main.floors.MT2=
{
    "floorId": "MT2",
    "title": "主塔 2 层",
    "name": "2",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "firstArrive": [
        {
            "type": "if",
            "condition": "(flag:Mreach2==0)",
            "true": [
                {
                    "type": "setValue",
                    "name": "flag:Reach",
                    "operator": "+=",
                    "value": "1"
                },
                {
                    "type": "setValue",
                    "name": "flag:Mreach2",
                    "operator": "+=",
                    "value": "1"
                }
            ]
        },
        {
            "type": "if",
            "condition": "(flag:story2==0)",
            "true": [
                "(夜幕降臨，淒清歌聲隨風漫來，勇士駐足抬首，望著天邊彎月，低聲自語，眉眼間滿是動容)",
                "\t[勇士,N331]這歌聲纏綿悱惻，滿是苦楚，就像月亮在偷偷哭泣。究竟是誰，在這無邊黑暗裡，訴說著壓抑已久的心事？",
                "\t[長者,wizard](歎息著搖頭，目光滿是無奈)\n那是被魔王囚禁的公主，她的歌聲穿過高牆、越過黑暗，卻喚不來一個救贖之人，從來沒有人能從那座魔塔活著回來。",
                "\t[勇士,N331]她獨自困在暗無天日的高塔里，被剝奪了自由與光明，為什麼沒有人願意挺身而出，解救她於水深火熱之中？",
                "\t[長者,wizard]魔王法力高深，魔物環伺，前往者皆是九死一生。但你若執意要去，便帶上這盞紅燭吧，它承著世間溫柔的念想，或許能在絕境裡，為你照亮前路。",
                {
                    "type": "setValue",
                    "name": "item:I364",
                    "operator": "+=",
                    "value": "1"
                },
                "(勇士雙手接過紅燭，指尖觸到微弱卻溫暖的燭光，眼底閃過堅定，就此立下救贖的決心)",
                "\t[勇士,N331]就算前路荊棘叢生、危機四伏，我也要一往無前。這世間，從不該讓希望與溫柔被黑暗囚禁！",
                {
                    "type": "setValue",
                    "name": "flag:story2",
                    "operator": "+=",
                    "value": "1"
                }
            ]
        }
    ],
    "eachArrive": [
        {
            "type": "if",
            "condition": "(flag:A10===1)",
            "true": [
                {
                    "type": "setValue",
                    "name": "item:I368",
                    "value": "1"
                }
            ],
            "false": [
                {
                    "type": "if",
                    "condition": "(flag:A8===1)",
                    "true": [
                        {
                            "type": "setValue",
                            "name": "item:earthquake",
                            "value": "1"
                        }
                    ],
                    "false": [
                        {
                            "type": "if",
                            "condition": "(flag:A6===1)",
                            "true": [
                                {
                                    "type": "setValue",
                                    "name": "item:I351",
                                    "value": "1"
                                }
                            ],
                            "false": []
                        }
                    ]
                }
            ]
        }
    ],
    "parallelDo": "",
    "events": {
        "11,4": [
            "\t[老登,man]谢谢你救了我，为了感谢你的帮助请收下这些礼物。",
            {
                "type": "setValue",
                "name": "status:money",
                "operator": "+=",
                "value": "1000"
            },
            {
                "type": "hide",
                "remove": true,
                "time": 200
            }
        ],
        "11,7": [
            {
                "type": "choices",
                "text": "\t[商人,woman]谢谢你的帮助！我能为你增加3%攻击和防御。",
                "choices": [
                    {
                        "text": "现在提升",
                        "action": [
                            {
                                "type": "playSound",
                                "name": "item.mp3"
                            },
                            {
                                "type": "setValue",
                                "name": "status:atk",
                                "operator": "+=",
                                "value": "(Math.round((status:atk*0.03)))"
                            },
                            {
                                "type": "setValue",
                                "name": "status:def",
                                "operator": "+=",
                                "value": "(Math.round((status:def*0.03)))"
                            },
                            {
                                "type": "hide",
                                "remove": true,
                                "time": 200
                            }
                        ]
                    },
                    {
                        "text": "等会再说",
                        "action": []
                    }
                ]
            }
        ],
        "4,7": [
            "\t[小偷,thief]Bye Bye",
            {
                "type": "hide",
                "remove": true,
                "time": 250
            },
            "\t[勇士,N331]？？？"
        ],
        "11,10": [
            "\t[小偷,thief]你终于来了 我以为再也出不去了呢 35层有个魔龙挡路 我帮你挖一条暗道吧",
            {
                "type": "setValue",
                "name": "flag:2thief",
                "value": "1"
            },
            {
                "type": "show",
                "loc": [
                    [
                        5,
                        10
                    ]
                ],
                "floorId": "MT35",
                "time": 0
            },
            {
                "type": "hide",
                "remove": true,
                "time": 250
            }
        ]
    },
    "changeFloor": {
        "1,1": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "1,11": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "6,2": [
            {
                "type": "setValue",
                "name": "flag:2floor",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:2floor==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            7,
                            3
                        ]
                    }
                ]
            }
        ],
        "8,2": [
            {
                "type": "setValue",
                "name": "flag:2floor",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:2floor==2)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            7,
                            3
                        ]
                    }
                ]
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1, 88,  0, 82,  0,  0,  0,  0,  0,  0,  0,  0,  1],
    [  1,  0,  0,  1,  1,  0,222,  0,222,  0,  1,  1,  1],
    [  1,453,  1,  1,  1,  1,  1, 85,  1,  1,  1,  1,  1],
    [  1,  0,  1, 21, 21,  1,  0,  0,  0,  1,  0,121,  1],
    [  1,  0,  1, 21,  0, 86,  0,  0,  0, 86,  0,  0,  1],
    [  1,  0,  1,  1,  1,  1,  0,  0,  0,  1,  1,  1,  1],
    [  1,  0,  1,  0,123,  1,  0,  0,  0,  1,  0,124,  1],
    [  1,  0,  1,  0,  0, 86,  0,  0,  0, 86,  0,  0,  1],
    [  1,  0,  1,  1,  1,  1,  0,  0,  0,  1,  1,  1,  1],
    [  1,  0,  1, 32, 32,  1,  0,  0,  0,  1,  0,123,  1],
    [  1, 87,  1, 32,  0, 86,  0,  0,  0, 86,  0,  0,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1]
],
    "bgmap": [

],
    "fgmap": [

],
    "bgm": "song1.mp3"
}