main.floors.MT10=
{
    "floorId": "MT10",
    "title": "魔塔 第10层",
    "name": "第 10 层",
    "width": 13,
    "height": 13,
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    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "section1.mp3",
    "firstArrive": [
        "\t[老人,oldman]如果你没有率先获取到至关重要的红钥匙，那么你就根本无法开启通往首领所在处的通道，自然也失去了与他正面战斗的资格。"
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    "eachArrive": [],
    "parallelDo": "",
    "events": {
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            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "data": []
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        "6,2": [
            "\t[骷髅队长,skeletonCaptain]你怎能杀出重围？我是决不会让你通过的，来吧，我要与你决斗!",
            "\t[勇士,hero]杀出重围靠的不是运气，是实力。你以为挡住我的路就能改变结局？别做梦了。",
            {
                "type": "hide",
                "remove": true,
                "time": 0
            }
        ],
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            {
                "type": "if",
                "condition": "flag:10f机关",
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                "false": [
                    "\t[骷髅队长,skeletonCaptain]不，这绝对不可能！我怎么可能被你打败？你别太得意忘形了！后面的楼层里，还有数不清的强敌和致命机关在等着你。只要你稍有不慎，一个疏忽大意，就会落得个死无葬身之地的下场！",
                    "\t[勇士,hero]我现在给你一个活命的机会。只要你老老实实把魔塔里四处泛滥的大水背后隐藏的秘密说出来，我可以饶你不死。但若敢有半句假话，你该知道后果。",
                    "\t[骷髅队长,skeletonCaptain]这个……我真的不清楚，我不过是被人派来干活的小角色，哪知道什么秘密。你要是真想打听，不如去20楼找吸血鬼问问，他知道的肯定比我多。",
                    "\t[勇士,hero]也罢，谅你也不敢骗我。记住你今天说的话，若让我发现你在撒谎，就算追到塔底我也不会放过你。既然提到了吸血鬼，那我就上去会会他。",
                    "\t[骷髅队长,skeletonCaptain]去找吸血鬼，你千万要小心。那家伙最怕十字架，没有十字架你根本伤不了他。另外，他特别狡猾，喜欢用幻影迷惑对手，你得先识破真假。",
                    "\t[骷髅队长,skeletonCaptain]据可靠消息，银剑藏在第17层，银盾位于第11层，而十字架则在第19层。我建议你最好先想办法把这三件关键道具全部拿到手，之后再去找吸血鬼对决——有了它们，你才能克制他的能力，胜算会大很多。",
                    {
                        "type": "playSound",
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                    {
                        "type": "show",
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                        "time": 0
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                    {
                        "type": "show",
                        "loc": [
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                                6,
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                        "time": 0
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                    {
                        "type": "setBgFgBlock",
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                        "number": "blueWall2",
                        "loc": [
                            [
                                6,
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                    },
                    {
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                        "loc": [
                            4,
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                        "async": true
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                    {
                        "type": "openDoor",
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                        "async": true
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                    {
                        "type": "openDoor",
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                        "async": true
                    },
                    {
                        "type": "waitAsync"
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                    {
                        "type": "setValue",
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        ],
        "6,5": [
            {
                "type": "closeDoor",
                "id": "specialDoor",
                "loc": [
                    6,
                    7
                ],
                "async": true
            },
            {
                "type": "playBgm",
                "name": "10F.mp3"
            },
            {
                "type": "openDoor",
                "loc": [
                    4,
                    4
                ],
                "async": true
            },
            {
                "type": "openDoor",
                "loc": [
                    8,
                    4
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                "async": true
            },
            {
                "type": "openDoor",
                "loc": [
                    5,
                    6
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                "async": true
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            {
                "type": "openDoor",
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                "type": "waitAsync"
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            },
            "\t[骷髅队长,skeletonCaptain]哈哈哈，你能安全到达这里，不得不说确实够幸运的。不过，你的好运到此为止了！你早已踏入了我布下的陷阱，现在四面八方都是埋伏。弟兄们，别让他跑了，给我上！",
            "\t[勇士,hero]什么？？？",
            {
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                        "time": 50,
                        "keep": true,
                        "fadeInTime": 0,
                        "zIndex": 100,
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                        "steps": [
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                        "time": 50,
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                        "keep": true,
                        "fadeInTime": 0,
                        "zIndex": 100,
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                "type": "sleep",
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                        "type": "generateMove",
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                        "id": "skeleton",
                        "time": 50,
                        "keep": true,
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                        "steps": [
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            {
                "type": "if",
                "condition": "(blockId:11,3==='skeleton')",
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                "false": [
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                    {
                        "type": "generateMove",
                        "loc": [
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                            3
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                        "id": "skeleton",
                        "time": 50,
                        "keep": true,
                        "fadeInTime": 0,
                        "zIndex": 100,
                        "async": true,
                        "steps": [
                            "down:1",
                            "left:4"
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            {
                "type": "setBlock",
                "number": "specialDoor",
                "loc": [
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                "destruct": true
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                "type": "setValue",
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            {
                "type": "setValue",
                "name": "flag:10f机关",
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            },
            {
                "type": "hide",
                "loc": [
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                "remove": true
            },
            "\t[勇士,hero]哈哈哈！以为这点埋伏就能困住我？我一路闯到这里，靠的可不是运气。既然你们急着送死，那就来吧——正好试试我刚拿到的剑盾！"
        ]
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            "time": 0
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            "time": 0
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    "afterBattle": {
        "6,1": [
            "\t[骷髅队长,skeletonCaptain]不，这绝对不可能！我怎么可能被你打败？你别太得意忘形了！后面的楼层里，还有数不清的强敌和致命机关在等着你。只要你稍有不慎，一个疏忽大意，就会落得个死无葬身之地的下场！",
            "\t[勇士,hero]我现在给你一个活命的机会。只要你老老实实把魔塔里四处泛滥的大水背后隐藏的秘密说出来，我可以饶你不死。但若敢有半句假话，你该知道后果。",
            "\t[骷髅队长,skeletonCaptain]这个……我真的不清楚，我不过是被人派来干活的小角色，哪知道什么秘密。你要是真想打听，不如去20楼找吸血鬼问问，他知道的肯定比我多。",
            "\t[勇士,hero]也罢，谅你也不敢骗我。记住你今天说的话，若让我发现你在撒谎，就算追到塔底我也不会放过你。既然提到了吸血鬼，那我就上去会会他。",
            "\t[骷髅队长,skeletonCaptain]去找吸血鬼，你千万要小心。那家伙最怕十字架，没有十字架你根本伤不了他。另外，他特别狡猾，喜欢用幻影迷惑对手，你得先识破真假。",
            "\t[骷髅队长,skeletonCaptain]据可靠消息，银剑藏在第17层，银盾位于第11层，而十字架则在第19层。我建议你最好先想办法把这三件关键道具全部拿到手，之后再去找吸血鬼对决——有了它们，你才能克制他的能力，胜算会大很多。",
            {
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                "stop": true
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            {
                "type": "setBlock",
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            {
                "type": "setBlock",
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            {
                "type": "setBlock",
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            {
                "type": "setBlock",
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            {
                "type": "setBlock",
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            {
                "type": "setBlock",
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            {
                "type": "setBlock",
                "number": "165",
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            {
                "type": "show",
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                ],
                "time": 0
            },
            {
                "type": "show",
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                ],
                "time": 0
            },
            {
                "type": "setBgFgBlock",
                "name": "bg",
                "number": "blueWall2",
                "loc": [
                    [
                        6,
                        11
                    ]
                ]
            },
            {
                "type": "openDoor",
                "loc": [
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                ],
                "async": true
            },
            {
                "type": "openDoor",
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                "async": true
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            {
                "type": "openDoor",
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                ],
                "async": true
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            {
                "type": "setValue",
                "name": "flag:10f战胜骷髅队长",
                "value": "true"
            },
            {
                "type": "waitAsync"
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        ]
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    "afterGetItem": {},
    "afterOpenDoor": {},
    "cannotMove": {},
    "fgmap": [

],
    "bgmap": [
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],
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    "downFloor": [
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    "autoEvent": {
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                "condition": "flag:10f机关 && core.getBlockId(5,4) === null && core.getBlockId(6,4) === null && core.getBlockId(7,4) === null && core.getBlockId(5,5) === null && core.getBlockId(7,5) === null && core.getBlockId(5,6) === null && core.getBlockId(6,6) === null && core.getBlockId(7,6) === null",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
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                        "type": "openDoor"
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            "1": null
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    },
    "beforeBattle": {},
    "cannotMoveIn": {}
}