main.floors.MT1=
{
    "floorId": "MT1",
    "title": "主塔 1 层",
    "name": "1",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "firstArrive": [
        {
            "type": "setHeroIcon",
            "name": "brave.png"
        },
        {
            "type": "setValue",
            "name": "item:book",
            "value": "1"
        },
        {
            "type": "setValue",
            "name": "item:yellowKey",
            "value": "1"
        },
        {
            "type": "setValue",
            "name": "item:blueKey",
            "value": "1"
        },
        {
            "type": "setText",
            "time": 15
        },
        "本地图将附加a，b，c三个变量值",
        "其中a的值为生命的个位数字，b的值为攻击的个位数字，c的值为防御的个位数字",
        "abc三项之和的3倍为勇士的魔防，战后发生改变",
        "加点机制为简单四则运算和单层水塔的结合，如有不懂请参考简单四则运算一塔",
        "好吧我知道你不会去看简单四则运算那个塔的",
        "我来给你简单描述一下",
        "加法：战后 魔力值+战后生命个位数数字",
        "减法：战后 魔力值-战后生命个位数数字",
        "乘法：战后 魔力值*战后生命个位数数字",
        "除法：战后 魔力值/战后生命个位数数字",
        "单层水塔的加点机制你们应该都知道吧，不知道也没事，就是正负加点同时存在而已，玩玩就明白了",
        "我想你应该注意到了几个红色机关门",
        "那几个红色机关门需要一些特殊的代价才能开启，而绿色机关门只需要24魔力值即可开启"
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "6,12": [
            "是否消耗1攻防和350血换取24点魔力",
            {
                "type": "choices",
                "choices": [
                    {
                        "text": "是",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:atk",
                                "operator": "-=",
                                "value": "1"
                            },
                            {
                                "type": "setValue",
                                "name": "status:def",
                                "operator": "-=",
                                "value": "1"
                            },
                            {
                                "type": "setValue",
                                "name": "status:hp",
                                "operator": "-=",
                                "value": "350"
                            },
                            {
                                "type": "setValue",
                                "name": "status:mana",
                                "operator": "+=",
                                "value": "24"
                            },
                            {
                                "type": "hide",
                                "loc": [
                                    [
                                        6,
                                        12
                                    ]
                                ],
                                "remove": true
                            }
                        ]
                    },
                    {
                        "text": "否",
                        "action": [
                            {
                                "type": "hide",
                                "loc": [
                                    [
                                        6,
                                        12
                                    ]
                                ],
                                "remove": true
                            }
                        ]
                    }
                ]
            }
        ],
        "4,11": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                "若你的魔力值等于24，则消耗全部魔力值即可开启此门",
                {
                    "type": "if",
                    "condition": "(status:mana==24)",
                    "true": [
                        {
                            "type": "openDoor"
                        },
                        {
                            "type": "setValue",
                            "name": "status:mana",
                            "value": "0"
                        }
                    ],
                    "false": []
                }
            ]
        },
        "7,10": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                "若你的魔力值等于24，则消耗全部魔力值即可开启此门",
                {
                    "type": "if",
                    "condition": "(status:mana==24)",
                    "true": [
                        {
                            "type": "openDoor"
                        },
                        {
                            "type": "setValue",
                            "name": "status:mana",
                            "value": "0"
                        }
                    ],
                    "false": []
                }
            ]
        },
        "2,6": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                "若你的魔力值等于24，则消耗全部魔力值即可开启此门",
                {
                    "type": "if",
                    "condition": "(status:mana==24)",
                    "true": [
                        {
                            "type": "openDoor"
                        },
                        {
                            "type": "setValue",
                            "name": "status:mana",
                            "value": "0"
                        }
                    ],
                    "false": []
                }
            ]
        },
        "1,2": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                "若你的魔力值等于24，则消耗全部魔力值即可开启此门",
                {
                    "type": "if",
                    "condition": "(status:mana==24)",
                    "true": [
                        {
                            "type": "openDoor"
                        },
                        {
                            "type": "setValue",
                            "name": "status:mana",
                            "value": "0"
                        }
                    ],
                    "false": []
                }
            ]
        },
        "12,1": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                "若你的魔力值等于24，则消耗全部魔力值即可开启此门",
                {
                    "type": "if",
                    "condition": "(status:mana==24)",
                    "true": [
                        {
                            "type": "openDoor"
                        },
                        {
                            "type": "setValue",
                            "name": "status:mana",
                            "value": "0"
                        }
                    ],
                    "false": []
                }
            ]
        },
        "10,11": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                "若你的魔力值等于24，则消耗全部魔力值即可开启此门",
                {
                    "type": "if",
                    "condition": "(status:mana==24)",
                    "true": [
                        {
                            "type": "openDoor"
                        },
                        {
                            "type": "setValue",
                            "name": "status:mana",
                            "value": "0"
                        }
                    ],
                    "false": []
                }
            ]
        },
        "0,6": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                "若你的魔力值等于24，则消耗全部魔力值和50%生命即可开启此门",
                {
                    "type": "if",
                    "condition": "(status:mana==24)",
                    "true": [
                        {
                            "type": "setBlock",
                            "number": "specialDoor"
                        },
                        {
                            "type": "openDoor"
                        },
                        {
                            "type": "setValue",
                            "name": "status:mana",
                            "value": "0"
                        },
                        {
                            "type": "setValue",
                            "name": "status:hp",
                            "operator": "*=",
                            "value": "0.5"
                        }
                    ],
                    "false": []
                }
            ]
        },
        "7,12": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                "若你的魔力值等于24，则消耗全部魔力值和5%生命即可开启此门",
                {
                    "type": "if",
                    "condition": "(status:mana==24)",
                    "true": [
                        {
                            "type": "setBlock",
                            "number": "specialDoor"
                        },
                        {
                            "type": "openDoor"
                        },
                        {
                            "type": "setValue",
                            "name": "status:mana",
                            "value": "0"
                        },
                        {
                            "type": "setValue",
                            "name": "status:hp",
                            "operator": "*=",
                            "value": "0.95"
                        }
                    ],
                    "false": []
                }
            ]
        },
        "6,1": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "data": [
                "若你的魔力值等于144，则消耗全部魔力值即可开启此门",
                {
                    "type": "if",
                    "condition": "(status:mana==144)",
                    "true": [
                        {
                            "type": "setBlock",
                            "number": "specialDoor"
                        },
                        {
                            "type": "openDoor"
                        },
                        {
                            "type": "setValue",
                            "name": "status:mana",
                            "value": "0"
                        }
                    ],
                    "false": []
                }
            ]
        }
    },
    "changeFloor": {},
    "afterBattle": {
        "6,0": [
            "恭喜，你赢了！",
            {
                "type": "win",
                "reason": "You win！"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
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    "bgmap": [

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    "fgmap": [

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}