var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = 
{
	"main": {
		"floorIds": [
			"home",
			"Start",
			"box",
			"black",
			"sample0",
			"sample1",
			"sample2",
			"sample3",
			"Dream",
			"Map",
			"DreamMagic",
			"DreamMagic1",
			"DreamMagic2",
			"DreamRead",
			"DOleft1",
			"DOleft2",
			"DOright1",
			"DOright2",
			"DOmiddle1",
			"DOmiddle2",
			"memory01",
			"MT0",
			"MT1",
			"MT2",
			"MT3",
			"MT4",
			"MT5",
			"MT6",
			"MT7",
			"MT8",
			"MTboss",
			"QY1",
			"QY2",
			"QY3",
			"QY4",
			"QY5",
			"QY6",
			"QY7",
			"QY8",
			"QY9",
			"SH1",
			"SH2",
			"SH3",
			"SH4",
			"SH5",
			"SH6",
			"SH7",
			"SH8",
			"SH9",
			"SH10",
			"SH11",
			"SH12",
			"DB1",
			"DB2",
			"DB3",
			"DB4",
			"DB5",
			"DB6",
			"DB7",
			"DB8",
			"DB9",
			"DB10",
			"DB11",
			"DB12",
			"MTA1",
			"MTA2",
			"MTA3",
			"MTA4",
			"MTA5",
			"MTA6",
			"MTA7"
		],
		"images": [
			"bg.jpg",
			"winskin.png",
			"01.png",
			"011.png",
			"012.png",
			"013.png",
			"014.png",
			"015.png",
			"016.png",
			"rainy.jpg",
			"windy.jpg",
			"xinglita.png",
			"x1.png",
			"x2.png",
			"x3.png",
			"x4.png",
			"yi.jpg",
			"black.png",
			"meng.jpg",
			"shang.jpg",
			"hun.jpg",
			"c0.png",
			"l1.png",
			"l2.png",
			"l3.png",
			"l4.png",
			"c1.png",
			"magic.png",
			"m1.png",
			"qing.jpg",
			"map1.png"
		],
		"tilesets": [
			"qingyue1.png",
			"1.png",
			"2.png",
			"3.png",
			"4.png",
			"5.png",
			"6.png",
			"7.png",
			"8.png",
			"9.png",
			"10.png",
			"11.png",
			"12.png"
		],
		"animates": [
			"hand",
			"sword",
			"zone",
			"level",
			"start01",
			"start02",
			"start03",
			"e1",
			"e2",
			"ya",
			"e3",
			"baozha",
			"chuansong",
			"dishui",
			"jian1",
			"gongji1",
			"gongji2",
			"gongji3",
			"gongji4",
			"gongji5",
			"gongji6",
			"gongji7"
		],
		"bgms": [
			"bgm.mp3",
			"start.mp3",
			"00.mp3",
			"01.mp3",
			"02.mp3",
			"03.mp3",
			"04.mp3",
			"zhongji.mp3",
			"c0.mp3",
			"Dream.mp3",
			"a1.mp3",
			"a2.mp3",
			"a3.mp3",
			"Map.mp3",
			"wuyi.mp3"
		],
		"sounds": [
			"floor.mp3",
			"attack.mp3",
			"door.mp3",
			"item.mp3",
			"equip.mp3",
			"zone.mp3",
			"jump.mp3",
			"pickaxe.mp3",
			"bomb.mp3",
			"centerFly.mp3",
			"right.wav",
			"lei.wav",
			"fire.wav",
			"015-Jump01.ogg",
			"093-Attack05.ogg",
			"050-Explosion03.ogg",
			"105-Heal01.ogg",
			"ao.mp3",
			"155-Support13.ogg",
			"qing.wav",
			"158-Skill02.ogg",
			"178-Skill22.ogg",
			"138-Darkness01.ogg",
			"157-Skill01.ogg",
			"099-Attack11.ogg",
			"170-Skill14.ogg",
			"168-Skill12.ogg"
		],
		"startBackground": "x1.png",
		"startLogoStyle": "color: black",
		"levelChoose": [
			[
				"简单",
				"Easy"
			],
			[
				"普通",
				"Normal"
			],
			[
				"困难",
				"Hard"
			],
			[
				"噩梦",
				"Hell"
			]
		],
		"equipName": [
			"进攻",
			"防守",
			"灵能",
			"进攻",
			"防守",
			"灵能"
		],
		"statusLeftBackground": "url(project/images/L.png) 0 0/100% 100% no-repeat",
		"statusTopBackground": "url(project/images/S.png) 0 0/100% 100% no-repeat",
		"toolsBackground": "url(project/images/X.png) 0 0/100% 100% no-repeat",
		"borderColor": "white",
		"statusBarColor": "white",
		"hardLabelColor": "red",
		"floorChangingBackground": "url(project/images/Moon.jpg) 0 0/100% 100% no-repeat",
		"floorChangingTextColor": "black",
		"font": "Verdana",
		"startBgm": "bgm.mp3"
	},
	"firstData": {
		"title": "光风霁月 ~ 晴之章",
		"name": "ToWish",
		"version": "Ver 2.5.4",
		"floorId": "Start",
		"hero": {
			"name": "星丽塔",
			"lv": 1,
			"hpmax": 9999,
			"hp": 200,
			"mana": 0,
			"atk": 1,
			"def": 0,
			"mdef": 0,
			"money": 0,
			"experience": 0,
			"equipment": [],
			"items": {
				"keys": {
					"yellowKey": 0,
					"blueKey": 0,
					"redKey": 0
				},
				"constants": {
					"book": 1
				},
				"tools": {},
				"equips": {}
			},
			"flyRange": [],
			"loc": {
				"direction": "up",
				"x": 0,
				"y": 0
			},
			"flags": {},
			"steps": 0,
			"manamax": null
		},
		"startCanvas": [
			{
				"type": "comment",
				"text": "在这里可以用事件来自定义绘制标题界面的背景图等"
			},
			{
				"type": "comment",
				"text": "也可以直接切换到其他楼层（比如某个开始剧情楼层）进行操作。"
			},
			{
				"type": "insert",
				"loc": [
					11,
					12
				],
				"floorId": "box"
			}
		],
		"startText": [
			{
				"type": "setText",
				"position": "down",
				"offset": 0,
				"background": "winskin.png"
			}
		],
		"shops": [
			{
				"id": "shop1",
				"textInList": "返回大地图",
				"mustEnable": false,
				"commonEvent": "大地图传送"
			},
			{
				"id": "shop2",
				"textInList": "返回魔法屋",
				"mustEnable": false,
				"commonEvent": "魔法屋传送"
			}
		],
		"levelUp": [
			{
				"need": "0",
				"title": "诉意初阶",
				"action": [
					{
						"type": "comment",
						"text": "此处是初始等级，只需填写称号"
					}
				]
			},
			{
				"need": "80",
				"title": "诉意中阶",
				"clear": true,
				"action": [
					{
						"type": "animate",
						"name": "level",
						"loc": "hero"
					},
					"\b[center]进阶为\r[green]【诉意中阶】\r！实力提升：\n攻击力 \r[yellow]${status:atk} → ${status:atk+1}\r\n防御力 \r[yellow]${status:def} → ${status:def+1}",
					{
						"type": "setValue",
						"name": "status:atk",
						"value": "status:atk+1"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"value": "status:def+1"
					},
					"\t[星丽塔]\f[x1.png,-280,-70]呼……感受到身体里涌出了力量。",
					"\t[星丽塔]\f[x1.png,-280,-70]对天地间的风元素不断进行转化，\n不知不觉，自己的实力居然增长了一个阶位。",
					"\t[星丽塔]\f[x1.png,-280,-70]或许，等解决了这件事情，\n出门磨砺一下自己也不错。"
				]
			},
			{
				"need": "160",
				"title": "诉意高阶",
				"clear": true,
				"action": [
					{
						"type": "animate",
						"name": "level",
						"loc": "hero"
					},
					"\b[center]进阶为\r[green]【诉意高阶】\r！实力提升：\n攻击力 \r[yellow]${status:atk} → ${status:atk+2}\r\n防御力 \r[yellow]${status:def} → ${status:def+2}",
					{
						"type": "setValue",
						"name": "status:atk",
						"value": "status:atk+2"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"value": "status:def+2"
					}
				]
			},
			{
				"need": "400",
				"title": "诉意顶阶",
				"clear": true,
				"action": [
					{
						"type": "animate",
						"name": "level",
						"loc": "hero"
					},
					"\b[center]进阶为\r[green]【诉意顶阶】\r！实力提升：\n攻击力 \r[yellow]${status:atk} → ${status:atk+5}\r\n防御力 \r[yellow]${status:def} → ${status:def+5}",
					{
						"type": "setValue",
						"name": "status:atk",
						"value": "status:atk+5"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"value": "status:def+5"
					},
					"\b[center]在存档页面和进阶页面，显示的是角色的基本属性——\n即角色身上没有装备，或只有直接增加属性的灵能装备时的属性。"
				]
			},
			{
				"need": "1000",
				"title": "诉意连协",
				"clear": true,
				"action": [
					{
						"type": "animate",
						"name": "level",
						"loc": "hero"
					},
					"\b[center]进阶为\r[green]【诉意连协】\r！实力提升：\n攻击力 \r[yellow]${status:atk} → ${status:atk+8}\r\n防御力 \r[yellow]${status:def} → ${status:def+8}",
					{
						"type": "setValue",
						"name": "status:atk",
						"value": "status:atk+8"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"value": "status:def+8"
					}
				]
			},
			{
				"need": "2000",
				"title": "诉意极致",
				"clear": true,
				"action": [
					{
						"type": "animate",
						"name": "level",
						"loc": "hero"
					},
					"\b[center]进阶为\r[green]【诉意极致】\r！实力提升：\n攻击力 \r[yellow]${status:atk} → ${status:atk+20}\r\n防御力 \r[yellow]${status:def} → ${status:def+20}",
					{
						"type": "setValue",
						"name": "status:atk",
						"value": "status:atk+20"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"value": "status:def+20"
					}
				]
			},
			{
				"need": "3000",
				"title": "半灵",
				"clear": true,
				"action": [
					{
						"type": "animate",
						"name": "level",
						"loc": "hero"
					},
					"\b[center]进阶为\r[green]【半灵】\r！实力提升：\n攻击力 \r[yellow]${status:atk} → ${status:atk+35}\r\n防御力 \r[yellow]${status:def} → ${status:def+35}",
					{
						"type": "setValue",
						"name": "status:atk",
						"value": "status:atk+35"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"value": "status:def+35"
					},
					{
						"type": "if",
						"condition": "item:I512>=1",
						"true": [
							"\b[center]由于角色实力过强，\r[pink]诉灵花\r对角色失去了效力。",
							{
								"type": "setValue",
								"name": "item:I539",
								"value": "item:I512"
							},
							{
								"type": "setValue",
								"name": "item:I512",
								"value": "0"
							}
						],
						"false": []
					}
				]
			},
			{
				"need": "5000",
				"title": "镜水曜灵",
				"clear": true,
				"action": [
					{
						"type": "animate",
						"name": "level",
						"loc": "hero"
					},
					"\b[center]境界达到\r[blue]灵阶\r！实力提升：\n攻击力 \r[yellow]${status:atk} → ${status:atk+50}\r\n防御力 \r[yellow]${status:def} → ${status:def+50}",
					{
						"type": "setValue",
						"name": "status:atk",
						"value": "status:atk+50"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"value": "status:def+50"
					}
				]
			}
		]
	},
	"values": {
		"lavaDamage": 100,
		"poisonDamage": 10,
		"weakValue": 20,
		"redJewel": 1,
		"blueJewel": 1,
		"greenJewel": 3,
		"redPotion": 50,
		"bluePotion": 100,
		"yellowPotion": 200,
		"greenPotion": 400,
		"breakArmor": 0.9,
		"counterAttack": 0.1,
		"purify": 3,
		"hatred": 2,
		"moveSpeed": 100,
		"animateSpeed": 300,
		"floorChangeTime": 0
	},
	"flags": {
		"enableFloor": true,
		"enableName": false,
		"enableLv": true,
		"enableHPMax": false,
		"enableMana": true,
		"enableMDef": true,
		"enableMoney": true,
		"enableExperience": true,
		"enableLevelUp": true,
		"levelUpLeftMode": true,
		"enableKeys": true,
		"enablePZF": false,
		"enableDebuff": false,
		"enableSkill": true,
		"flyNearStair": true,
		"pickaxeFourDirections": false,
		"bombFourDirections": false,
		"snowFourDirections": false,
		"bigKeyIsBox": false,
		"equipment": false,
		"equipboxButton": true,
		"enableAddPoint": false,
		"enableNegativeDamage": false,
		"hatredDecrease": true,
		"betweenAttackCeil": false,
		"useLoop": false,
		"startUsingCanvas": true,
		"startDirectly": true,
		"statusCanvas": false,
		"statusCanvasRowsOnMobile": 3,
		"canOpenBattleAnimate": true,
		"showBattleAnimateConfirm": false,
		"battleAnimate": false,
		"displayEnemyDamage": true,
		"displayCritical": true,
		"displayExtraDamage": true,
		"enableGentleClick": true,
		"potionWhileRouting": false,
		"portalWithoutTrigger": true,
		"canGoDeadZone": false,
		"enableMoveDirectly": true,
		"enableDisabledShop": true,
		"disableShopOnDamage": false,
		"checkConsole": true,
		"ignoreChangeFloor": null,
		"steelDoorWithoutKey": false,
		"iconInEquipbox": null,
		"betweenAttackMax": null
	}
}