data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = 
{
	"main": {
		"floorIds": [
			"MT0",
			"MT1",
			"MT2",
			"MT3",
			"MT4",
			"MT5",
			"MT6",
			"MT7",
			"MT8",
			"MT9",
			"MT10",
			"MT11",
			"MT12",
			"MT13",
			"MT14",
			"MT15",
			"MT16",
			"MT17",
			"MT18",
			"MT19",
			"MT20",
			"MT21",
			"MT22",
			"MT23",
			"MT24",
			"MT25",
			"MT26",
			"MT27",
			"MT28",
			"MT29",
			"MT30",
			"MT31",
			"MT33",
			"MT34",
			"MT35",
			"MT36",
			"MT32",
			"MT37",
			"MT38",
			"MT39",
			"MT40"
		],
		"images": [
			"bg.jpg",
			"1.png",
			"boy.png",
			"2.png",
			"3.png",
			"cun1.png",
			"11.png"
		],
		"animates": [
			"hand",
			"sword",
			"zone"
		],
		"bgms": [
			"bgm.mp3"
		],
		"sounds": [
			"floor.mp3",
			"attack.mp3",
			"door.mp3",
			"item.mp3",
			"zone.mp3"
		],
		"startBackground": "bg.jpg",
		"startLogoStyle": "color: black",
		"levelChoose": [
			[
				"初心",
				"初心"
			],
			[
				"冒险",
				"冒险"
			],
			[
				"传说",
				"传说"
			]
		],
		"statusLeftBackground": "url(project/images/ground.png) repeat",
		"statusTopBackground": "url(project/images/ground.png) repeat",
		"toolsBackground": "url(project/images/ground.png) repeat"
	},
	"firstData": {
		"title": "勇士归来",
		"name": "comeback",
		"version": "Ver 2.4.6",
		"floorId": "MT0",
		"hero": {
			"name": "阳光",
			"lv": 1,
			"hpmax": 250,
			"hp": 150,
			"atk": 1,
			"def": 0,
			"mdef": 0,
			"money": 0,
			"experience": 0,
			"items": {
				"keys": {
					"yellowKey": 0,
					"blueKey": 0,
					"redKey": 0
				},
				"constants": {},
				"tools": {}
			},
			"flyRange": [],
			"loc": {
				"direction": "up",
				"x": 0,
				"y": 12
			},
			"flags": {},
			"steps": 0
		},
		"startText": [],
		"shops": [
			{
				"id": "shop1",
				"name": "老者",
				"icon": "man",
				"textInList": "林中老者",
				"use": "money",
				"need": "20+10*times",
				"text": "远道而来的魔法师吗？在这里你可以用${20+10*times}金币购买一些东西。",
				"choices": [
					{
						"text": "生命+75",
						"effect": "status:hp+=75"
					},
					{
						"text": "攻击+1",
						"effect": "status:atk+=1"
					},
					{
						"text": "防御+1",
						"effect": "status:def+=1"
					}
				]
			},
			{
				"id": "shop2",
				"name": "商人",
				"icon": "woman",
				"textInList": "洛伦商人",
				"use": "money",
				"need": "50+20*times",
				"text": "我是洛伦城的商人！在这里你可以用${50+20*times}金币购买一些东西。",
				"choices": [
					{
						"text": "生命+250",
						"effect": "status:hp+=250"
					},
					{
						"text": "攻击+3",
						"effect": "status:atk+=3"
					},
					{
						"text": "防御+3",
						"effect": "status:def+=3"
					}
				]
			},
			{
				"id": "shop3",
				"name": "商人",
				"icon": "woman",
				"textInList": "洛伦商人",
				"use": "money",
				"need": "0",
				"text": "我是洛伦城的商人！我有大把钥匙！",
				"choices": [
					{
						"text": "蓝钥匙",
						"need": "200",
						"effect": "item:blueKey+=1"
					},
					{
						"text": "黄钥匙*3",
						"need": "100",
						"effect": "item:yellowKey+=3"
					}
				]
			}
		],
		"levelUp": [
			{
				"need": 0,
				"name": "业余法师",
				"name2": "业余战士"
			},
			{
				"need": 10,
				"name": "见习法师",
				"name2": "见习战士",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜升级！生命上限增加50点！\");\n\t\t\tcore.status.hero.hpmax += 50;\n\t\t\t\n\t\t}"
			},
			{
				"need": 40,
				"name": "初等法师",
				"name2": "初等战士",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜升级！提高50点生命上限和1攻击！\");\n\t\t\tcore.status.hero.hpmax += 50;\n\t\t\tcore.status.hero.atk += 1;\n\t\t\t\n\t\t}"
			},
			{
				"need": 70,
				"name": "中等法师",
				"name2": "中等战士",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜升级！提高250点生命上限和1攻1防！\");\n\t\t\tcore.status.hero.hpmax += 250;\n\t\t\tcore.status.hero.atk += 1;\n\t\t\tcore.status.hero.def += 1;\n\t\t\t\n\t\t}"
			},
			{
				"need": 120,
				"name": "高等法师",
				"name2": "高等战士",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜升级！提高250点生命上限和2攻1防！\");\n\t\t\tcore.status.hero.hpmax += 250;\n\t\t\tcore.status.hero.atk += 2;\n\t\t\tcore.status.hero.def += 1;\n\t\t\t\n\t\t}"
			},
			{
				"need": 200,
				"name": "特等法师",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜升级！提高350点生命和2攻2防！\");\n\t\t\tcore.status.hero.hp += 350;\n\t\t\tcore.status.hero.atk += 2;\n\t\t\tcore.status.hero.def += 2;\n\t\t\t\n\t\t}"
			},
			{
				"need": 300,
				"name": "荣誉法师 一阶",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜升级！提高1000点生命上限和12攻12防！\");\n\t\t\tcore.status.hero.hpmax += 1000;\n\t\t\tcore.status.hero.atk += 12;\n\t\t\tcore.status.hero.def += 12;\n\t\t\t\n\t\t}"
			},
			{
				"need": 500,
				"name": "荣誉法师 二阶",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜升级！提高1500点生命上限和17攻17防！\");\n\t\t\tcore.status.hero.hpmax += 1500;\n\t\t\tcore.status.hero.atk += 17;\n\t\t\tcore.status.hero.def += 17;\n\t\t\t\n\t\t}"
			},
			{
				"need": 800,
				"name": "荣誉法师 三阶",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜升级！提高2000点生命上限和20攻20防！\");\n\t\t\tcore.status.hero.hpmax += 2000;\n\t\t\tcore.status.hero.atk += 20;\n\t\t\tcore.status.hero.def += 20;\n\t\t\t\n\t\t}"
			}
		]
	},
	"values": {
		"lavaDamage": 10,
		"poisonDamage": -5,
		"weakValue": 20,
		"redJewel": 1,
		"blueJewel": 1,
		"greenJewel": 20,
		"redPotion": 50,
		"bluePotion": 100,
		"yellowPotion": 150,
		"greenPotion": 200,
		"sword0": 0,
		"shield0": 0,
		"sword1": 10,
		"shield1": 10,
		"sword2": 20,
		"shield2": 20,
		"sword3": 50,
		"shield3": 50,
		"sword4": 80,
		"shield4": 80,
		"sword5": 160,
		"shield5": 160,
		"moneyPocket": 500,
		"breakArmor": 1,
		"counterAttack": 0.1,
		"purify": 3,
		"hatred": 2,
		"maxValidHp": null,
		"animateSpeed": 300
	},
	"flags": {
		"enableFloor": false,
		"enableLv": true,
		"enableHPMax": true,
		"enableMDef": false,
		"enableMoney": true,
		"enableExperience": true,
		"enableLevelUp": true,
		"enableKeys": true,
		"enableDebuff": false,
		"flyNearStair": true,
		"pickaxeFourDirections": false,
		"bombFourDirections": false,
		"snowFourDirections": false,
		"bigKeyIsBox": false,
		"equipment": false,
		"enableDeleteItem": true,
		"enableAddPoint": false,
		"enableNegativeDamage": true,
		"hatredDecrease": true,
		"betweenAttackCeil": false,
		"startDirectly": false,
		"canOpenBattleAnimate": true,
		"showBattleAnimateConfirm": true,
		"battleAnimate": true,
		"displayEnemyDamage": true,
		"displayCritical": true,
		"displayExtraDamage": true,
		"enableGentleClick": true,
		"potionWhileRouting": false,
		"enableViewMaps": true,
		"portalWithoutTrigger": true,
		"enableMoveDirectly": true
	}
}