main.floors.MT0=
{
"floorId": "MT0",
"title": "乡间小屋",
"name": "小屋",
"canFlyTo": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "ground",
"images": [],
"item_ratio": 1,
"map": [
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  0],
    [  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0],
    [  1,  1,  1,  1,  1,139,137,137,  0,315,312,  1,  0],
    [  1,  1,  1,  1,  1,  0,  0,  1,  0,  1,  0,  1,  0],
    [  1,  1,  1,  1,  1,  1,  1,  1,140,  1,  1,  1,  0],
    [  1,  1,  1,  1,  1,  0,  0,  0,151,  0,  0,  0,  0],
    [  1,  1,  1,135,  0,151,151,151,151,151,151,  0,  0],
    [  1,  1,  1,  0,  0,  1,  1,  1,  1,  0,151,151,151],
    [  1,  1,136,  0,  0,  1, 27, 28,301,  0,  0,  0,  0],
    [  1,  1,  1,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0],
    [  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [138, 29,261,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
],
"firstArrive": [
    {
        "type": "playBgm",
        "name": "bgm.mp3"
    },
    {
        "type": "if",
        "condition": "!core.musicStatus.bgmStatus",
        "true": [
            {
                "type": "choices",
                "text": "\t[系统提示]你当前音乐处于关闭状态，本塔开音乐游戏效果更佳",
                "choices": [
                    {
                        "text": "开启音乐",
                        "action": [
                            {
                                "type": "function",
                                "function": "function(){\ncore.musicStatus.bgmStatus = true;\nSoundManager.setMute(false);\ncore.setLocalStorage('bgmStatus', true);\n}"
                            }
                        ]
                    },
                    {
                        "text": "坚持聋哑之旅",
                        "action": []
                    }
                ]
            }
        ],
        "false": []
    },
    {
        "type": "choices",
        "text": "\t[系统提示]是否观看开头剧情（第一次玩请选择是）",
        "choices": [
            {
                "text": "是",
                "action": []
            },
            {
                "text": "否",
                "action": [
                    {
                        "type": "setValue",
                        "name": "status:money",
                        "value": "status:money+10"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:gamePid",
                        "value": "1"
                    },
                    {
                        "type": "jumpHero",
                        "loc": [
                            3,
                            8
                        ],
                        "time": 350
                    },
                    {
                        "type": "playBgm",
                        "name": "bgm2.mp3"
                    },
                    {
                        "type": "exit"
                    }
                ]
            }
        ]
    },
    "\t[伯伯,npc2]这下可坏了，农场里进来了好多不速之客，这叫老伯我该怎么工作啊",
    "\t[伯伯,npc2]无赖，熊孩子，青蛙，兔子，猫，还有不干净的东西！",
    "\t[造游子,npc3]别怕伯伯！我刚刚已经召唤了镇里最强的除灵师见见！",
    "\t[造游子,npc3]有她在一定能帮你平息这些妖魔鬼怪的。",
    "\t[伯伯,npc2]我只求她别把我这一亩三分地给整浆糊了",
    {
        "type": "sleep",
        "time": 800
    },
    {
        "type": "setVolume",
        "value": 0,
        "time": 1000
    },
    {
        "type": "sleep",
        "time": 2300
    },
    {
        "type": "playSound",
        "name": "eff1.mp3"
    },
    {
        "type": "sleep",
        "time": 1000
    },
    {
        "type": "playBgm",
        "name": "bgm2.mp3"
    },
    {
        "type": "sleep",
        "time": 1000
    },
    "\t[造游子,npc3]呃……见见？你来了？",
    "\t[hero]无罪之人啊……你在哪里？",
    "\t[伯伯,npc2]大人，你再说开场白，我农场都要被糟蹋光了",
    {
        "type": "sleep",
        "time": 1000
    },
    "\t[hero]神已指明了..你的目标.",
    {
        "type": "jumpHero",
        "loc": [
            3,
            8
        ],
        "time": 250
    },
    {
        "type": "sleep",
        "time": 500
    },
    {
        "type": "changePos",
        "direction": "up"
    },
    {
        "type": "sleep",
        "time": 1000
    },
    "\t[伯伯,npc2]我哭哭",
    "\t[hero]现在是恩门大开时刻，\n赶快来悔改归入圣堂.",
    "\t[造游子,npc3]大佬，这是10枚金币，请您收下",
    {
        "type": "setValue",
        "name": "status:money",
        "value": "status:money+10"
    },
    {
        "type": "playSound",
        "name": "item.mp3"
    },
    "\t[hero]好，这位伯伯放心，你的事情我一定帮你解决",
    "\t[hero]这样伯伯，你把你的水果都拿出来给我，待我提高了属性就能轻松横扫这些妖魔鬼怪了。",
    "\t[伯伯,npc2]嗨呀，我的水果早就被这些家伙糟蹋光了",
    "\t[伯伯,npc2]所幸还有一些种子散落在各处",
    "\t[hero]什么？我还等到你种出来的吗？",
    "\t[伯伯,npc2]见见你有所不知，我们这地方有丰收天使存在呢，你只要找到她并把种子交给她，她就会赐福于你，用不了多久种子就能结果啦！",
    "\t[hero]这完全不科学啊？？？",
    "\t[造游子,npc3]科学早就靠不住了，不如相信魔法吧。",
    "\t[hero]也罢，我先去试试找个丰收天使帮我催果子。",
    "\t[伯伯,npc2]辛苦见见，辛苦见见。",
    {
        "type": "setValue",
        "name": "flag:gamePid",
        "value": "1"
    }
],
"events": {
    "8,5": [
        "\t[hero]小哥，怎么说，不给过？",
        "\t[青蛙无赖,npc0]给我吃青蛙，我就让你过",
        "\t[hero]等等，你不会就是个黄门吧？",
        "\t[青蛙无赖,npc0]给我吃青蛙，我就让你过",
        "\t[hero]得得得，给你吃给你吃",
        {
            "type": "setValue",
            "name": "item:yellowKey",
            "value": "item:yellowKey-1"
        },
        {
            "type": "playSound",
            "name": "door1.mp3"
        },
        {
            "type": "hide",
            "time": 500
        }
    ],
    "9,3": [
        "\t[hero]你不会是红门吧？",
        "\t[兔子无赖,N315]给我吃兔子，我就让你过",
        "\t[hero]换口味还行",
        "\t[兔子无赖,N315]给我吃兔子，我就让你过",
        "\t[hero]行，我敬你是台复读机",
        {
            "type": "setValue",
            "name": "item:blueKey",
            "value": "item:blueKey-1"
        },
        {
            "type": "playSound",
            "name": "door2.mp3"
        },
        {
            "type": "hide",
            "time": 500
        }
    ],
    "5,3": [
        "\t[丰收天使,npc6]凡人啊，想得到神的赐福，请将果实之种奉上",
        "\t[hero]呃……请问该怎么奉上？",
        "\t[丰收天使,npc6]打开背包，使用一个未生长的种子就可以。",
        "\t[hero]好的我明白了。"
    ],
    "2,9": [
        {
            "type": "if",
            "condition": "flag:gamePid < 6",
            "true": [
                {
                    "type": "if",
                    "condition": "flag:visitedShop == true",
                    "true": [
                        {
                            "type": "openShop",
                            "id": "shop1"
                        }
                    ],
                    "false": [
                        "\t[造游子,npc3]见见大大！我这里还有一些补给物资可以提供哦！",
                        "\t[hero]那快点全部拿出来",
                        "\t[造游子,npc3]嘻嘻，不是免费的啊",
                        "\t[hero]行，等我解决完了这事儿就把你烤了",
                        "\t[造游子,npc3]大人随时想买了，可以按V或者点快捷商店按钮一个电话打过来，小的随时给你送来",
                        {
                            "type": "setValue",
                            "name": "flag:visitedShop",
                            "value": "true"
                        },
                        {
                            "type": "openShop",
                            "id": "shop1"
                        }
                    ]
                }
            ],
            "false": [
                "\t[造游子,npc3]见见大人，要买东西吗？",
                "\t[hero]哦，我要拿你去买东西。",
                "\t[造游子,npc3]我吓，别这样啊，我送你一个红宝石！",
                {
                    "type": "function",
                    "function": "function(){\ncore.getItem('redJewel',1);\n}"
                },
                "\t[hero]别挣扎了，区区食物。",
                "\t[造游子,npc3]等等！我再送你酸牛奶！",
                {
                    "type": "function",
                    "function": "function(){\ncore.getItem('bluePotion',1);\n}"
                },
                "\t[hero]無馱！",
                {
                    "type": "disableShop",
                    "id": "shop1"
                },
                {
                    "type": "setValue",
                    "name": "flag:gamePid",
                    "value": "7"
                },
                {
                    "type": "jump",
                    "from": [
                        2,
                        9
                    ],
                    "to": [
                        3,
                        9
                    ],
                    "time": 300,
                    "immediateHide": true
                }
            ]
        }
    ],
    "3,7": [
        {
            "type": "if",
            "condition": "flag:gamePid == 1",
            "true": [
                "\t[伯伯,npc2]先找一位丰收天使请她赐福于你吧。"
            ],
            "false": [
                {
                    "type": "if",
                    "condition": "flag:gamePid == 2",
                    "true": [
                        {
                            "type": "setValue",
                            "name": "flag:gamePid",
                            "value": "3"
                        },
                        "\t[伯伯,npc2]太厉害了，这么快就找到了丰收天使，不愧是见见。",
                        "\t[hero]别水敷衍对话了，再水你这农场怕是没有未来了。",
                        "\t[伯伯,npc2]那就请见见先帮老伯把东边的道清出来，我的庄稼在那边。",
                        "\t[hero]行，你等好咯。",
                        "\t[伯伯,npc2]我这有份小小的礼物相赠。",
                        {
                            "type": "changePos",
                            "direction": "right"
                        },
                        {
                            "type": "function",
                            "function": "function(){\nreturn core.convertBlockToItem(8,9,'I311',311);\n}"
                        }
                    ],
                    "false": [
                        {
                            "type": "if",
                            "condition": "flag:gamePid == 3",
                            "true": [
                                "\t[伯伯,npc2]这些乱七八糟的玩意儿到底从哪来的？"
                            ],
                            "false": [
                                {
                                    "type": "if",
                                    "condition": "flag:gamePid<6",
                                    "true": [
                                        "\t[伯伯,npc2]啥，有人要吃我？",
                                        "\t[伯伯,npc2]我吓，见见大人不会真的要拿我去喂了\n开路吧？",
                                        "\t[hero]放心，暂时不会。"
                                    ],
                                    "false": [
                                        {
                                            "type": "if",
                                            "condition": "core.isFloor0To4Clear()",
                                            "true": [
                                                "\t[伯伯,npc2]见见太厉害了，我得好好感谢你！",
                                                "\t[hero]别客气，值钱玩意儿往死里招呼就行。",
                                                "\t[伯伯,npc2]说起来，我的确有一些好宝贝放在老仓库，不过那地方我很多年没去过了，我把钥匙给你你去看看有什么喜欢的吧。",
                                                "\t[hero]不会在刚刚我看到的破院子里吧？",
                                                "\t[伯伯,npc2]还真就是，快去瞧瞧宝贝吧。",
                                                {
                                                    "type": "setValue",
                                                    "name": "flag:gamePid",
                                                    "value": "7"
                                                },
                                                "\t[伯伯,npc2]年纪大了站不动了，我先回屋歇着了。",
                                                {
                                                    "type": "hide",
                                                    "time": 500
                                                },
                                                {
                                                    "type": "hide",
                                                    "loc": [
                                                        [
                                                            3,
                                                            6
                                                        ]
                                                    ],
                                                    "floorId": "MT5"
                                                }
                                            ],
                                            "false": [
                                                "\t[伯伯,npc2]要把造游子带走？没事，边缘角色吃了就吃了吧。"
                                            ]
                                        }
                                    ]
                                }
                            ]
                        }
                    ]
                }
            ]
        }
    ]
},
"changeFloor": {
    "12,8": {
        "floorId": "MT1",
        "loc": [
            0,
            7
        ],
        "direction": "right"
    }
},
"afterBattle": {},
"afterGiveFruit": {
    "5,3": [
        "\t[hero]神了，竟然真的可以让作物快速生长，并且看起来放进背包里也丝毫不影响生长。",
        "\t[hero]回去问问伯伯到底需要什么帮助。",
        {
            "type": "setValue",
            "name": "flag:gamePid",
            "value": "2"
        }
    ]
},
"afterReveal": {},
"afterGetItem": {},
"afterOpenDoor": {
    "5,3": null,
    "8,9": [
        "\t[hero]好家伙，这下就有横扫恶灵的资本了。",
        "\t[伯伯,npc2]顺带告诉你一个常识，如果你得到两个相同的种子，后得到的种子只会给先得到的种子升级，如果先得到的种子已经是满级，那就会浪费掉啦。",
        "\t[hero]这玩意儿能算是常识？",
        "\t[伯伯,npc2]还有件事情值得注意一下。",
        "\t[伯伯,npc2]昨天这里还来了一位术士，叫橙子，也在东边徘徊，不知道在调查什么东西，你最好堤防着点她，特别是她给你的东西，慎用！"
    ]
},
"cannotMove": {},
"upFloor": null,
}