var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = 
{
	"main": {
		"floorIds": [
			"MT0",
			"MT1",
			"MT2",
			"MT3",
			"MT4",
			"MT5",
			"MT6",
			"MT7",
			"MT8",
			"MT9",
			"MT10",
			"MT11",
			"MT12",
			"MT13",
			"MT14",
			"MT15",
			"MT16",
			"MT17",
			"MT18",
			"MT19",
			"MT20"
		],
		"floorPartitions": [],
		"images": [
			"afrit.png",
			"baratuszedek.png",
			"bear.png",
			"bg.jpg",
			"bg1.jpg",
			"centaur.png",
			"daedolon.png",
			"darkbishop.png",
			"deathwyvern.png",
			"discipleofdsparil.png",
			"dragon.png",
			"dsparil.png",
			"dsparilschaosserpent.png",
			"ettin.png",
			"gargoyle.png",
			"golem.png",
			"greenchaosserpent.png",
			"heresiarch.png",
			"hero.png",
			"hero1.png",
			"ironlich.png",
			"korax.png",
			"maulotaur.png",
			"ophidian.png",
			"parias.png",
			"reiver.png",
			"sabreclaw.png",
			"spirit.png",
			"undeadwarrior.png",
			"weredragon.png",
			"winskin.png",
			"witch01.png"
		],
		"tilesets": [
			"magictower.png",
			"tilecn.png",
			"outsidebforest3.png",
			"outsidebforest2.png",
			"outsidebforest.png",
			"outsidea5forest.png",
			"VX.png",
			"tilesets2-6.png",
			"tilesets1-7.png",
			"tilesets0-3.png",
			"tilesets0-2.png",
			"tilesets1-8.png",
			"tilesets1-6.png",
			"tilesets0-0.png"
		],
		"animates": [
			"afrit",
			"baratuszedek",
			"centaur",
			"chicken",
			"daedolon",
			"darkbishop",
			"deathwyvern",
			"discipleofdsparil",
			"dsparil",
			"dsparilschaosserpent",
			"ettin",
			"gargoyle",
			"golem",
			"greenchaosserpent",
			"hand",
			"heresiarch",
			"ironlich",
			"korax",
			"maulotaur",
			"ophidian",
			"parias",
			"pig",
			"reiver",
			"sabreclaw",
			"spirit",
			"sword",
			"sword1",
			"sword2",
			"sword3",
			"sword4",
			"undeadwarrior",
			"weredragon",
			"zone"
		],
		"bgms": [
			"bgm1.mp3",
			"bgm2.mp3",
			"intro.mp3"
		],
		"sounds": [
			"acidh1.mp3",
			"acids2.mp3",
			"amulet.mp3",
			"attack.mp3",
			"bfala2.mp3",
			"biclopd2.mp3",
			"bicloph1.mp3",
			"blackd1.mp3",
			"bomb.mp3",
			"cancel.mp3",
			"centerFly.mp3",
			"chicken.mp3",
			"confirm.mp3",
			"cursor.mp3",
			"dead.mp3",
			"defileh1.mp3",
			"diabloh1.mp3",
			"dmagd1.mp3",
			"door.mp3",
			"equip.mp3",
			"error.mp3",
			"fatd1.mp3",
			"fatd2.mp3",
			"floor.mp3",
			"ftwind1.mp3",
			"gem.mp3",
			"goatbd2.mp3",
			"goatd1.mp3",
			"gold.mp3",
			"helbatd2.mp3",
			"icePickaxe.mp3",
			"invring.mp3",
			"item.mp3",
			"jump.mp3",
			"load.mp3",
			"open_ui.mp3",
			"pickaxe.mp3",
			"pig.mp3",
			"psycod2.mp3",
			"questdon.mp3",
			"readbook.mp3",
			"reaperd1.mp3",
			"recovery.mp3",
			"rhinod2.mp3",
			"satyrd1.mp3",
			"save.mp3",
			"shop.mp3",
			"snaked1.mp3",
			"sneakd1.mp3",
			"sword.mp3",
			"sword1.mp3",
			"sword2.mp3",
			"sword3.mp3",
			"sword4.mp3",
			"thins1.mp3",
			"woodshield.mp3",
			"zombied2.mp3",
			"zone.mp3"
		],
		"fonts": [],
		"nameMap": {
			"确定": "confirm.mp3",
			"取消": "cancel.mp3",
			"操作失败": "error.mp3",
			"光标移动": "cursor.mp3",
			"打开界面": "open_ui.mp3",
			"读档": "load.mp3",
			"存档": "save.mp3",
			"获得道具": "item.mp3",
			"回血": "recovery.mp3",
			"炸弹": "bomb.mp3",
			"飞行器": "centerFly.mp3",
			"开关门": "door.mp3",
			"上下楼": "floor.mp3",
			"跳跃": "jump.mp3",
			"破墙镐": "pickaxe.mp3",
			"破冰镐": "icePickaxe.mp3",
			"宝石": "gem.mp3",
			"阻激夹域": "zone.mp3",
			"穿脱装备": "equip.mp3",
			"背景音乐": "bgm.mp3",
			"攻击": "attack.mp3",
			"背景图": "bg.jpg",
			"领域": "zone"
		},
		"levelChoose": [
			{
				"title": "简单",
				"name": "Easy",
				"hard": 1,
				"color": [
					64,
					255,
					85,
					1
				],
				"action": []
			},
			{
				"title": "困难",
				"name": "Hard",
				"hard": 2,
				"color": [
					255,
					68,
					64,
					1
				],
				"action": []
			}
		],
		"equipName": [
			"武器",
			"防具"
		],
		"startBgm": "intro.mp3",
		"styles": {
			"startBackground": "project/images/bg.jpg",
			"startVerticalBackground": "project/images/bg1.jpg",
			"startLogoStyle": "color: white",
			"startButtonsStyle": "background-color: #000000; opacity: 1; color: #FFFFFF; border: #FFFFFF 2px solid; caret-color: #FFD700;",
			"statusLeftBackground": "url(project/materials/ground.png) repeat",
			"statusTopBackground": "url(project/materials/ground.png) repeat",
			"toolsBackground": "url(project/materials/ground.png) repeat",
			"floorChangingStyle": "background-color: black; color: white",
			"statusBarColor": [
				255,
				255,
				255,
				1
			],
			"borderColor": [
				204,
				204,
				204,
				1
			],
			"selectColor": [
				255,
				215,
				0,
				1
			],
			"font": "Verdana"
		},
		"splitImages": [
			{
				"name": "dragon.png",
				"width": 384,
				"height": 96,
				"prefix": "dragon_"
			}
		]
	},
	"firstData": {
		"title": "驱魔人",
		"name": "Exorcist",
		"version": "Ver 2.8.2",
		"floorId": "MT0",
		"hero": {
			"image": "hero.png",
			"animate": false,
			"name": "忒弥内特尔",
			"lv": 1,
			"hpmax": 9999,
			"hp": 1000,
			"manamax": -1,
			"mana": 0,
			"atk": 5,
			"def": 5,
			"mdef": 0,
			"money": 0,
			"exp": 0,
			"equipment": [],
			"items": {
				"constants": {},
				"tools": {},
				"equips": {}
			},
			"loc": {
				"direction": "up",
				"x": 7,
				"y": 14
			},
			"flags": {},
			"followers": [],
			"steps": 0
		},
		"startCanvas": [
			{
				"type": "comment",
				"text": "在这里可以用事件来自定义绘制标题界面的背景图等"
			},
			{
				"type": "comment",
				"text": "也可以直接切换到其他楼层（比如某个开始剧情楼层）进行操作。"
			},
			{
				"type": "previewUI",
				"action": [
					{
						"type": "fillRect",
						"x": 0,
						"y": 0,
						"width": "core.__PIXELS__",
						"height": "core.__PIXELS__",
						"style": [
							82,
							82,
							82,
							1
						]
					},
					{
						"type": "setAttribute",
						"align": "center"
					},
					{
						"type": "fillBoldText",
						"x": "core.__PIXELS__ / 2",
						"y": 80,
						"style": [
							255,
							255,
							255,
							1
						],
						"strokeStyle": [
							0,
							0,
							0,
							1
						],
						"font": "bold 40px Verdana",
						"text": "${core.firstData.title}"
					}
				]
			},
			{
				"type": "setValue",
				"name": "flag:selection",
				"value": "0"
			},
			{
				"type": "comment",
				"text": "在右下方自绘一个对话框进行显示选择项"
			},
			{
				"type": "previewUI",
				"action": [
					{
						"type": "fillRect",
						"x": 230,
						"y": 250,
						"width": 150,
						"height": 142,
						"radius": 10,
						"style": [
							50,
							54,
							159,
							0.85
						]
					},
					{
						"type": "strokeRect",
						"x": 230,
						"y": 250,
						"width": 150,
						"height": 142,
						"radius": 10,
						"style": [
							255,
							255,
							255,
							1
						],
						"lineWidth": 2
					},
					{
						"type": "fillBoldText",
						"x": 305,
						"y": 290,
						"style": [
							255,
							255,
							255,
							1
						],
						"font": "bold 25px Verdana",
						"text": "开始游戏"
					},
					{
						"type": "fillBoldText",
						"x": 305,
						"y": 330,
						"font": "bold 25px Verdana",
						"text": "读取存档"
					},
					{
						"type": "fillBoldText",
						"x": 305,
						"y": 370,
						"font": "bold 25px Verdana",
						"text": "回放录像"
					}
				]
			},
			{
				"type": "while",
				"condition": "1",
				"data": [
					{
						"type": "drawSelector",
						"image": "winskin.png",
						"code": 1,
						"x": 245,
						"y": "261 + 40*flag:selection",
						"width": 120,
						"height": 40
					},
					{
						"type": "wait",
						"data": [
							{
								"case": "keyboard",
								"keycode": "13,32",
								"break": true,
								"action": [
									{
										"type": "switch",
										"condition": "flag:selection",
										"caseList": [
											{
												"case": "0",
												"action": [
													{
														"type": "comment",
														"text": "在“开始游戏”确定"
													},
													{
														"type": "break",
														"n": 1
													}
												]
											},
											{
												"case": "1",
												"action": [
													{
														"type": "comment",
														"text": "在“读取存档”确定"
													},
													{
														"type": "callLoad"
													}
												]
											},
											{
												"case": "2",
												"action": [
													{
														"type": "comment",
														"text": "在“回放录像”确定"
													},
													{
														"type": "if",
														"condition": "(!core.isReplaying())",
														"true": [
															{
																"type": "function",
																"function": "function(){\ncore.chooseReplayFile()\n}"
															}
														]
													}
												]
											}
										]
									}
								]
							},
							{
								"case": "keyboard",
								"keycode": "38",
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "光标上键"
									},
									{
										"type": "setValue",
										"name": "flag:selection",
										"value": "(flag:selection + 2) % 3"
									}
								]
							},
							{
								"case": "keyboard",
								"keycode": "40",
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "光标下键"
									},
									{
										"type": "setValue",
										"name": "flag:selection",
										"value": "(flag:selection + 1) % 3"
									}
								]
							},
							{
								"case": "mouse",
								"px": [
									245,
									365
								],
								"py": [
									261,
									300
								],
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "点击“开始游戏”"
									},
									{
										"type": "break",
										"n": 1
									}
								]
							},
							{
								"case": "mouse",
								"px": [
									245,
									365
								],
								"py": [
									301,
									340
								],
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "点击“读取存档”"
									},
									{
										"type": "callLoad"
									}
								]
							},
							{
								"case": "mouse",
								"px": [
									245,
									365
								],
								"py": [
									341,
									380
								],
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "点击“播放录像”"
									},
									{
										"type": "if",
										"condition": "(!core.isReplaying())",
										"true": [
											{
												"type": "function",
												"function": "function(){\ncore.chooseReplayFile()\n}"
											}
										]
									}
								]
							}
						]
					}
				]
			},
			{
				"type": "setValue",
				"name": "flag:selection",
				"value": "null"
			},
			{
				"type": "drawSelector",
				"code": 1
			},
			{
				"type": "clearMap"
			},
			{
				"type": "function",
				"function": "function(){\ncore.control.checkBgm()\n}"
			},
			{
				"type": "if",
				"condition": "(main.levelChoose.length == 0)",
				"true": [
					{
						"type": "comment",
						"text": "没有难度选择：直接开始游戏"
					}
				],
				"false": [
					{
						"type": "comment",
						"text": "难度选择：作为样例，这里只提供了一个显示选择项。"
					},
					{
						"type": "function",
						"function": "function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\n\t\t\"text\": one.title || '',\n\t\t\"action\": [\n\t\t\t{ \"type\": \"function\", \"function\": \"function() { core.status.hard = '\" + (one.name || '') + \"'; }\" }\n\t\t]\n\t});\n})\ncore.insertAction({ \"type\": \"choices\", \"choices\": choices });\n}"
					},
					{
						"type": "comment",
						"text": "你也可以仿照上面的样例进行自己创建等待用户操作来处理不同的难度分歧。\n如需自己处理，请设置 core.status.hard \n（例如，自定义js脚本：core.status.hard = 'Easy' ）"
					}
				]
			},
			{
				"type": "clearMap"
			},
			{
				"type": "comment",
				"text": "接下来会执行startText中的事件"
			},
			{
				"type": "comment",
				"text": "状态栏默认处于隐藏状态；可以使用“显示状态栏”事件进行显示。"
			}
		],
		"startText": [
			{
				"type": "comment",
				"text": "初始剧情"
			},
			{
				"type": "setText",
				"time": 50
			},
			{
				"type": "if",
				"condition": "(flag:hard==1)",
				"true": [
					"系统检测到您选择的是【简单】难度，开局福利：送黄蓝红钥匙各×1！开局血量增加50%！全程减伤20%（计算在护盾减伤前）",
					{
						"type": "setValue",
						"name": "item:yellowKey",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "item:blueKey",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "item:redKey",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"value": "1500"
					}
				],
				"false": [
					"系统检测到您选择的是【困难】难度，没有任何福利！不愧是糕手！"
				]
			},
			{
				"type": "sleep",
				"time": 500
			},
			{
				"type": "setValue",
				"name": "flag:shop1",
				"value": "0"
			},
			{
				"type": "setValue",
				"name": "flag:shop2",
				"value": "0"
			},
			"最近，赫科洛特村北面的森林，被臭名昭著的邪教团“魔蛇圣殿”召唤出了大量魔物，他们占据了森林，也占据了其中的资源，对村子的安全产生了极大威胁。",
			{
				"type": "sleep",
				"time": 500
			},
			"作为王国的著名专职驱魔人，你，忒弥内特尔，受上头命令前往该村执行驱魔任务。",
			{
				"type": "sleep",
				"time": 1000
			}
		],
		"shops": [
			{
				"id": "shop1",
				"text": "\t[牧师安迪,N359]愿圣光庇佑你！\n当你的\r[#7CFC00]历练\r\\i[I363]积攒够\r[gold]15\r点时，\n我就可以施展祈祷术帮你提升\r[aqua]护盾\r\\i[I370]！\n你找我的次数\r[#FF4500]越多\r，我能给你提升的\r[aqua]护盾\r\\i[I370]值就\r[#FF4500]越高\r！",
				"textInList": "牧师安迪",
				"mustEnable": false,
				"disablePreview": false,
				"choices": [
					{
						"text": "护盾+${5+flag:shop1}",
						"need": "status:exp>=15",
						"icon": "I370",
						"action": [
							{
								"type": "comment",
								"text": "新版商店中需要手动扣减金币和增加访问次数"
							},
							{
								"type": "setValue",
								"name": "status:exp",
								"operator": "-=",
								"value": "15"
							},
							{
								"type": "setValue",
								"name": "status:mdef",
								"operator": "+=",
								"value": "5+flag:shop1"
							},
							{
								"type": "setValue",
								"name": "flag:shop1",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "playSound",
								"name": "readbook.mp3"
							}
						]
					}
				]
			},
			{
				"id": "shop2",
				"text": "\t[女巫,N361]\r[#FA8072]魔晶\r\\i[I402]里蕴含着无穷的力量！\n只要给我\r[gold]${20+5*flag:shop2}\r点\r[#FA8072]魔晶\r\\i[I402]，\n我就可以从中提炼出源质力量帮你提升\r[#FF5555]攻\r[#45D1E0]防\r！\n后面会\r[red]涨价\r！",
				"textInList": "女巫",
				"mustEnable": false,
				"disablePreview": true,
				"choices": [
					{
						"text": "攻击+2",
						"need": "status:money>=20+5*flag:shop2",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+5*flag:shop2"
							},
							{
								"type": "setValue",
								"name": "flag:shop2",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:shop2atk",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "2"
							},
							{
								"type": "playSound",
								"name": "questdon.mp3"
							}
						]
					},
					{
						"text": "防御+2",
						"need": "status:money>=20+5*flag:shop2",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+5*flag:shop2"
							},
							{
								"type": "setValue",
								"name": "flag:shop2",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:shop2def",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "2"
							},
							{
								"type": "playSound",
								"name": "questdon.mp3"
							}
						]
					}
				]
			},
			{
				"id": "shop3",
				"text": "\t[商人,N360]专卖\r[#DC143C]武器\r和\r[#1E90FF]防具\r！\n只有购买了\r[#BDFCC9]低级\r装备后，才能购买\r[#8A2BE2]高级\r装备！\n需要你有足够的\r[gold]金块\\i[I397]",
				"textInList": "商人",
				"mustEnable": false,
				"disablePreview": true,
				"choices": [
					{
						"text": "断钢刀，攻击+5（需3金）",
						"need": "item:I397>=3&&flag:shop3sword==0",
						"icon": "sword1",
						"condition": "flag:shop3sword==0",
						"action": [
							{
								"type": "setValue",
								"name": "item:sword1",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I397",
								"operator": "-=",
								"value": "3"
							},
							{
								"type": "setValue",
								"name": "flag:shop3sword",
								"value": "1"
							},
							{
								"type": "playSound",
								"name": "gold.mp3"
							}
						]
					},
					{
						"text": "秘银之刺，攻击+15（需7金）",
						"need": "item:I397>=7&&flag:shop3sword==1",
						"icon": "sword2",
						"condition": "flag:shop3sword<=1",
						"action": [
							{
								"type": "setValue",
								"name": "item:sword2",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I397",
								"operator": "-=",
								"value": "7"
							},
							{
								"type": "setValue",
								"name": "flag:shop3sword",
								"value": "2"
							},
							{
								"type": "playSound",
								"name": "gold.mp3"
							}
						]
					},
					{
						"text": "破魔枪，攻击+30（需15金）",
						"need": "item:I397>=15&&flag:shop3sword==2",
						"icon": "sword3",
						"condition": "flag:shop3sword<=2",
						"action": [
							{
								"type": "setValue",
								"name": "item:sword3",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I397",
								"operator": "-=",
								"value": "15"
							},
							{
								"type": "setValue",
								"name": "flag:shop3sword",
								"value": "3"
							},
							{
								"type": "playSound",
								"name": "gold.mp3"
							}
						]
					},
					{
						"text": "暴虐巨剑，攻击+50（需25金）",
						"need": "item:I397>=25&&flag:shop3sword==3",
						"icon": "sword4",
						"condition": "flag:shop3sword<=3",
						"action": [
							{
								"type": "setValue",
								"name": "item:sword4",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I397",
								"operator": "-=",
								"value": "25"
							},
							{
								"type": "setValue",
								"name": "flag:shop3sword",
								"value": "4"
							},
							{
								"type": "playSound",
								"name": "gold.mp3"
							}
						]
					},
					{
						"text": "寒光盾，防御+5（需3金）",
						"need": "item:I397>=3&&flag:shop3shield==0",
						"icon": "shield1",
						"condition": "flag:shop3shield==0",
						"action": [
							{
								"type": "setValue",
								"name": "item:shield1",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I397",
								"operator": "-=",
								"value": "3"
							},
							{
								"type": "setValue",
								"name": "flag:shop3shield",
								"value": "1"
							},
							{
								"type": "playSound",
								"name": "gold.mp3"
							}
						]
					},
					{
						"text": "圣盾，防御+15（需7金）",
						"need": "item:I397>=7&&flag:shop3shield==1",
						"icon": "shield2",
						"condition": "flag:shop3shield<=1",
						"action": [
							{
								"type": "setValue",
								"name": "item:shield2",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I397",
								"operator": "-=",
								"value": "7"
							},
							{
								"type": "setValue",
								"name": "flag:shop3shield",
								"value": "2"
							},
							{
								"type": "playSound",
								"name": "gold.mp3"
							}
						]
					},
					{
						"text": "铁壁战甲，防御+30（需15金）",
						"need": "item:I397>=15&&flag:shop3shield==2",
						"icon": "shield3",
						"condition": "flag:shop3shield<=2",
						"action": [
							{
								"type": "setValue",
								"name": "item:shield3",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I397",
								"operator": "-=",
								"value": "15"
							},
							{
								"type": "setValue",
								"name": "flag:shop3shield",
								"value": "3"
							},
							{
								"type": "playSound",
								"name": "gold.mp3"
							}
						]
					},
					{
						"text": "征服者之铠，防御+50（需25金）",
						"need": "item:I397>=25&&flag:shop3shield==3",
						"icon": "shield4",
						"condition": "flag:shop3shield<=3",
						"action": [
							{
								"type": "setValue",
								"name": "item:shield4",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "item:I397",
								"operator": "-=",
								"value": "25"
							},
							{
								"type": "setValue",
								"name": "flag:shop3shield",
								"value": "4"
							},
							{
								"type": "playSound",
								"name": "gold.mp3"
							}
						]
					}
				]
			}
		],
		"levelUp": [
			{
				"need": "0",
				"title": "",
				"action": [
					{
						"type": "comment",
						"text": "此处是初始等级，只需填写称号"
					}
				]
			},
			{
				"need": "10000",
				"title": "",
				"action": []
			}
		]
	},
	"values": {
		"lavaDamage": 100,
		"poisonDamage": 10,
		"weakValue": 20,
		"redGem": 1,
		"blueGem": 1,
		"greenGem": 25,
		"redPotion": 20,
		"bluePotion": 30,
		"yellowPotion": 40,
		"greenPotion": 50,
		"breakArmor": 0.9,
		"counterAttack": 0.1,
		"purify": 3,
		"hatred": 2,
		"animateSpeed": 300,
		"moveSpeed": 100,
		"statusCanvasRowsOnMobile": 3,
		"floorChangeTime": 500
	},
	"flags": {
		"statusBarItems": [
			"enableFloor",
			"enableHP",
			"enableAtk",
			"enableDef",
			"enableMDef",
			"enableMoney",
			"enableExp",
			"enableLevelUp",
			"enableKeys"
		],
		"extendToolbar": false,
		"flyNearStair": true,
		"flyRecordPosition": true,
		"itemFirstText": false,
		"equipboxButton": false,
		"enableAddPoint": false,
		"enableNegativeDamage": false,
		"betweenAttackMax": false,
		"useLoop": false,
		"startUsingCanvas": false,
		"statusCanvas": false,
		"enableEnemyPoint": true,
		"enableGentleClick": false,
		"ignoreChangeFloor": true,
		"canGoDeadZone": false,
		"enableMoveDirectly": true,
		"enableRouteFolding": true,
		"disableShopOnDamage": false,
		"blurFg": false
	}
}