main.floors.MT13=
{
    "floorId": "MT13",
    "title": "主塔 13 层",
    "name": "13",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 2,
    "defaultGround": "ground",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "6,9": [
            {
                "type": "openShop",
                "id": "shop2",
                "open": true
            }
        ],
        "2,1": {
            "trigger": null,
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 0.5,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "openDoor"
                }
            ]
        },
        "1,2": {
            "trigger": null,
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 0.5,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "openDoor"
                }
            ]
        },
        "2,2": {
            "trigger": null,
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 0.5,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "openDoor"
                }
            ]
        },
        "10,1": {
            "trigger": null,
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 0.5,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "openDoor"
                }
            ]
        },
        "10,2": {
            "trigger": null,
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 0.5,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "openDoor"
                }
            ]
        },
        "11,2": {
            "trigger": null,
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 0.5,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "openDoor"
                }
            ]
        },
        "1,1": [
            {
                "type": "comment",
                "text": "\\d\\c[24]\\i[I361]\\c\r[rgb(244,108,108)](-800G)\\c[24]\\i[T358]\\i[redKey]\\c\r[rgb(244,108,108](+1)"
            },
            {
                "type": "if",
                "condition": "switch:A",
                "true": [
                    "\t[商人,woman]魔塔棕黄色的墙体十分坚固，没有说灰白色墙体十分坚固的意思。但再坚固的墙也并非牢不可破，只要你愿意，总有办法破掉墙体的。",
                    {
                        "type": "hide",
                        "remove": true
                    }
                ],
                "false": [
                    {
                        "type": "choices",
                        "text": "\t[商人,woman]我有1把红钥匙，售价800个金币，你要吗？",
                        "choices": [
                            {
                                "text": "我太需要了",
                                "need": "status:money>=800",
                                "action": [
                                    {
                                        "type": "setValue",
                                        "name": "status:money",
                                        "operator": "-=",
                                        "value": "800"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "item:redKey",
                                        "operator": "+=",
                                        "value": "1"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "switch:A",
                                        "value": "true"
                                    }
                                ]
                            },
                            {
                                "text": "离开",
                                "action": []
                            }
                        ]
                    }
                ]
            }
        ],
        "11,1": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "comment",
                    "text": "\\d\\c[24]\\i[I361]\\c\r[rgb(244,108,108)](-1000G)\\c[24]\\i[T358]\\i[yellowKey]\\c\r[rgb(224,210,69)](+1)"
                },
                {
                    "type": "choices",
                    "text": "\t[商人,trader]妹子，我有1000金币一把的黄钥匙，你买吗？",
                    "choices": [
                        {
                            "text": "是",
                            "action": [
                                {
                                    "type": "if",
                                    "condition": "(status:money>=1000)",
                                    "true": [
                                        {
                                            "type": "setValue",
                                            "name": "status:money",
                                            "operator": "-=",
                                            "value": "1000"
                                        },
                                        {
                                            "type": "setValue",
                                            "name": "item:yellowKey",
                                            "operator": "+=",
                                            "value": "1"
                                        },
                                        {
                                            "type": "playSound",
                                            "name": "确定"
                                        },
                                        "\t[商人,trader]感谢惠顾。"
                                    ],
                                    "false": [
                                        {
                                            "type": "playSound",
                                            "name": "操作失败"
                                        },
                                        "\t[商人,trader]你的金币不足！"
                                    ]
                                }
                            ]
                        },
                        {
                            "text": "否",
                            "action": []
                        }
                    ]
                }
            ]
        }
    },
    "changeFloor": {
        "1,11": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "11,11": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "5,5": [
            {
                "type": "function",
                "function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[5, 5],\n\t[7, 5],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
            },
            {
                "type": "if",
                "condition": "flag:open_yes",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            4
                        ]
                    }
                ]
            }
        ],
        "7,5": [
            {
                "type": "function",
                "function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[5, 5],\n\t[7, 5],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
            },
            {
                "type": "if",
                "condition": "flag:open_yes",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            4
                        ]
                    }
                ]
            }
        ],
        "5,3": [
            {
                "type": "function",
                "function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[5, 3],\n\t[7, 3],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
            },
            {
                "type": "if",
                "condition": "flag:open_yes",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            2
                        ]
                    }
                ]
            }
        ],
        "7,3": [
            {
                "type": "function",
                "function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[5, 3],\n\t[7, 3],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
            },
            {
                "type": "if",
                "condition": "flag:open_yes",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            2
                        ]
                    }
                ]
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [10040,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10042],
    [10040,122,  2,  0, 27,  1, 35,  1, 28,  0,  2,122,10042],
    [10040,  2,  2, 21,  1,  1, 85,  1,  1, 22,  2,  2,10042],
    [10040,  0,253,  0,  1,206,  0,206,  1,  0,213,  0,10042],
    [10040,  1, 81,  1,  1,  1, 85,  1,  1,  1, 81,  1,10042],
    [10040,  0,206,253,  0,277,  0,277,  0,206,277,  0,10042],
    [10040,  1,  1,  1,  1,  1, 81,  1,  1, 81,  1,  1,10042],
    [10040,  0,206,  0,  0,  0,  0,  0,  0,  0,205,  0,10042],
    [10040,206,  1,206,  1,  1,  1,  1,  1,205,  1,205,10042],
    [10040,  0,206,  0,  1,  7,131,  8,  1,  0,205,  0,10042],
    [10040,  1, 81,  1,  1, 31,  0, 31,  1,  1, 82,  1,10042],
    [10040, 88,  0,  0,  0,  0,  0,  0,  0,  0,  0, 87,10042],
    [10040,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10042]
],
    "bgmap": [

],
    "fgmap": [

]
}