main.floors.MT46=
{
    "floorId": "MT46",
    "title": "主塔 46 层",
    "name": "46",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 6,
    "defaultGround": "ground",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "6,6": [
            "\t[仙子的投影,fairy]谢谢你救了我！\n我是仙子的一道投影，我的本体被封印在了塔里\n但我的记忆似乎缺失了一部分\n我记不起我的本体在哪里了",
            "\t[仙子的投影,fairy]我已将我的本体唤醒，请将我的本体解救出来吧，拜托了！",
            {
                "type": "show",
                "loc": [
                    [
                        6,
                        6
                    ]
                ],
                "floorId": "MT0"
            }
        ],
        "6,1": [
            {
                "type": "openShop",
                "id": "shop46l",
                "open": true
            }
        ],
        "10,10": {
            "trigger": "action",
            "enable": true,
            "noPass": true,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                "\t[骑士队长的日记,yellowKnight]塔历二十五年\n\n来到魔塔前，我与其他勇士们收到两条命令\n其一，调查失踪公主的下落\n其二，将魔塔里的怪物全部清除",
                "\t[骑士队长的日记,yellowKnight]塔历二十五年\n\n魔塔里的怪物喜好杀戮，所到之处，民不聊生\n我一定要清除他们！",
                "\t[骑士队长的日记,yellowKnight]塔历二十六年\n\n我们已探索到魔塔的第九层，这里的怪物比较弱小\n我们一定会完成国王交给我们的任务的！",
                "\t[骑士队长的日记,yellowKnight]塔历二十六年\n\n猝不及防\n我们在第十层中了骷髅队长的埋伏\n击败骷髅队长后，小队仅余下二十人……",
                "\t[骑士队长的日记,yellowKnight]塔历二十六年\n\n大家心情都比较沉重\n明明昨天还在畅享离开魔塔后的生活\n今天却是天人永隔……",
                "\t[骑士队长的日记,yellowKnight]塔历二十六年\n\n我们擦干血与泪水，继续前行",
                "\t[骑士队长的日记,yellowKnight]塔历二十七年\n\n第十一层到第十九层充斥着蝙蝠与僵尸\n尽管我们十分谨慎，但小队里还是有两名成员永远离开了我们\n下一层似乎很危险，我们一定要休整充分再去探索……",
                "\t[骑士队长的日记,yellowKnight]塔历二十七年\n\n休整完毕，明天去探索第二十层",
                "\t[骑士队长的日记,yellowKnight]塔历二十七年\n\n恐怖，十分恐怖\n叫作“臸八材”的吸血鬼十分强大\n战友们被他吸干血液，成为干尸\n而我们却无法对他造成任何伤害……",
                "\t[骑士队长的日记,yellowKnight]塔历二十七年\n\n绝望之时，\n我胸前的十字架突然发出圣洁的光辉\n这是我在之前探索时找到的宝物\n在圣光的照耀下，吸血鬼变得虚弱\n我们以十余人的生命为代价\n击杀了虚弱的吸血鬼……",
                "\t[骑士队长的日记,yellowKnight]塔历二十八年\n\n我们现在把每十层称为“一区”\n\n在三区的探索比较顺利\n据说这里的头目平时很懒散\n手下也疏于训练",
                "\t[骑士队长的日记,yellowKnight]塔历二十八年\n\n有惊无险，我们顺利通过了三区\n谢天谢地……",
                "\t[骑士队长的日记,yellowKnight]塔历三十年\n\n四区的头目叫“穞堵臸猭畍”\n他是一位擅长玩弄人心的欺诈师……\n十分可怕……",
                "\t[骑士队长的日记,yellowKnight]塔历三十年\n\n他甚至不屑于攻击我们，仅凭用一句话就瓦解了我们的战队\n“公主只有一位。你们的国王许诺的珍宝也只有一份。\n你们出了魔塔，只有一人或者两人可以得到奖赏。那么剩下的人呢？\n你们不怕击败我之后受到同伴的背刺吗？”",
                "\t[骑士队长的日记,yellowKnight]塔历三十年\n\n他循循善诱说道：\n“我允许你们活着离开魔塔”",
                "\t[骑士队长的日记,yellowKnight]塔历三十年\n\n“但只能有一个人”",
                "\t[骑士队长的日记,yellowKnight]塔历三十年\n\n我们知道这是离间计\n但谁也不敢保证自己的同伴不会背刺自己",
                "\t[骑士队长的日记,yellowKnight]塔历三十年\n\n我们仅犹豫了一瞬间，\n穞堵臸猭畍便开始了杀戮",
                "\t[骑士队长的日记,yellowKnight]塔历三十年\n\n同伴一个一个倒下\n最后只剩下我……\n\n准备接受死亡的审判",
                "\t[骑士队长的日记,yellowKnight]塔历三十年\n\n我不得已做出了投降的样子……\n出乎意料的是，他居然接受了我的投降\n不过他没有，也不会轻易信任我\n他将我的一部分灵魂禁锢在法杖里\n这意味着他可以随时取我性命",
                "\t[骑士队长的日记,yellowKnight]塔历三十年\n\n他击杀了三区那个实力差又爱吹牛的首领\n让我取而代之\n此后，他不再限制我任何行动，只是告诉我尽快获取魔王的信任\n我想，他大概是想击杀魔王，取而代之",
                "\t[骑士队长的日记,yellowKnight]塔历三十一年\n\n我依然记得来魔塔的使命：\n1.救出公主\n2.清除魔塔里的怪物\n\n我在等一个完成使命的契机",
                "\t[骑士队长的日记,yellowKnight]塔历三十五年\n\n塔里来了一名实力高强的勇者\n他会是那个契机吗？",
                "\t[骑士队长的日记,yellowKnight]塔历三十五年\n\n我决定押上我的半个灵魂赌一把\n希望他可以杀掉穞堵臸猭畍和魔王",
                "\t[骑士队长的日记,yellowKnight]塔历三十五年\n\n日记就写到这里吧\n我该进行我的赌局了",
                "\t[勇者]……",
                "\t[勇者]中间少看了一句，\n我得回档重新看一次这段小作文\n淦……",
                {
                    "type": "hide",
                    "remove": true,
                    "time": 200
                }
            ]
        },
        "1,6": [
            {
                "type": "openShop",
                "id": "keyShop",
                "open": true
            }
        ],
        "1,7": [
            "\t[奸商,trader]刚才穞堵臸猭畍从我这买了一堆建筑材料\n他说他要把49层改成他的形状",
            {
                "type": "hide",
                "remove": true,
                "time": 200
            }
        ],
        "1,5": [
            {
                "type": "confirm",
                "default": true,
                "text": "我有两把红钥匙，你出1000金币就卖给你",
                "yes": [
                    {
                        "type": "if",
                        "condition": "(status:money>=1000)",
                        "true": [
                            {
                                "type": "setValue",
                                "name": "item:redKey",
                                "operator": "+=",
                                "value": "2"
                            },
                            {
                                "type": "setValue",
                                "name": "status:money",
                                "operator": "-=",
                                "value": "1000"
                            },
                            "\t[奸商,trader]大喜！大喜！",
                            {
                                "type": "hide",
                                "remove": true,
                                "time": 200
                            }
                        ],
                        "false": [
                            "\t[奸商,trader]你的金币不足！"
                        ]
                    }
                ],
                "no": []
            }
        ],
        "10,6": [
            "如果你在30层击杀了牢骑，那救不救仙子也只有一个结局了……"
        ]
    },
    "changeFloor": {
        "7,11": {
            "floorId": ":next",
            "stair": "downFloor"
        },
        "5,11": {
            "floorId": ":before",
            "stair": "upFloor"
        }
    },
    "beforeBattle": {},
    "afterBattle": {
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            {
                "type": "setValue",
                "name": "flag:door_MT46_6_5",
                "operator": "+=",
                "value": "1"
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        ],
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                "type": "setValue",
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                "operator": "+=",
                "value": "1"
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        ],
        "4,5": [
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                "type": "setValue",
                "name": "flag:door_MT46_5_6",
                "operator": "+=",
                "value": "1"
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        ],
        "4,7": [
            {
                "type": "setValue",
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                "operator": "+=",
                "value": "1"
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                "type": "setValue",
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                "type": "setValue",
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                "type": "setValue",
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                "operator": "+=",
                "value": "1"
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        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {
        "6,5": {
            "0": {
                "condition": "flag:door_MT46_6_5==2",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
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                "condition": "flag:door_MT46_5_6==2",
                "currentFloor": true,
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                "delayExecute": false,
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                "data": [
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                        "type": "openDoor"
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                        "type": "openDoor"
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                ]
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    },
    "cannotMove": {},
    "cannotMoveIn": {},
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    "bgm": "JOJO5.mp3"
}