main.floors.MT0=
{
    "floorId": "MT0",
    "title": "主塔外",
    "name": "塔外",
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "defaultGround": "ground",
    "images": [],
    "ratio": 1,
    "map": [
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1, 15, 15, 15, 15, 15, 87, 15, 15, 15, 15, 15,  1],
    [  1, 15, 15, 15, 31,201,  0, 15, 15, 15, 15, 15,  1],
    [  1, 15, 15, 15, 15, 15,  0, 15, 15, 15, 15, 15,  1],
    [  1, 15, 15, 15, 15, 15,129, 15, 15, 15, 15, 15,  1],
    [  1, 15, 15, 15, 15, 15,  0, 15, 15, 15, 15, 15,  1],
    [  1, 15, 15, 15, 15, 15,358, 15, 15, 15, 15, 15,  1],
    [  1, 15, 15, 15, 15, 15,341, 15, 15, 15, 15, 15,  1],
    [  1,  1, 15, 15, 15, 15, 46, 15, 15, 15, 15,  1,  1],
    [  1,  1,  1,  1,  1,  1, 45,  1,  1,  1,  1,  1,  1],
    [ 15, 15, 15, 15,  1,124,  0,  0,  1, 15, 15, 15, 15],
    [ 15, 15, 15, 15,  1,  0,  0,  0,  1, 15, 15, 15, 15],
    [ 15, 15, 15, 15,  1,  0,  0,  0,  1, 15, 15, 15, 15]
],
    "firstArrive": [],
    "parallelDo": "",
    "events": {
        "6,2": [
            "\t[厚︹□弟﹊,greenSlime]噜噜噜噜...依...",
            "\t[主角]这只史莱姆看起来好像很可怜呢...",
            "\t[主角]还是不干掉它比较好吧...",
            "\t[厚︹□弟﹊,greenSlime]呜...",
            {
                "type": "hide",
                "time": 0
            }
        ],
        "5,10": [
            {
                "type": "if",
                "condition": "core.hasItem('I347')",
                "true": [
                    {
                        "type": "if",
                        "condition": "(flag:gongzhu===4)",
                        "true": [
                            "\t[仙子,fairy]你拿到智慧权杖了? 可惜你还没能完全掌握骑士剑成为真正的战士, 它暂时作用不大。"
                        ],
                        "false": [
                            "\t[仙子,fairy]你拿到智慧权杖了? 可惜你还没能掌握神圣剑, 它暂时作用不大。"
                        ]
                    },
                    "\t[主角]是的我拿到权杖了。但是现在别说救出公主了, 我自己都找不到出去的出口了。",
                    "\t[仙子,fairy]目前的魔塔被传送到了高空中, 你当然找不到出口啦! 但是你不会飞下去吗? ",
                    "\t[主角]......",
                    "\t[仙子,fairy]这样吧, 我这里有一个上楼飞羽, 你可以从47楼上到48楼, 然后从另一侧下去, 到这座塔的另一个出口。那边也许还有别的宝物能帮你救出公主。不过也会有更强大的怪物, 你自己小心。",
                    {
                        "type": "setValue",
                        "name": "item:I347",
                        "operator": "-=",
                        "value": "1"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:地下任务",
                        "value": "1"
                    },
                    {
                        "type": "hide",
                        "time": 500
                    },
                    {
                        "type": "setBlock",
                        "number": "upFly",
                        "loc": [
                            [
                                6,
                                6
                            ]
                        ],
                        "floorId": "MT0"
                    }
                ],
                "false": [
                    {
                        "type": "if",
                        "condition": "(flag:duihua===1)",
                        "true": [
                            {
                                "type": "exit"
                            }
                        ],
                        "false": [
                            "\t[仙子,fairy]喂! 醒醒!!! ",
                            {
                                "type": "clearTextBox",
                                "code": [
                                    0
                                ]
                            },
                            {
                                "type": "text",
                                "text": "\t[主角]我这是已经到了魔塔外面了吗?你是谁?  ",
                                "code": 1
                            },
                            {
                                "type": "clearTextBox",
                                "code": [
                                    1
                                ]
                            },
                            {
                                "type": "if",
                                "condition": "(flag:gongzhu===4)",
                                "true": [
                                    {
                                        "type": "text",
                                        "text": "\t[仙子,fairy]我是这座塔的守护仙子, 前段时间有一群魔物闯入了这座塔, 把我赶了出来。我的智慧权杖也被抢走了。\n而你... 这座塔的第99个挑战者, 你原来的骑士剑骑士盾也被这座塔的力量封印了。",
                                        "code": 6
                                    },
                                    {
                                        "type": "clearTextBox",
                                        "code": [
                                            6
                                        ]
                                    }
                                ],
                                "false": [
                                    {
                                        "type": "text",
                                        "text": "\t[仙子,fairy]我是这座塔的守护仙子, 前段时间有一群魔物闯入了这座塔, 把我赶了出来。我的智慧权杖也被抢走了。\n而你... 这座塔的第99个挑战者, 你被几个臸□牡娇打晕, 已经躺了半天了。还好你比前面的98人更加幸运, 你的神圣盾为你挡了致命一击。不过你的神圣剑和神圣盾被拿走了。",
                                        "code": 2
                                    },
                                    {
                                        "type": "clearTextBox",
                                        "code": [
                                            2
                                        ]
                                    }
                                ]
                            },
                            {
                                "type": "text",
                                "text": "\t[主角]啊这... 那我还怎么救出公主? ",
                                "code": 3
                            },
                            {
                                "type": "clearTextBox",
                                "code": [
                                    3
                                ]
                            },
                            {
                                "type": "text",
                                "text": "\t[仙子,fairy]别担心, 塔里还有很多能提升你能力的剑盾和宝石, 还有一些商人和老者能帮到你(NPC的对话特别重要!!!), 比如五楼有两个老人, 他们分别收60经验和150金币, 可以提高你的等级; 有一个三楼有俩商人分别要40和50金币, 可以提升你的攻防, 同样有个商人在6楼, 可以大幅度提升你的攻防但是需要500金币和钥匙。此外塔里的每一个祭坛都可以提高你的能力, 只不过有的是临时的有的可以长期使用。",
                                "code": 4
                            },
                            {
                                "type": "clearTextBox",
                                "code": [
                                    4
                                ]
                            },
                            {
                                "type": "text",
                                "text": "\t[仙子,fairy]我把我的风之罗盘和み描交给你, 它可以方便你上下楼和查看怪物的能力, 请你帮我夺回我的智慧权杖。希望你能够活下来。",
                                "code": 5
                            },
                            {
                                "type": "clearTextBox",
                                "code": [
                                    5
                                ]
                            },
                            {
                                "type": "setValue",
                                "name": "flag:duihua",
                                "value": "1"
                            }
                        ]
                    }
                ]
            }
        ],
        "6,4": [
            "重要说明, 新人必看!!! \n1.本塔最终是以攻防和+护盾+生命除以一万进行计分, 攻防和远远比生命重要。\r[aqua]不过本塔非常考验加攻防属性的转换, 纯爆攻纯爆防死路一条。\r\n2.从NPC处购买攻防钥匙或者升级, 性价比更高; 有时祭坛也是NPC。\n3.简单难度免疫一切负面地形和效果和夹激阻域, 初始破防临界+40。\n\r[gold]4.大部分NPC的对话都包含重要信息, 尽量和所有NPC对话(有的不止一次)。\r\n5.颜色不同的墙体为暗墙, 可以直接撞开。\n6.主塔5F的商店、经验老人、钥匙商、臸猭畍和小偷不会涨价。\n7.天生万物以养人, 本塔没有幸运金币。魔物不忠不孝不仁不义不礼不智不信, 鲨鲨鲨鲨鲨鲨鲨!\n8.魔力可以通过魔法晶石恢复, 也可以自动恢复 = 怪物伤害的0,7%。",
            {
                "type": "hide"
            }
        ],
        "6,12": [
            {
                "type": "if",
                "condition": "flag:base1===1",
                "true": [
                    {
                        "type": "changeFloor",
                        "floorId": "BT1"
                    }
                ]
            }
        ]
    },
    "changeFloor": {
        "6,1": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "afterBattle": {
        "5,2": [
            {
                "type": "setValue",
                "name": "flag:nimeile",
                "value": "true"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "cannotMove": {},
    "bgmap": [

],
    "fgmap": [

],
    "width": 13,
    "height": 13,
    "autoEvent": {},
    "beforeBattle": {},
    "cannotMoveIn": {},
    "upFloor": [
        6,
        1
    ],
    "downFloor": [
        6,
        12
    ],
    "bgm": "section1.mp3"
}