var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = 
{
	"main": {
		"floorIds": [
			"MT0",
			"MT1",
			"MT2",
			"MT3",
			"MT4",
			"MT5",
			"MT6",
			"MT7",
			"MT8",
			"MT9",
			"MT10",
			"MT11",
			"MT12",
			"MT13",
			"MT14",
			"MT15",
			"MT16",
			"MT17",
			"MT18",
			"MT19",
			"MT20",
			"MT21",
			"MT22",
			"MT23",
			"MT24",
			"MT25",
			"MT26",
			"MT27",
			"MT28",
			"MT29",
			"MT30",
			"MT31",
			"MT32",
			"MT33",
			"MT34",
			"MT35",
			"MT36",
			"MT37",
			"MT38",
			"MT39",
			"MT40",
			"MT41",
			"MT42",
			"MT43",
			"MT44",
			"MT45",
			"MT46",
			"MT47",
			"MT48",
			"MT49",
			"MT50",
			"GD1",
			"GD2",
			"GD3",
			"GD4",
			"GD5",
			"GD6",
			"GD7",
			"GD8",
			"GD9",
			"GD10",
			"EX1",
			"EX2",
			"EX3",
			"EX4",
			"EX5",
			"EX6",
			"EX7",
			"EX8",
			"EX9",
			"EX10",
			"EX11",
			"EX12",
			"EX13",
			"EX14",
			"EX15",
			"EX16",
			"EX17",
			"EX18",
			"EX19",
			"EX20",
			"EX21",
			"EX22",
			"EX23",
			"EX24",
			"EX25",
			"EX26",
			"EX27",
			"EX28",
			"EX29",
			"EX30",
			"EX31",
			"EX32",
			"EX33",
			"EX34",
			"EX35",
			"EX36",
			"EX37",
			"EX38",
			"EX39",
			"EX40",
			"EX41",
			"EX42",
			"EX43",
			"EX44",
			"EX45",
			"EX46"
		],
		"floorPartitions": [],
		"images": [
			"GongZhu.png",
			"bear.png",
			"bg.jpg",
			"bg2.jpg",
			"brave.png",
			"dragon.png",
			"hansome.png",
			"hero.png",
			"winskin.png"
		],
		"tilesets": [
			"magictower.png"
		],
		"animates": [
			"hand",
			"sword",
			"zone"
		],
		"bgms": [
			"bgm.mp3",
			"song1.mp3",
			"song2bgm.mp3",
			"song3.mp3"
		],
		"sounds": [
			"attack.mp3",
			"bomb.mp3",
			"cancel.mp3",
			"centerFly.mp3",
			"confirm.mp3",
			"cursor.mp3",
			"door.mp3",
			"equip.mp3",
			"error.mp3",
			"floor.mp3",
			"gem.mp3",
			"icePickaxe.mp3",
			"item.mp3",
			"jump.mp3",
			"load.mp3",
			"open_ui.mp3",
			"pickaxe.mp3",
			"recovery.mp3",
			"save.mp3",
			"shop.mp3",
			"zone.mp3"
		],
		"fonts": [],
		"nameMap": {
			"确定": "confirm.mp3",
			"取消": "cancel.mp3",
			"操作失败": "error.mp3",
			"光标移动": "cursor.mp3",
			"打开界面": "open_ui.mp3",
			"读档": "load.mp3",
			"存档": "save.mp3",
			"获得道具": "item.mp3",
			"回血": "recovery.mp3",
			"炸弹": "bomb.mp3",
			"飞行器": "centerFly.mp3",
			"开关门": "door.mp3",
			"上下楼": "floor.mp3",
			"跳跃": "jump.mp3",
			"破墙镐": "pickaxe.mp3",
			"破冰镐": "icePickaxe.mp3",
			"宝石": "gem.mp3",
			"阻激夹域": "zone.mp3",
			"穿脱装备": "equip.mp3",
			"背景音乐": "bgm.mp3",
			"攻击": "attack.mp3",
			"背景图": "bg.jpg",
			"商店": "shop.mp3",
			"领域": "zone"
		},
		"levelChoose": [
			{
				"title": "正常模式",
				"name": "Easy",
				"hard": 1,
				"color": [
					64,
					255,
					85,
					1
				],
				"action": [
					{
						"type": "setValue",
						"name": "item:greenKey",
						"operator": "+=",
						"value": "100"
					}
				]
			},
			{
				"title": "爽塔模式",
				"name": "Easy2",
				"hard": 2,
				"color": [
					64,
					159,
					255,
					1
				],
				"action": [
					{
						"type": "setValue",
						"name": "item:greenKey",
						"operator": "+=",
						"value": "100"
					},
					{
						"type": "openDoor",
						"loc": [
							3,
							6
						],
						"floorId": "MT0"
					}
				]
			}
		],
		"equipName": [
			"武器",
			"盾牌"
		],
		"startBgm": null,
		"styles": {
			"startBackground": "project/images/bg2.jpg",
			"startVerticalBackground": "project/images/bg2.jpg",
			"startLogoStyle": "color: black",
			"startButtonsStyle": "background-color: #32369F; opacity: 0.85; color: #FFFFFF; border: #FFFFFF 2px solid; caret-color: #FFD700;",
			"statusLeftBackground": "url(project/materials/ground.png) repeat",
			"statusTopBackground": "url(project/materials/ground.png) repeat",
			"toolsBackground": "black",
			"floorChangingStyle": "background-color: black; color: white",
			"statusBarColor": [
				255,
				255,
				255,
				1
			],
			"borderColor": [
				0,
				0,
				0,
				1
			],
			"selectColor": [
				255,
				215,
				0,
				1
			],
			"font": "Verdana"
		},
		"splitImages": [
			{
				"name": "dragon.png",
				"width": 384,
				"height": 96,
				"prefix": "dragon_"
			}
		]
	},
	"firstData": {
		"title": "兩生兩次心兩動",
		"name": "51_loopforlove2",
		"version": "Ver 2.10.0",
		"floorId": "MT0",
		"hero": {
			"image": "brave.png",
			"animate": false,
			"name": "阳光",
			"lv": 1,
			"hpmax": 9999,
			"hp": 500,
			"manamax": -1,
			"mana": 0,
			"atk": 7,
			"def": 7,
			"mdef": 0,
			"money": 0,
			"exp": 0,
			"equipment": [],
			"items": {
				"constants": {},
				"tools": {},
				"equips": {}
			},
			"loc": {
				"direction": "up",
				"x": 6,
				"y": 10
			},
			"flags": {},
			"followers": [],
			"steps": 0
		},
		"startCanvas": [
			{
				"type": "comment",
				"text": "在这里可以用事件来自定义绘制标题界面的背景图等"
			},
			{
				"type": "comment",
				"text": "也可以直接切换到其他楼层（比如某个开始剧情楼层）进行操作。"
			},
			{
				"type": "previewUI",
				"action": [
					{
						"type": "fillRect",
						"x": 0,
						"y": 0,
						"width": "core._PX_ || core.__PIXELS__",
						"height": "core._PY_ || core.__PIXELS__",
						"style": [
							82,
							82,
							82,
							1
						]
					},
					{
						"type": "setAttribute",
						"align": "center"
					},
					{
						"type": "fillBoldText",
						"x": "(core._PX_ || core.__PIXELS__) / 2",
						"y": 80,
						"style": [
							255,
							255,
							255,
							1
						],
						"strokeStyle": [
							0,
							0,
							0,
							1
						],
						"font": "bold 40px Verdana",
						"text": "${core.firstData.title}"
					}
				]
			},
			{
				"type": "setValue",
				"name": "flag:selection",
				"value": "0"
			},
			{
				"type": "comment",
				"text": "在右下方自绘一个对话框进行显示选择项"
			},
			{
				"type": "previewUI",
				"action": [
					{
						"type": "fillRect",
						"x": 230,
						"y": 250,
						"width": 150,
						"height": 142,
						"radius": 10,
						"style": [
							50,
							54,
							159,
							0.85
						]
					},
					{
						"type": "strokeRect",
						"x": 230,
						"y": 250,
						"width": 150,
						"height": 142,
						"radius": 10,
						"style": [
							255,
							255,
							255,
							1
						],
						"lineWidth": 2
					},
					{
						"type": "fillBoldText",
						"x": 305,
						"y": 290,
						"style": [
							255,
							255,
							255,
							1
						],
						"font": "bold 25px Verdana",
						"text": "开始游戏"
					},
					{
						"type": "fillBoldText",
						"x": 305,
						"y": 330,
						"font": "bold 25px Verdana",
						"text": "读取存档"
					},
					{
						"type": "fillBoldText",
						"x": 305,
						"y": 370,
						"font": "bold 25px Verdana",
						"text": "回放录像"
					}
				]
			},
			{
				"type": "while",
				"condition": "1",
				"data": [
					{
						"type": "drawSelector",
						"image": "winskin.png",
						"code": 1,
						"x": 245,
						"y": "261 + 40*flag:selection",
						"width": 120,
						"height": 40
					},
					{
						"type": "wait",
						"data": [
							{
								"case": "keyboard",
								"keycode": "13,32",
								"break": true,
								"action": [
									{
										"type": "switch",
										"condition": "flag:selection",
										"caseList": [
											{
												"case": "0",
												"action": [
													{
														"type": "comment",
														"text": "在“开始游戏”确定"
													},
													{
														"type": "break",
														"n": 1
													}
												]
											},
											{
												"case": "1",
												"action": [
													{
														"type": "comment",
														"text": "在“读取存档”确定"
													},
													{
														"type": "callLoad"
													}
												]
											},
											{
												"case": "2",
												"action": [
													{
														"type": "comment",
														"text": "在“回放录像”确定"
													},
													{
														"type": "if",
														"condition": "(!core.isReplaying())",
														"true": [
															{
																"type": "function",
																"function": "function(){\ncore.chooseReplayFile()\n}"
															}
														]
													}
												]
											}
										]
									}
								]
							},
							{
								"case": "keyboard",
								"keycode": "38",
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "光标上键"
									},
									{
										"type": "setValue",
										"name": "flag:selection",
										"value": "(flag:selection + 2) % 3"
									}
								]
							},
							{
								"case": "keyboard",
								"keycode": "40",
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "光标下键"
									},
									{
										"type": "setValue",
										"name": "flag:selection",
										"value": "(flag:selection + 1) % 3"
									}
								]
							},
							{
								"case": "mouse",
								"px": [
									245,
									365
								],
								"py": [
									261,
									300
								],
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "点击“开始游戏”"
									},
									{
										"type": "break",
										"n": 1
									}
								]
							},
							{
								"case": "mouse",
								"px": [
									245,
									365
								],
								"py": [
									301,
									340
								],
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "点击“读取存档”"
									},
									{
										"type": "callLoad"
									}
								]
							},
							{
								"case": "mouse",
								"px": [
									245,
									365
								],
								"py": [
									341,
									380
								],
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "点击“播放录像”"
									},
									{
										"type": "if",
										"condition": "(!core.isReplaying())",
										"true": [
											{
												"type": "function",
												"function": "function(){\ncore.chooseReplayFile()\n}"
											}
										]
									}
								]
							}
						]
					}
				]
			},
			{
				"type": "setValue",
				"name": "flag:selection",
				"value": "null"
			},
			{
				"type": "drawSelector",
				"code": 1
			},
			{
				"type": "clearMap"
			},
			{
				"type": "function",
				"function": "function(){\ncore.control.checkBgm()\n}"
			},
			{
				"type": "if",
				"condition": "(main.levelChoose.length == 0)",
				"true": [
					{
						"type": "comment",
						"text": "没有难度选择：直接开始游戏"
					}
				],
				"false": [
					{
						"type": "comment",
						"text": "难度选择：作为样例，这里只提供了一个显示选择项。"
					},
					{
						"type": "function",
						"function": "function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\n\t\t\"text\": one.title || '',\n\t\t\"action\": [\n\t\t\t{ \"type\": \"function\", \"function\": \"function() { core.status.hard = '\" + (one.name || '') + \"'; }\" }\n\t\t]\n\t});\n})\ncore.insertAction({ \"type\": \"choices\", \"choices\": choices });\n}"
					},
					{
						"type": "comment",
						"text": "你也可以仿照上面的样例进行自己创建等待用户操作来处理不同的难度分歧。\n如需自己处理，请设置 core.status.hard \n（例如，自定义js脚本：core.status.hard = 'Easy' ）"
					}
				]
			},
			{
				"type": "clearMap"
			},
			{
				"type": "comment",
				"text": "接下来会执行startText中的事件"
			},
			{
				"type": "comment",
				"text": "状态栏默认处于隐藏状态；可以使用“显示状态栏”事件进行显示。"
			}
		],
		"startText": [
			{
				"type": "setText",
				"position": "center",
				"align": "left",
				"title": [
					243,
					86,
					227,
					1
				],
				"text": [
					239,
					86,
					202,
					1
				],
				"background": [
					50,
					208,
					221,
					1
				]
			},
			"\t[紅衣魔王,redKing]請玩家注意：系統變勵必須順序領取，否則可能會造成損失",
			{
				"type": "if",
				"condition": "(flag:hard===1)",
				"true": [
					"\t[紅衣魔王,redKing]本層左中方的系統只供爽塔模式玩家使用"
				]
			},
			{
				"type": "if",
				"condition": "(flag:hard===2)",
				"true": [
					"\t[紅衣魔王,redKing]閣下選擇了爽塔模式，你將擁有雙系統，請到左中方的老人領取福利"
				]
			}
		],
		"shops": [
			{
				"id": "groundshop1",
				"text": "\t[心動商店,expShop]勇敢的武士啊, 给我一定的金幣就可以永久增強開局的屬性",
				"textInList": "心動商店",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "生命+700 (${20+2*flag:groundshop}金幣)",
						"need": "status:money>=20+2*flag:groundshop",
						"color": [
							13,
							181,
							36,
							1
						],
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "10+2*flag:groundshop"
							},
							{
								"type": "setValue",
								"name": "flag:groundshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "700"
							}
						]
					},
					{
						"text": "攻擊+1 (${20+2*flag:groundshop}金幣)",
						"need": "status:money>=20+2*flag:groundshop",
						"color": [
							255,
							0,
							86,
							1
						],
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+2*flag:groundshop"
							},
							{
								"type": "setValue",
								"name": "flag:groundshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "防禦+1 (${20+2*flag:groundshop}金幣)",
						"need": "status:money>=20+2*flag:groundshop",
						"color": [
							0,
							56,
							255,
							1
						],
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+2*flag:groundshop"
							},
							{
								"type": "setValue",
								"name": "flag:groundshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "血瓶的基礎效益+50 (${500+2*flag:ChoiceA}金幣)",
						"need": "status:money>=500+2*flag:ChoiceA",
						"condition": "flag:I1<=1",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "500+2*flag:ChoiceA"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceA",
								"operator": "+=",
								"value": "400"
							},
							{
								"type": "setValue",
								"name": "flag:I1",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:lifeWand",
								"operator": "+=",
								"value": "50"
							}
						]
					},
					{
						"text": "紅寶石效益+1 (${100+2*flag:ChoiceB}金幣)",
						"need": "status:money>=100+2*flag:ChoiceB",
						"condition": "flag:I2<=9",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "100+2*flag:ChoiceB"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceB",
								"operator": "+=",
								"value": "500"
							},
							{
								"type": "setValue",
								"name": "flag:I2",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:skill1",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "藍寶石效益+1 (${100+2*flag:ChoiceC}金幣)",
						"need": "status:money>=100+2*flag:ChoiceC",
						"condition": "flag:I3<=9",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "100+2*flag:ChoiceC"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceC",
								"operator": "+=",
								"value": "500"
							},
							{
								"type": "setValue",
								"name": "flag:I3",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I355",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "扣除所需後，將你現有的金幣雙倍 (${700+flag:ChoiceD}金幣)",
						"need": "status:money>=700+flag:ChoiceD",
						"condition": "flag:I4<=2",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "700+flag:ChoiceD"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceD",
								"operator": "+=",
								"value": "4000"
							},
							{
								"type": "setValue",
								"name": "flag:I4",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "*=",
								"value": "2"
							}
						]
					},
					{
						"text": "升級商店 (5000金幣)",
						"need": "status:money>=5000",
						"condition": "flag:ChoiceE==0",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "5000"
							},
							{
								"type": "setValue",
								"name": "flag:newshop",
								"operator": "+=",
								"value": "1"
							},
							"\t[心動商店,expShop]商店已升級！舊商店已關閉。",
							{
								"type": "openShop",
								"id": "groundshop2",
								"open": true
							},
							{
								"type": "disableShop",
								"id": "shop1"
							},
							{
								"type": "exit"
							}
						]
					}
				]
			},
			{
				"id": "groundshop2",
				"text": "\t[心動商店2,expShop]勇敢的武士啊, 给我一定的金幣就可以永久增強開局的屬性",
				"textInList": "心動商店2",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "生命+10000 (${1000+1*flag:groundshop2}金幣)",
						"need": "status:money>=1000+1*flag:groundshop2",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "1000+1*flag:groundshop2"
							},
							{
								"type": "setValue",
								"name": "flag:groundshop2",
								"operator": "+=",
								"value": "100"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "10000"
							}
						]
					},
					{
						"text": "攻擊+10 (${2000+1*flag:groundshop2}金幣)",
						"need": "status:money>=2000+1*flag:groundshop2",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "2000+1*flag:groundshop2"
							},
							{
								"type": "setValue",
								"name": "flag:groundshop2",
								"operator": "+=",
								"value": "100"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "10"
							}
						]
					},
					{
						"text": "防禦+10 (${2000+1*flag:groundshop2}金幣)",
						"need": "status:money>=2000+1*flag:groundshop2",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "2000+1*flag:groundshop2"
							},
							{
								"type": "setValue",
								"name": "flag:groundshop2",
								"operator": "+=",
								"value": "100"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "10"
							}
						]
					},
					{
						"text": "血瓶的基礎效益+100 (${4000+2*flag:ChoiceF}金幣)",
						"need": "status:money>=4000+2*flag:ChoiceF",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "4000+2*flag:ChoiceF"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceF",
								"operator": "+=",
								"value": "2000"
							},
							{
								"type": "setValue",
								"name": "flag:I5",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:lifeWand",
								"operator": "+=",
								"value": "100"
							}
						]
					},
					{
						"text": "紅寶石效益+2 (${3000+2*flag:ChoiceG}金幣)",
						"need": "status:money>=3000+2*flag:ChoiceG",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "3000+2*flag:ChoiceG"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceG",
								"operator": "+=",
								"value": "4000"
							},
							{
								"type": "setValue",
								"name": "flag:I6",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:skill1",
								"operator": "+=",
								"value": "2"
							}
						]
					},
					{
						"text": "藍寶石效益+2 (${3000+2*flag:ChoiceH}金幣)",
						"need": "status:money>=3000+2*flag:ChoiceH",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "50+2*flag:ChoiceH"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceH",
								"operator": "+=",
								"value": "4000"
							},
							{
								"type": "setValue",
								"name": "flag:I7",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I355",
								"operator": "+=",
								"value": "2"
							}
						]
					},
					{
						"text": "幸運金幣 (10000金幣)",
						"need": "status:money>=10000",
						"condition": "flag:ChoiceJ==0",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "10000"
							},
							{
								"type": "setValue",
								"name": "item:coin",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceJ",
								"operator": "+=",
								"value": "1"
							}
						]
					}
				]
			},
			{
				"id": "groundshop3",
				"text": "\t[心動商店3,expShop]勇敢的武士啊, 给我一定的金幣就可以永久增強開局的屬性",
				"textInList": "心動商店3",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "生命+100000 (${10000+1*flag:groundshop3}金幣)",
						"need": "status:money>=10000+1*flag:groundshop3",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "10000+1*flag:groundshop3"
							},
							{
								"type": "setValue",
								"name": "flag:groundshop3",
								"operator": "+=",
								"value": "10000"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "100000"
							}
						]
					},
					{
						"text": "攻擊+200 (${10000+1*flag:groundshop3}金幣)",
						"need": "status:money>=10000+1*flag:groundshop3",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "10000+1*flag:groundshop3"
							},
							{
								"type": "setValue",
								"name": "flag:groundshop3",
								"operator": "+=",
								"value": "10000"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "200"
							}
						]
					},
					{
						"text": "防禦+200 (${10000+1*flag:groundshop3}金幣)",
						"need": "status:money>=10000+1*flag:groundshop3",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "10000+1*flag:groundshop3"
							},
							{
								"type": "setValue",
								"name": "flag:groundshop3",
								"operator": "+=",
								"value": "10000"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "200"
							}
						]
					},
					{
						"text": "血瓶的基礎效益+800 (${7200+2*flag:ChoiceK*(flag:ChoiceK)}金幣)",
						"need": "status:money>=7200+2*flag:ChoiceK*(flag:ChoiceK)",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "7200+2*flag:ChoiceK*(flag:ChoiceK)"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceK",
								"operator": "+=",
								"value": "200"
							},
							{
								"type": "setValue",
								"name": "item:lifeWand",
								"operator": "+=",
								"value": "800"
							}
						]
					},
					{
						"text": "紅寶石效益+15 (${14200+flag:ChoiceL*(flag:ChoiceL)}金幣)",
						"need": "status:money>=14200+flag:ChoiceL*(flag:ChoiceL)",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "14200+flag:ChoiceL*(flag:ChoiceL)"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceL",
								"operator": "+=",
								"value": "250"
							},
							{
								"type": "setValue",
								"name": "item:skill1",
								"operator": "+=",
								"value": "15"
							}
						]
					},
					{
						"text": "藍寶石效益+15 (${14200+flag:ChoiceM*(flag:ChoiceM)}金幣)",
						"need": "status:money>=14200+flag:ChoiceM*(flag:ChoiceM)",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "14200+flag:ChoiceM*(flag:ChoiceM)"
							},
							{
								"type": "setValue",
								"name": "flag:ChoiceM",
								"operator": "+=",
								"value": "250"
							},
							{
								"type": "setValue",
								"name": "item:I355",
								"operator": "+=",
								"value": "15"
							}
						]
					}
				]
			},
			{
				"id": "4fshop",
				"text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+1*flag:4fshop}金币就可以：",
				"textInList": "4F 金幣商店",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "生命+500",
						"need": "status:money>=20+1*flag:4fshop",
						"action": [
							{
								"type": "comment",
								"text": "新版商店中需要手动扣减金币和增加访问次数"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+1*flag:4fshop"
							},
							{
								"type": "setValue",
								"name": "flag:4fshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "500"
							}
						]
					},
					{
						"text": "攻击+2",
						"need": "status:money>=20+1*flag:4fshop",
						"action": [
							{
								"type": "comment",
								"text": "新版商店中需要手动扣减金币和增加访问次数"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+1*flag:4fshop"
							},
							{
								"type": "setValue",
								"name": "flag:4fshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "2"
							}
						]
					},
					{
						"text": "防禦+2",
						"need": "status:money>=20+1*flag:4fshop",
						"action": [
							{
								"type": "comment",
								"text": "新版商店中需要手动扣减金币和增加访问次数"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+1*flag:4fshop"
							},
							{
								"type": "setValue",
								"name": "flag:4fshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "2"
							}
						]
					}
				]
			},
			{
				"id": "12fshop",
				"text": "\t[贪婪之神,moneyShop]勇士啊, 给我${20+10*flag:次数*(flag:次数-1)}金币就可以：",
				"textInList": "12F 金幣商店",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "生命+${500+100*flag:次数}",
						"need": "status:money>=20+10*flag:次数*(flag:次数-1)",
						"action": [
							{
								"type": "playSound",
								"name": "item.mp3"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "500+100*flag:次数"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+10*flag:次数*(flag:次数-1)"
							},
							{
								"type": "setValue",
								"name": "flag:次数",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "攻击+4",
						"need": "status:money>=20+10*flag:次数*(flag:次数-1)",
						"action": [
							{
								"type": "playSound",
								"name": "item.mp3"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "4"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+10*flag:次数*(flag:次数-1)"
							},
							{
								"type": "setValue",
								"name": "flag:次数",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "防御+8",
						"need": "status:money>=20+10*flag:次数*(flag:次数-1)",
						"action": [
							{
								"type": "playSound",
								"name": "item.mp3"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "8"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+10*flag:次数*(flag:次数-1)"
							},
							{
								"type": "setValue",
								"name": "flag:次数",
								"operator": "+=",
								"value": "1"
							}
						]
					}
				]
			},
			{
				"id": "32fshop",
				"text": "\t[贪婪之神,moneyShop]勇士啊, 给我${20+10*flag:次数*(flag:次数-1)}金币就可以：",
				"textInList": "32F 金幣商店",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "生命+${1000+100*flag:次数}",
						"need": "status:money>=20+10*flag:次数*(flag:次数-1)",
						"action": [
							{
								"type": "playSound",
								"name": "item.mp3"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "1000+100*flag:次数"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+10*flag:次数*(flag:次数-1)"
							},
							{
								"type": "setValue",
								"name": "flag:次数",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "攻击+8",
						"need": "status:money>=20+10*flag:次数*(flag:次数-1)",
						"action": [
							{
								"type": "playSound",
								"name": "item.mp3"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "8"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+10*flag:次数*(flag:次数-1)"
							},
							{
								"type": "setValue",
								"name": "flag:次数",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "防御+12",
						"need": "status:money>=20+10*flag:次数*(flag:次数-1)",
						"action": [
							{
								"type": "playSound",
								"name": "item.mp3"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "12"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+10*flag:次数*(flag:次数-1)"
							},
							{
								"type": "setValue",
								"name": "flag:次数",
								"operator": "+=",
								"value": "1"
							}
						]
					}
				]
			},
			{
				"id": "46fshop",
				"text": "\t[贪婪之神,moneyShop]勇士啊, 给我${20+10*flag:次数*(flag:次数-1)}金币就可以：",
				"textInList": "46F 金幣商店",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "生命+${2000+100*flag:次数}",
						"need": "status:money>=20+10*flag:次数*(flag:次数-1)",
						"action": [
							{
								"type": "playSound",
								"name": "item.mp3"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "2000+100*flag:次数"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+10*flag:次数*(flag:次数-1)"
							},
							{
								"type": "setValue",
								"name": "flag:次数",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "攻击+16",
						"need": "status:money>=20+10*flag:次数*(flag:次数-1)",
						"action": [
							{
								"type": "playSound",
								"name": "item.mp3"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "16"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+10*flag:次数*(flag:次数-1)"
							},
							{
								"type": "setValue",
								"name": "flag:次数",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "防御+24",
						"need": "status:money>=20+10*flag:次数*(flag:次数-1)",
						"action": [
							{
								"type": "playSound",
								"name": "item.mp3"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "24"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+10*flag:次数*(flag:次数-1)"
							},
							{
								"type": "setValue",
								"name": "flag:次数",
								"operator": "+=",
								"value": "1"
							}
						]
					}
				]
			},
			{
				"id": "ex25fshop",
				"text": "\t[25F金幣商店,moneyShop]勇敢的武士啊, 给我${500+2*flag:ex25fshop}金币就可以：",
				"textInList": "25F 金幣商店",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "生命+2000",
						"need": "status:money>=500+2*flag:ex25fshop",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "500+2*flag:ex25fshop"
							},
							{
								"type": "setValue",
								"name": "flag:ex25fshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "2000"
							}
						]
					},
					{
						"text": "攻擊+10",
						"need": "status:money>=500+2*flag:ex25fshop",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "500+2*flag:ex25fshop"
							},
							{
								"type": "setValue",
								"name": "flag:ex25fshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "10"
							}
						]
					},
					{
						"text": "防禦+10",
						"need": "status:money>=500+2*flag:ex25fshop",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "500+2*flag:ex25fshop"
							},
							{
								"type": "setValue",
								"name": "flag:ex25fshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "10"
							}
						]
					}
				]
			},
			{
				"id": "ex27fshop",
				"text": "\t[27F 經驗商店,expShop]勇敢的武士啊, 给我190經驗就可以提升紅藍寶石效力(+3)",
				"textInList": "27F 經驗商店",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "紅藍寶石效力 +3",
						"need": "status:exp>=190",
						"action": [
							{
								"type": "setValue",
								"name": "status:exp",
								"operator": "-=",
								"value": "190"
							},
							{
								"type": "setValue",
								"name": "item:lifeWand",
								"operator": "+=",
								"value": "300"
							},
							{
								"type": "setValue",
								"name": "item:skill1",
								"operator": "+=",
								"value": "3"
							},
							{
								"type": "setValue",
								"name": "item:I355",
								"operator": "+=",
								"value": "3"
							}
						]
					}
				]
			},
			{
				"id": "ex3shop",
				"text": "\t[3F金幣商店,moneyShop]勇敢的武士啊, 给我${200+2*flag:ex3fshop}金币就可以：",
				"textInList": "3F 金幣商店",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "生命+700",
						"need": "status:money>=200+1*flag:ex3fshop",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "200+1*flag:ex3fshop"
							},
							{
								"type": "setValue",
								"name": "flag:ex3fshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "700"
							}
						]
					},
					{
						"text": "攻擊+3",
						"need": "status:money>=200+1*flag:ex3fshop",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "200+1*flag:ex3fshop"
							},
							{
								"type": "setValue",
								"name": "flag:ex3fshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "3"
							}
						]
					},
					{
						"text": "防禦+3",
						"need": "status:money>=200+1*flag:ex3fshop",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "200+1*flag:ex3fshop"
							},
							{
								"type": "setValue",
								"name": "flag:ex3fshop",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "3"
							}
						]
					}
				]
			},
			{
				"id": "ex7fshop",
				"text": "\t[7F 經驗商店,expShop]勇敢的武士啊, 给我70經驗就可以提升紅藍寶石效力(+1)",
				"textInList": "7F 經驗商店",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "紅藍寶石效力 +1",
						"need": "status:exp>=70",
						"action": [
							{
								"type": "setValue",
								"name": "status:exp",
								"operator": "-=",
								"value": "70"
							},
							{
								"type": "setValue",
								"name": "item:lifeWand",
								"operator": "+=",
								"value": "100"
							},
							{
								"type": "setValue",
								"name": "item:skill1",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I355",
								"operator": "+=",
								"value": "1"
							}
						]
					}
				]
			},
			{
				"id": "exkeyshop",
				"text": "\t[鑰匙商店,thief]手上缺鑰匙了嗎？我這裡有大把的！",
				"textInList": "鑰匙商店",
				"mustEnable": true,
				"disablePreview": true,
				"choices": [
					{
						"text": "1條黃鑰匙 (20金幣)",
						"need": "status:money>=20",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20"
							},
							{
								"type": "setValue",
								"name": "item:yellowKey",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "1條藍鑰匙 (60金幣)",
						"need": "status:money>=60",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "60"
							},
							{
								"type": "setValue",
								"name": "item:blueKey",
								"operator": "+=",
								"value": "1"
							}
						]
					},
					{
						"text": "1條紅鑰匙 (200金幣)",
						"need": "status:money>=200",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "200"
							},
							{
								"type": "setValue",
								"name": "item:redKey",
								"operator": "+=",
								"value": "1"
							}
						]
					}
				]
			},
			{
				"id": "itemShop",
				"item": true,
				"textInList": "道具商店",
				"use": "money",
				"mustEnable": true,
				"choices": [
					{
						"id": "yellowKey",
						"number": 1000,
						"money": "20",
						"sell": "10"
					},
					{
						"id": "blueKey",
						"number": 1000,
						"money": "60",
						"sell": "30"
					},
					{
						"id": "redKey",
						"number": 1000,
						"money": "200",
						"sell": "100"
					}
				]
			},
			{
				"id": "keyShop",
				"textInList": "回收钥匙商店",
				"mustEnable": true,
				"commonEvent": "回收钥匙商店"
			}
		],
		"levelUp": [
			{
				"need": "0",
				"title": "",
				"action": [
					{
						"type": "comment",
						"text": "此处是初始等级，只需填写称号"
					}
				]
			},
			{
				"need": "20",
				"title": "",
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "10"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "10"
					}
				]
			},
			{
				"need": "40",
				"title": "",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					}
				]
			}
		]
	},
	"values": {
		"lavaDamage": 100,
		"poisonDamage": 10,
		"weakValue": 20,
		"redGem": 1,
		"blueGem": 1,
		"greenGem": 5,
		"redPotion": 50,
		"bluePotion": 200,
		"yellowPotion": 500,
		"greenPotion": 800,
		"breakArmor": 0.9,
		"counterAttack": 0.1,
		"purify": 3,
		"hatred": 2,
		"animateSpeed": 300,
		"moveSpeed": 100,
		"statusCanvasRowsOnMobile": 3,
		"floorChangeTime": 100
	},
	"flags": {
		"statusBarItems": [
			"enableFloor",
			"enableLv",
			"enableHP",
			"enableMana",
			"enableAtk",
			"enableDef",
			"enableMDef",
			"enableMoney",
			"enableExp",
			"enableKeys",
			"enableGreenKey",
			"enablePZF",
			"enableSkill"
		],
		"autoScale": true,
		"extendToolbar": false,
		"flyNearStair": false,
		"flyRecordPosition": false,
		"itemFirstText": false,
		"equipboxButton": false,
		"enableAddPoint": false,
		"enableNegativeDamage": false,
		"betweenAttackMax": false,
		"useLoop": false,
		"startUsingCanvas": false,
		"statusCanvas": false,
		"enableEnemyPoint": true,
		"enableGentleClick": true,
		"ignoreChangeFloor": true,
		"canGoDeadZone": false,
		"enableMoveDirectly": true,
		"enableRouteFolding": true,
		"disableShopOnDamage": false,
		"blurFg": false,
		"hideLeftStatusBar": false
	}
}