    "floorId": "MT66",
    "title": "教程层",
    "name": "教程层",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": false,
    "canUseQuickShop": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "section3.mp3",
    "firstArrive": [
        {
            "type": "choices",
            "text": "是否跳过教程？",
            "choices": [
                {
                    "text": "是",
                    "action": [
                        {
                            "type": "setValue",
                            "name": "item:fly",
                            "operator": "+=",
                            "value": "1"
                        },
                        {
                            "type": "changeFloor",
                            "floorId": "MT1",
                            "stair": "downFloor"
                        }
                    ]
                },
                {
                    "text": "否",
                    "action": []
                }
            ]
        }
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "6,1": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "6,4": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                "\t[作者,man]你发现了吗？随着悬赏怪物被打掉，你的属性也在提升：\n打掉每层第三个悬赏怪物后，奖励生命100点；\n打掉每层第四个悬赏怪物后，奖励攻防各1点。\n正式游戏中会有困难模式，这时打4怪的奖励改为选择加1攻或者加2防。",
                "\t[作者,man]那么请上楼吧。",
                {
                    "type": "hide",
                    "remove": true
                }
            ]
        },
        "6,9": [
            "\t[作者,man]欢迎来到《打怪抽奖，层层抽币》的世界，我是这个塔的作者，但是作者不会做立绘，所以就随便给我套了个NPC。",
            "\t[作者,man]就像标题所说，你在每次进入新的一层时，系统会从这个区域的所有小怪中随机抽取五个，就像这样：",
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "greenSlime",
                "loc": [
                    [
                        4,
                        0
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "ground7",
                "loc": [
                    [
                        4,
                        0
                    ]
                ],
                "time": 0
            },
            {
                "type": "sleep",
                "time": 300
            },
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "redSlime",
                "loc": [
                    [
                        5,
                        0
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "ground7",
                "loc": [
                    [
                        5,
                        0
                    ]
                ],
                "time": 0
            },
            {
                "type": "sleep",
                "time": 300
            },
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "bat",
                "loc": [
                    [
                        6,
                        0
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "ground7",
                "loc": [
                    [
                        6,
                        0
                    ]
                ],
                "time": 0
            },
            {
                "type": "sleep",
                "time": 300
            },
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "skeleton",
                "loc": [
                    [
                        7,
                        0
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "ground7",
                "loc": [
                    [
                        7,
                        0
                    ]
                ],
                "time": 0
            },
            {
                "type": "sleep",
                "time": 300
            },
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "skeleton",
                "loc": [
                    [
                        8,
                        0
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "ground7",
                "loc": [
                    [
                        8,
                        0
                    ]
                ],
                "time": 0
            },
            {
                "type": "sleep",
                "time": 300
            },
            "\t[作者,man]当然我这里只是模拟一个效果。",
            "\t[作者,man]这五个怪就是本层的悬赏名单，你需要\r[yellow]在场上打掉四个同名的怪\r才能开启上楼梯。\n悬赏名单不会随着切换地图消失，比如你可以留下最后一个怪，在后期无伤了再去打。\n注意打怪不是一一对应的，比如你可以试着打掉前面的四个小怪。",
            {
                "type": "hide",
                "remove": true
            }
        ]
    },
    "changeFloor": {
        "6,1": {
            "floorId": ":next",
            "loc": [
                6,
                11
            ]
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "6,8": [
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "X10231",
                "loc": [
                    [
                        4,
                        0
                    ]
                ]
            }
        ],
        "6,7": [
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "X10231",
                "loc": [
                    [
                        5,
                        0
                    ]
                ]
            }
        ],
        "6,6": [
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "X10231",
                "loc": [
                    [
                        6,
                        0
                    ]
                ]
            }
        ],
        "6,5": [
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "X10231",
                "loc": [
                    [
                        7,
                        0
                    ]
                ]
            },
            {
                "type": "setBgFgBlock",
                "name": "fg",
                "number": "X10231",
                "loc": [
                    [
                        8,
                        0
                    ]
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        6,
                        1
                    ]
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        6,
                        4
                    ]
                ],
                "time": 200
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1, 87,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  0,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  0,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,121,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,209,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,205,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,202,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,201,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,121,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  0,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  0,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1]
],
    "bgmap": [

],
    "fgmap": [

],
    "cannotViewMap": true
}