main.floors.Break3=
{
    "floorId": "Break3",
    "title": "第 3 休息区",
    "name": "休息区",
    "width": 15,
    "height": 15,
    "canFlyTo": true,
    "canUseQuickShop": true,
    "images": [],
    "ratio": 1,
    "firstArrive": [
        {
            "type": "pauseBgm"
        },
        {
            "type": "hide",
            "loc": [
                [
                    1,
                    11
                ]
            ],
            "floorId": "Break2",
            "remove": true
        },
        {
            "type": "hide",
            "loc": [
                [
                    9,
                    12
                ]
            ],
            "floorId": "Break2",
            "remove": true
        },
        {
            "type": "hide",
            "loc": [
                [
                    10,
                    13
                ]
            ],
            "floorId": "Break2",
            "remove": true
        },
        {
            "type": "hide",
            "loc": [
                [
                    12,
                    13
                ]
            ],
            "floorId": "Break2",
            "remove": true
        },
        {
            "type": "hide",
            "loc": [
                [
                    13,
                    12
                ]
            ],
            "floorId": "Break2",
            "remove": true
        },
        {
            "type": "hide",
            "loc": [
                [
                    6,
                    6
                ]
            ],
            "floorId": "Floor12",
            "remove": true
        },
        {
            "type": "hide",
            "loc": [
                [
                    6,
                    8
                ]
            ],
            "floorId": "Floor12",
            "remove": true
        },
        {
            "type": "hide",
            "loc": [
                [
                    8,
                    8
                ]
            ],
            "floorId": "Floor12",
            "remove": true
        },
        {
            "type": "hide",
            "loc": [
                [
                    8,
                    6
                ]
            ],
            "floorId": "Floor12",
            "remove": true
        },
        {
            "type": "moveHero",
            "time": 500,
            "steps": [
                "up"
            ]
        },
        {
            "type": "animate",
            "name": "questioning",
            "loc": "hero"
        },
        "\t[萌新,hero]\b[up,hero]这是休息区吗？\n看起来好冷清……",
        "\t[萌新,hero]\b[up,hero]上前面看看吧……\n",
        {
            "type": "moveHero",
            "time": 500,
            "steps": [
                "up"
            ]
        },
        "\t[？？？]快停下！",
        {
            "type": "animate",
            "name": "questioning",
            "loc": "hero"
        },
        {
            "type": "setBlock",
            "number": "fairy",
            "loc": [
                [
                    7,
                    10
                ]
            ],
            "time": 500
        },
        "\t[萌新,hero]\b[up,hero]是你！\n为什么这里没有人啊？",
        "\t[小妖精,fairy]\b[up,7,10]我还想问问你呢！\n听说宝物是你偷的？",
        {
            "type": "animate",
            "name": "caution",
            "loc": "hero"
        },
        "\t[小妖精,fairy]\b[up,7,10]你也不用紧张。\n一个萌新第一次拆塔就能爬这么高，谁看了都奇怪。",
        "\t[小妖精,fairy]\b[up,7,10]还记得你在第二休息区遇到的【迷途勇者】吗？\n他已经在这里……",
        {
            "type": "animate",
            "name": "emmm",
            "loc": [
                7,
                10
            ]
        },
        "\t[萌新,hero]\b[up,hero]（点了点头）\n不用说了。",
        "\t[萌新（内心）,hero]\b[up,hero]这空旷的广场的确像是一场鸿门宴。\n刚才是真的危险……",
        "\t[小妖精,fairy]\b[up,7,10]好……你明白就好。\n一切照常，我还在……",
        {
            "type": "animate",
            "name": "yongchang",
            "loc": [
                7,
                10
            ],
            "async": true
        },
        {
            "type": "setBlock",
            "number": "0",
            "loc": [
                [
                    7,
                    10
                ]
            ],
            "async": true
        },
        {
            "type": "waitAsync"
        },
        "\t[萌新,hero]\b[up,hero]她又回咨询处了？\n等等，这个传送阵……",
        {
            "type": "animate",
            "name": "caution",
            "loc": "hero"
        },
        "\t[萌新,hero]\b[up,hero]是他！\n",
        {
            "type": "setText",
            "text": [
                255,
                255,
                0,
                1
            ]
        },
        "\t[系统提示]【注意】先四处走走，做好准备再踏入广场！\n两边的NPC会给你很重要的信息和必备的物资！",
        "\t[系统提示]【注意】进入四区后楼传会被没收，\n所以先看看自己还有没有什么没完成的事吧！",
        "\t[系统提示]【注意】按道理说，你的破墙镐应该已经用了。\n思考思考13层老人说的“对称”，再找找隐藏吧！",
        "\t[系统提示]【注意】四区并不简单，但是即使孤身一人，\n你也一定要坚持走下去，查明这一切。祝你好运。",
        {
            "type": "setText",
            "text": [
                255,
                255,
                255,
                1
            ]
        }
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "2,12": [
            {
                "type": "choices",
                "text": "\t[商人,trader]兄弟，你有多少红钥匙，\n我全收了！",
                "choices": [
                    {
                        "text": "给（每把100金币100经验）",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:money",
                                "operator": "+=",
                                "value": "(item:redKey*100)"
                            },
                            {
                                "type": "setValue",
                                "name": "status:exp",
                                "operator": "+=",
                                "value": "(item:redKey*100)"
                            },
                            {
                                "type": "setValue",
                                "name": "item:redKey",
                                "value": "0"
                            }
                        ]
                    },
                    {
                        "text": "我还要留着用",
                        "action": [
                            "\t[商人,trader]\b[up]……\n"
                        ]
                    }
                ]
            },
            "\t[商人,trader]\b[up]真是个爱惹事的。\n我就问问，你是怎么进入【宝库】的？",
            {
                "type": "animate",
                "name": "caution",
                "loc": "hero"
            },
            "\t[商人,trader]\b[up]不用掩饰了，我们都知道了。\n能省下那么多钥匙，【宝物】究竟是有多厉害？",
            "\t[萌新,hero]\b[up,hero]是从0层不知道哪里冒出来的传送门进去的。\n您相信吗？",
            "\t[商人,trader]\b[up]直通【宝库】的传送门……很高的技艺。\n看来这塔里还有除魔王外的高人？",
            "\t[商人,trader]\b[up]哎，有趣，有趣。\n不陪你聊了，我下楼看看。",
            {
                "type": "hide",
                "remove": true,
                "time": 500
            }
        ],
        "10,12": [
            "\t[魔法师,wizard]\b[up]小子，你比我想象中的还要有能耐。\n你身上独特的法力其实就是法杖的魔力！",
            "\t[萌新,hero]\b[up,hero]所以您也要追捕我吗？\n或者垂涎我身上带着的法杖？",
            "\t[魔法师,wizard]\b[up]我去，真的是【转换法杖】？\n它长什么样，让我看看呗……",
            {
                "type": "animate",
                "name": "sweat",
                "loc": "hero"
            },
            {
                "type": "animate",
                "name": "caution",
                "loc": [
                    10,
                    12
                ]
            },
            "\t[魔法师,wizard]\b[up]咳咳，失态了。\n不过你的这种法力让我有了一个大胆的推测。",
            "\t[魔法师,wizard]\b[up]这种独特的法力，\n我其实在另一个人身上也看到过。",
            "\t[魔法师,wizard]\b[up]他就是——【迷途勇者】。\n",
            {
                "type": "animate",
                "name": "shocked",
                "loc": "hero"
            },
            "\t[萌新,hero]\b[up,hero]他？\n他也使用过【转换法杖】吗？",
            {
                "type": "animate",
                "name": "emmm",
                "loc": [
                    10,
                    12
                ]
            },
            "\t[魔法师,wizard]\b[up]应该不是。\n他从来到这座塔开始就有这样的法力。",
            "\t[魔法师,wizard]\b[up]不过，每次【宝物】被盗的时候，\n这股法力就会突然强盛起来……",
            {
                "type": "animate",
                "name": "shocked",
                "loc": "hero"
            },
            "\t[萌新,hero]\b[up,hero]等等，【宝物】丢失过很多次吗？\n为什么我们不知道这些？",
            "\t[魔法师,wizard]\b[up]丢失过，但都找回来了。\n但是，每次的小偷都是完全没有属性的萌新。",
            "\t[魔法师,wizard]\b[up]连魔王也不知道他们是怎么偷到【宝物】的，\n所以这件事一直是个不公开的谜。",
            {
                "type": "animate",
                "name": "shocked",
                "loc": [
                    10,
                    12
                ]
            },
            "\t[魔法师,wizard]\b[up]但是……我从你这里推出了一些线索。\n小伙子，或许你能揭开真相——靠你，和【宝物】。",
            "\t[魔法师,wizard]\b[up]接着这个。\n这是休息区福利，对你一定有很大的用处。",
            {
                "type": "setValue",
                "name": "item:Message",
                "operator": "+=",
                "value": "4"
            },
            "\t[魔法师,wizard]\b[up]好了，我可能不能把我的猜测全告诉你了。\n我还要下楼去找些东西，后会有期吧。",
            {
                "type": "hide",
                "remove": true,
                "time": 500
            }
        ],
        "11,12": [
            "\t[老人,man]\b[up]我就不用说什么了。\n你一定是不小心捡到【宝物】的吧？",
            "\t[萌新,hero]\b[up,hero]反正说什么你们都不会信……\n",
            "\t[老人,man]\b[up]不，我觉得这个很重要。\n你进【宝库】时里面还有其他人吗？",
            {
                "type": "animate",
                "name": "shocked",
                "loc": "hero"
            },
            "\t[萌新,hero]\b[up,hero]有个黑影，是他捣的鬼！\n而且，刚才我在13层还看到他了！",
            "\t[萌新,hero]\b[up,hero]13层坏掉的红门也是他干的！\n",
            "\t[老人,man]\b[up]黑影……13层……\n是他！",
            {
                "type": "animate",
                "name": "questioning",
                "loc": "hero"
            },
            "\t[萌新,hero]\b[up,hero]是谁？\n",
            "\t[老人,man]\b[up]看看广场上的情形，\n你就知道我不能说，但你应该知道是谁。",
            {
                "type": "animate",
                "name": "emmm",
                "loc": [
                    11,
                    12
                ]
            },
            "\t[老人,man]\b[up]不过我提醒你一下，\n四区的挑战方式与其他区都不一样。",
            "\t[老人,man]\b[up]其他区，参赛者可以结伴或者互助，\n但四区则是一对一的决斗——勇者对魔王。",
            {
                "type": "setText",
                "text": [
                    255,
                    255,
                    0,
                    1
                ]
            },
            "\t[老人,man]\b[up]作为保险，当有参赛者进入四区时，\n第三休息区的上楼梯就会被封闭。",
            "\t[老人,man]\b[up]所以，一旦你进入了四区，\n其他人就会被拦在门外。希望你能明白。",
            {
                "type": "setText",
                "text": [
                    255,
                    255,
                    255,
                    1
                ]
            },
            "\t[萌新,hero]\b[up,hero]（看向空无一人的广场）\n嗯，我明白了……",
            "\t[老人,man]\b[up]我还有一些事要验证一下，\n恐怕不能给你提示了。回见。",
            {
                "type": "hide",
                "remove": true,
                "time": 500
            }
        ],
        "7,9": [
            {
                "type": "closeDoor",
                "id": "specialDoor",
                "loc": [
                    3,
                    4
                ],
                "async": true
            },
            {
                "type": "closeDoor",
                "id": "specialDoor",
                "loc": [
                    11,
                    4
                ],
                "async": true
            },
            {
                "type": "closeDoor",
                "id": "specialDoor",
                "loc": [
                    7,
                    10
                ],
                "async": true
            },
            {
                "type": "waitAsync"
            },
            {
                "type": "animate",
                "name": "shocked",
                "loc": "hero"
            },
            "\t[？？？]哟，这是谁啊？\n这不是那个盗贼吗？",
            {
                "type": "setBlock",
                "number": "N343",
                "loc": [
                    [
                        7,
                        3
                    ]
                ],
                "time": 500
            },
            {
                "type": "sleep",
                "time": 500
            },
            "\t[萌新,hero]\b[down,hero]是你！\n",
            {
                "type": "move",
                "loc": [
                    7,
                    3
                ],
                "time": 500,
                "keep": true,
                "steps": [
                    "down",
                    "down",
                    "down",
                    "down"
                ]
            },
            "\t[迷途勇者,EnemyBrave]\b[up,7,7]可不就是我吗！\n说，你偷的宝物在哪里？",
            "\t[萌新,hero]\b[down,hero]什么宝物，\n我不知道你在说什么。",
            "\t[迷途勇者,EnemyBrave]\b[up,7,7]哦，是吗？\n那你做的这些事怎么解释？",
            "\t[迷途勇者,EnemyBrave]\b[up,7,7]我记得你是身无分文到的塔里啊，\n三区的商店能买多少攻击啊？",
            "\t[萌新,hero]\b[down,hero]还是那句话，\n我不知道你在说什么。",
            "\t[迷途勇者,EnemyBrave]\b[up,7,7]我记得，13层有个怪物的防御是400吧？\n你现在的攻击是多少，打得过它吗？",
            {
                "type": "animate",
                "name": "caution",
                "loc": "hero"
            },
            "\t[萌新（内心）,hero]\b[down,hero]糟糕，\n“自投罗网”……说的就是这个吗？",
            "\t[萌新,hero]\b[down,hero]你怎么断定我没有这个实力？\n",
            "\t[迷途勇者,EnemyBrave]\b[up,7,7]呵，还挺自大。\n他说他有这个实力，有人来拆穿他吗？",
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        8,
                        6
                    ]
                ],
                "time": 500
            },
            {
                "type": "sleep",
                "time": 500
            },
            "\t[参赛者,EnemyNpc]\b[up,8,6]我来。\n",
            {
                "type": "animate",
                "name": "shocked",
                "loc": "hero"
            },
            "\t[萌新,hero]\b[down,hero]是你？\n",
            "\t[参赛者,EnemyNpc]\b[up,8,6]是我啊，我们在12层见过怎么了？\n亏我还这么相信你，真是可笑。",
            "\t[参赛者,EnemyNpc]\b[up,8,6]现在，我可以作证，\n他压根没有能力过13层！",
            "\t[萌新,hero]\b[down,hero]那你又是怎么来到这里的？\n",
            "\t[参赛者,EnemyNpc]\b[up,8,6]这就多谢你了。\n你在打开那道门后，我捡漏不行吗？",
            "\t[参赛者,EnemyNpc]\b[up,8,6]对了，我还发现一件事。\n你在击败【保卫者】的时候，身边可有奇特的绿光哦。",
            "\t[参赛者,EnemyNpc]\b[up,8,6]从不到300的AT一跃为400，\n你真的以为……你能骗过怪物手册？",
            "\t[萌新,hero]\b[down,hero]你怎么证实？\n区区一面之词，有何道理？",
            "\t[迷途勇者,EnemyBrave]\b[up,7,7]还想嘴硬？\n交出法杖，否则就交出你的全部能力。",
            "\t[萌新,hero]\b[down,hero]那你又是如何知道【宝物】是法杖的呢？\n我记得这是不公开的啊？",
            {
                "type": "animate",
                "name": "shocked",
                "loc": [
                    7,
                    7
                ]
            },
            "\t[迷途勇者,EnemyBrave]\b[up,7,7]我……我在塔里闯荡多少回了？\n这些秘密我当然知道！",
            "\t[萌新,hero]\b[down,hero]你 在 隐 瞒 什 么？\n",
            "\t[迷途勇者,EnemyBrave]\b[up,7,7]交出【转换法杖】！\n你已经没有余地了！",
            "\t[萌新,hero]\b[down,hero]我要是直接走人呢？\n",
            "\t[迷途勇者,EnemyBrave]\b[up,7,7]呵呵，\n你以为你能逃走？",
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        2,
                        6
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        3,
                        6
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        4,
                        6
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        2,
                        7
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        3,
                        7
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        4,
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                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        2,
                        8
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
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                        3,
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                "time": 500,
                "async": true
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            {
                "type": "setBlock",
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                "time": 500,
                "async": true
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            {
                "type": "setBlock",
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                "time": 500,
                "async": true
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                "type": "setBlock",
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                "async": true
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            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
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                        12,
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                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
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                "time": 500,
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            {
                "type": "setBlock",
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                        11,
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                ],
                "time": 500,
                "async": true
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                "type": "setBlock",
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                "type": "setBlock",
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                "type": "setBlock",
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                "type": "setBlock",
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                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        7,
                        6
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        8,
                        7
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        8,
                        8
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        6,
                        6
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        6,
                        7
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        6,
                        8
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        6,
                        5
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        7,
                        5
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        8,
                        5
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "setBlock",
                "number": "EnemyNpc",
                "loc": [
                    [
                        7,
                        4
                    ]
                ],
                "time": 500,
                "async": true
            },
            {
                "type": "waitAsync"
            },
            {
                "type": "animate",
                "name": "shocked",
                "loc": "hero"
            },
            "\t[萌新（内心）,hero]\b[down,hero]我去，\n我猜到了有埋伏，但这……也太多了吧？",
            "\t[萌新（内心）,hero]\b[down,hero]不管了，先上楼！\n",
            {
                "type": "hide",
                "remove": true
            }
        ]
    },
    "changeFloor": {
        "7,13": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "7,2": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "map": [
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    [  2,  2,122,  0,  0,  0,  2,  0,  2,  0,125,121,  0,  2,  2],
    [  2,  2,  2,  2,  2,  2,  2, 88,  2,  2,  2,  2,  2,  2,  2],
    [  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2]
],
    "bgmap": [

],
    "fgmap": [
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]
}