var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = 
{
	"yellowKey": {
		"cls": "tools",
		"name": "黄钥匙",
		"text": "可以打开一扇黄门",
		"hideInToolbox": true
	},
	"blueKey": {
		"cls": "tools",
		"name": "蓝钥匙",
		"text": "可以打开一扇蓝门",
		"hideInToolbox": true,
		"useItemEffect": ""
	},
	"redKey": {
		"cls": "tools",
		"name": "红钥匙",
		"text": "可以打开一扇红门",
		"hideInToolbox": true
	},
	"redGem": {
		"cls": "items",
		"name": "红宝石",
		"text": "攻击+${core.values.redGem}",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio",
		"itemEffectTip": "，攻击+${core.values.redGem * core.status.thisMap.ratio}",
		"useItemEffect": "core.status.hero.atk += core.values.redGem",
		"canUseItemEffect": "true"
	},
	"blueGem": {
		"cls": "items",
		"name": "蓝宝石",
		"text": "，防御+${core.values.blueGem}",
		"itemEffect": "core.status.hero.def += core.values.blueGem * core.status.thisMap.ratio",
		"itemEffectTip": "，防御+${core.values.blueGem * core.status.thisMap.ratio}",
		"useItemEffect": "core.status.hero.def += core.values.blueGem",
		"canUseItemEffect": "true"
	},
	"greenGem": {
		"cls": "items",
		"name": "绿宝石",
		"text": "，护盾+${core.values.greenGem}",
		"itemEffect": "core.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio",
		"itemEffectTip": "，护盾+${core.values.greenGem * core.status.thisMap.ratio}",
		"useItemEffect": "core.status.hero.mdef += core.values.greenGem",
		"canUseItemEffect": "true"
	},
	"yellowGem": {
		"cls": "items",
		"name": "大绿血瓶",
		"text": null,
		"itemEffect": "core.status.hero.hp += 10000",
		"itemEffectTip": "，生命+10000",
		"useItemEffect": null,
		"canUseItemEffect": "true"
	},
	"redPotion": {
		"cls": "items",
		"name": "红血瓶",
		"text": null,
		"itemEffect": "core.status.hero.hp += 100",
		"itemEffectTip": "，生命+100",
		"useItemEffect": null,
		"canUseItemEffect": "true"
	},
	"bluePotion": {
		"cls": "items",
		"name": "蓝血瓶",
		"text": null,
		"itemEffect": "core.status.hero.hp += 250",
		"itemEffectTip": "，生命+250",
		"useItemEffect": null,
		"canUseItemEffect": "true"
	},
	"yellowPotion": {
		"cls": "items",
		"name": "大红血瓶",
		"text": null,
		"itemEffect": "core.status.hero.hp += 1000",
		"itemEffectTip": "，生命+1000",
		"useItemEffect": null,
		"canUseItemEffect": "true"
	},
	"greenPotion": {
		"cls": "items",
		"name": "黄血瓶",
		"text": null,
		"itemEffect": "core.status.hero.hp += 500",
		"itemEffectTip": "，生命+500",
		"useItemEffect": null,
		"canUseItemEffect": "true"
	},
	"sword0": {
		"cls": "items",
		"name": "铁盾",
		"text": "一个很普通的铁盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 100
			}
		},
		"itemEffect": "core.status.hero.def += 5",
		"itemEffectTip": "，防御+5"
	},
	"sword1": {
		"cls": "items",
		"name": "短剑",
		"text": "一把很普通的铁剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 10
			}
		},
		"itemEffect": "core.status.hero.atk += 5",
		"itemEffectTip": "，攻击+5"
	},
	"sword2": {
		"cls": "items",
		"name": "铜剑",
		"text": "一把很普通的银剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 10
			}
		},
		"itemEffect": "core.status.hero.atk += 10",
		"itemEffectTip": "，攻击+10"
	},
	"sword3": {
		"cls": "items",
		"name": "骑士剑",
		"text": "一把很普通的骑士剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 25
			}
		},
		"itemEffect": "core.status.hero.atk += 25",
		"itemEffectTip": "，攻击+25"
	},
	"sword4": {
		"cls": "items",
		"name": "水晶剑",
		"text": "一把很普通的圣剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 80
			}
		},
		"itemEffect": "core.status.hero.atk += 80",
		"itemEffectTip": "，攻击+80"
	},
	"sword5": {
		"cls": "items",
		"name": "暗影剑",
		"text": "一把很普通的暗影剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 160
			}
		},
		"itemEffect": "core.status.hero.atk += 100",
		"itemEffectTip": "，攻击+100"
	},
	"shield0": {
		"cls": "items",
		"name": "铜盾",
		"text": "一个很普通的铜盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 10
			}
		},
		"itemEffect": "core.status.hero.def += 10",
		"itemEffectTip": "，防御+10"
	},
	"shield1": {
		"cls": "items",
		"name": "风灵剑",
		"text": "一把很普通的风灵剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 160
			}
		},
		"itemEffect": "core.status.hero.atk += 100",
		"itemEffectTip": "，攻击+100"
	},
	"shield2": {
		"cls": "items",
		"name": "玄冰剑",
		"text": "一把很普通的玄冰剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 160
			}
		},
		"itemEffect": "core.status.hero.atk += 100",
		"itemEffectTip": "，攻击+100"
	},
	"shield3": {
		"cls": "items",
		"name": "火云剑",
		"text": "一把很普通的火云剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 160
			}
		},
		"itemEffect": "core.status.hero.atk += 100",
		"itemEffectTip": "，攻击+100"
	},
	"shield4": {
		"cls": "items",
		"name": "星陨剑",
		"text": "一把很普通的星陨剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 160
			}
		},
		"itemEffect": "core.status.hero.atk += 50",
		"itemEffectTip": "，攻击+50"
	},
	"shield5": {
		"cls": "items",
		"name": "神圣剑",
		"text": "一把很普通的神圣剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 160
			}
		},
		"itemEffect": "core.status.hero.atk += 100",
		"itemEffectTip": "，攻击+100"
	},
	"superPotion": {
		"cls": "items",
		"name": "圣水",
		"itemEffect": "core.status.hero.hp *= 2",
		"itemEffectTip": "，生命值翻倍",
		"useItemEffect": "core.status.hero.hp *= 2;",
		"canUseItemEffect": "true",
		"text": "生命值翻倍"
	},
	"silverCoin": {
		"cls": "items",
		"name": "银币",
		"itemEffect": "core.status.hero.money += 500",
		"itemEffectTip": "，金币+500"
	},
	"book": {
		"cls": "constants",
		"name": "怪物手册",
		"text": "可以查看当前楼层各怪物属性",
		"hideInToolbox": true,
		"useItemEffect": "core.ui.drawBook(0);",
		"canUseItemEffect": "true"
	},
	"fly": {
		"cls": "constants",
		"name": "楼层传送器",
		"text": "可以自由往来去过的楼层",
		"hideInReplay": true,
		"hideInToolbox": true,
		"useItemEffect": "core.ui.drawFly(core.floorIds.indexOf(core.status.floorId));",
		"canUseItemEffect": "(function () {\n\treturn core.status.maps[core.status.floorId].canFlyTo && core.getFlag('jlc1', 0) == 0;\n})();"
	},
	"coin": {
		"cls": "constants",
		"name": "自动拾取开关",
		"text": "自动拾取开关",
		"useItemEvent": [
			{
				"type": "choices",
				"text": "这里是自动拾取开关！\n开启可获得更流畅的体验，\n不会有吸血之类的和角色血量相关的怪物\n但可能会有模仿等拾取宝石伤害可能更高的怪物\n或者不利于应对阻击追击怪物",
				"choices": [
					{
						"text": "开启自动拾取",
						"action": [
							"自动拾取已开启！",
							{
								"type": "setValue",
								"name": "flag:shiqu",
								"value": "true"
							}
						]
					},
					{
						"text": "关闭自动拾取",
						"action": [
							"自动拾取已关闭！",
							{
								"type": "setValue",
								"name": "flag:shiqu",
								"value": "false"
							}
						]
					}
				]
			}
		],
		"canUseItemEffect": "true"
	},
	"freezeBadge": {
		"cls": "items",
		"name": "大黄宝石"
	},
	"cross": {
		"cls": "items",
		"name": "大绿宝石",
		"itemEffect": "core.status.hero.mdef += 20",
		"itemEffectTip": "，魔防+20"
	},
	"dagger": {
		"cls": "items",
		"name": "双生大红宝石",
		"itemEffect": "core.status.hero.atk += 8",
		"itemEffectTip": "，攻击+8"
	},
	"amulet": {
		"cls": "constants",
		"name": "左跳",
		"text": "可无限使用，能跳跃到前方两格处（不能越过墙壁），并触发落点的事件（拾取物品、战斗等）",
		"useItemEffect": "core.insertCommonEvent(\"左跳\");",
		"canUseItemEffect": "(function () {\n\tvar nx = core.getHeroLoc('x') - 2,\n\t\tny = core.getHeroLoc('y'),\n\t\tmx = core.getHeroLoc('x') - 1,\n\t\tmy = core.getHeroLoc('y');\n\treturn nx >= 0 && nx < core.bigmap.width && ny >= 0 && ny < core.bigmap.height && core.getBlockId(mx, my) != 'autotile1' && core.getBlockId(nx, ny) != 'autotile1';\n})();",
		"hideInToolbox": true
	},
	"bigKey": {
		"cls": "items",
		"name": "大银币",
		"itemEffect": "core.status.hero.money += 100",
		"itemEffectTip": "，金币+100"
	},
	"greenKey": {
		"cls": "tools",
		"name": "绿钥匙",
		"text": "可以打开一扇绿门"
	},
	"steelKey": {
		"cls": "tools",
		"name": "铁门钥匙",
		"text": "可以打开一扇铁门"
	},
	"pickaxe": {
		"cls": "tools",
		"name": "破墙镐",
		"text": "可以破除勇士面前的墙壁或障碍",
		"useItemEffect": "(function () {\n\tvar canBreak = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable) return false;\n\t\treturn block.event.canBreak;\n\t};\n\tvar success = false;\n\tvar pickaxeFourDirections = false; // 是否四方向破；如果是将其改成true\n\tif (pickaxeFourDirections) {\n\t\t// 四方向破\n\t\tfor (var direction in core.utils.scan) {\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBreak(nx, ny)) {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅破当前\n\t\tif (canBreak(core.nextX(), core.nextY())) {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t}\n\t}\n\n\tif (success) {\n\t\tcore.playSound('pickaxe.mp3');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t} else {\n\t\t// 无法使用\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();",
		"canUseItemEffect": "true"
	},
	"icePickaxe": {
		"cls": "items",
		"name": "双生大绿宝石",
		"itemEffect": "core.status.hero.mdef += 40",
		"itemEffectTip": "，魔防+40"
	},
	"bomb": {
		"cls": "items",
		"name": "双生大蓝宝石",
		"itemEffect": "core.status.hero.def += 8",
		"itemEffectTip": "，防御+8"
	},
	"centerFly": {
		"cls": "tools",
		"name": "中心对称飞行器",
		"text": "可以飞向当前楼层中心对称的位置",
		"useItemEffect": "core.playSound('centerFly.mp3');\ncore.clearMap('hero');\ncore.setHeroLoc('x', core.bigmap.width - 1 - core.getHeroLoc('x'));\ncore.setHeroLoc('y', core.bigmap.height - 1 - core.getHeroLoc('y'));\ncore.drawHero();\ncore.drawTip(core.material.items[itemId].name + '使用成功');",
		"canUseItemEffect": "(function () {\n\tvar toX = core.bigmap.width - 1 - core.getHeroLoc('x'),\n\t\ttoY = core.bigmap.height - 1 - core.getHeroLoc('y');\n\tvar id = core.getBlockId(toX, toY);\n\treturn id == null;\n})();"
	},
	"upFly": {
		"cls": "tools",
		"name": "上楼器",
		"text": "可以飞往楼上的相同位置",
		"useItemEffect": "(function () {\n\tvar floorId = core.floorIds[core.floorIds.indexOf(core.status.floorId) + 1];\n\tif (core.status.event.id == 'action') {\n\t\tcore.insertAction([\n\t\t\t{ \"type\": \"changeFloor\", \"loc\": [core.getHeroLoc('x'), core.getHeroLoc('y')], \"floorId\": floorId },\n\t\t\t{ \"type\": \"tip\", \"text\": core.material.items[itemId].name + '使用成功' }\n\t\t]);\n\t} else {\n\t\tcore.changeFloor(floorId, null, core.status.hero.loc, null, function () {\n\t\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t\t\tcore.replay();\n\t\t});\n\t}\n})();",
		"canUseItemEffect": "(function () {\n\tvar floorId = core.status.floorId,\n\t\tindex = core.floorIds.indexOf(floorId);\n\tif (index < core.floorIds.length - 1) {\n\t\tvar toId = core.floorIds[index + 1],\n\t\t\ttoX = core.getHeroLoc('x'),\n\t\t\ttoY = core.getHeroLoc('y');\n\t\tvar mw = core.floors[toId].width,\n\t\t\tmh = core.floors[toId].height;\n\t\tif (toX >= 0 && toX < mw && toY >= 0 && toY < mh && core.getBlock(toX, toY, toId) == null) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n})();"
	},
	"downFly": {
		"cls": "tools",
		"name": "下楼器",
		"text": "可以飞往楼下的相同位置",
		"useItemEffect": "(function () {\n\tvar floorId = core.floorIds[core.floorIds.indexOf(core.status.floorId) - 1];\n\tif (core.status.event.id == 'action') {\n\t\tcore.insertAction([\n\t\t\t{ \"type\": \"changeFloor\", \"loc\": [core.getHeroLoc('x'), core.getHeroLoc('y')], \"floorId\": floorId },\n\t\t\t{ \"type\": \"tip\", \"text\": core.material.items[itemId].name + '使用成功' }\n\t\t]);\n\t} else {\n\t\tcore.changeFloor(floorId, null, core.status.hero.loc, null, function () {\n\t\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t\t\tcore.replay();\n\t\t});\n\t}\n})();",
		"canUseItemEffect": "(function () {\n\tvar floorId = core.status.floorId,\n\t\tindex = core.floorIds.indexOf(floorId);\n\tif (index > 0) {\n\t\tvar toId = core.floorIds[index - 1],\n\t\t\ttoX = core.getHeroLoc('x'),\n\t\t\ttoY = core.getHeroLoc('y');\n\t\tvar mw = core.floors[toId].width,\n\t\t\tmh = core.floors[toId].height;\n\t\tif (toX >= 0 && toX < mw && toY >= 0 && toY < mh && core.getBlock(toX, toY, toId) == null) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n})();"
	},
	"earthquake": {
		"cls": "tools",
		"name": "地震卷轴",
		"text": "可以破坏当前层的所有墙",
		"useItemEffect": "(function () {\n\tvar indexes = [];\n\tfor (var index in core.status.thisMap.blocks) {\n\t\tvar block = core.status.thisMap.blocks[index];\n\t\tif (!block.disable && block.event.canBreak) {\n\t\t\tindexes.push(index);\n\t\t}\n\t}\n\tcore.removeBlockByIndexes(indexes);\n\tcore.drawMap(core.status.floorId, function () {\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t});\n})();",
		"canUseItemEffect": "(function () {\n\treturn core.status.thisMap.blocks.filter(function (block) {\n\t\treturn !block.disable && block.event.canBreak;\n\t}).length > 0;\n})();"
	},
	"poisonWine": {
		"cls": "items",
		"name": "大蓝血瓶",
		"text": null,
		"itemEffect": "core.status.hero.hp += 2500",
		"itemEffectTip": "，生命+2500",
		"useItemEffect": null,
		"canUseItemEffect": "true"
	},
	"weakWine": {
		"cls": "items",
		"name": "大黄血瓶",
		"text": null,
		"itemEffect": "core.status.hero.hp += 5000",
		"itemEffectTip": "，生命+5000",
		"useItemEffect": null,
		"canUseItemEffect": "true"
	},
	"curseWine": {
		"cls": "tools",
		"name": "解咒药水",
		"text": "可以解除诅咒状态",
		"useItemEffect": "core.triggerDebuff('remove', 'curse');",
		"canUseItemEffect": "core.hasFlag('curse');"
	},
	"superWine": {
		"cls": "tools",
		"name": "万能药水",
		"text": "可以解除所有不良状态",
		"useItemEffect": "core.triggerDebuff('remove', ['poison', 'weak', 'curse']);",
		"canUseItemEffect": "(function() {\n\treturn core.hasFlag('poison') || core.hasFlag('weak') || core.hasFlag('curse');\n})();"
	},
	"hammer": {
		"cls": "constants",
		"name": "右跳",
		"text": "可无限使用，能跳跃到前方两格处（不能越过墙壁），并触发落点的事件（拾取物品、战斗等）",
		"useItemEffect": "core.insertCommonEvent(\"右跳\");",
		"canUseItemEffect": "(function () {\n\tvar nx = core.getHeroLoc('x') + 2,\n\t\tny = core.getHeroLoc('y'),\n\t\tmx = core.getHeroLoc('x') + 1,\n\t\tmy = core.getHeroLoc('y');\n\treturn nx >= 0 && nx < core.bigmap.width && ny >= 0 && ny < core.bigmap.height && core.getBlockId(mx, my) != 'autotile1' && core.getBlockId(nx, ny) != 'autotile1';\n})();",
		"hideInToolbox": true
	},
	"lifeWand": {
		"cls": "items",
		"name": "绿宝石",
		"itemEffect": "core.status.hero.mdef += 5",
		"itemEffectTip": "，魔防+5"
	},
	"jumpShoes": {
		"cls": "tools",
		"name": "跳跃靴",
		"text": "能跳跃到前方两格处",
		"useItemEffect": "core.playSound('jump.mp3');\ncore.insertAction({ \"type\": \"jumpHero\", \"loc\": [core.nextX(2), core.nextY(2)] });",
		"canUseItemEffect": "(function () {\n\tvar nx = core.nextX(2),\n\t\tny = core.nextY(2);\n\treturn nx >= 0 && nx < core.bigmap.width && ny >= 0 && ny < core.bigmap.height && core.getBlockId(nx, ny) == null;\n})();",
		"hideInToolbox": false
	},
	"skill1": {
		"cls": "constants",
		"name": "技能：二倍斩",
		"text": "可以打开或关闭主动技能二倍斩",
		"hideInReplay": true,
		"useItemEffect": "// 二倍斩的flag:skill为1\nif (core.getFlag('skill', 0)==0) { // 判断当前是否已经开了技能\n\tif (core.getStatus('mana')>=5) { // 这里要写当前能否开技能的条件判断，比如魔力值至少要多少\n\t\tcore.setFlag('skill', 1); // 开技能1\n\t\tcore.setFlag('skillName', '二倍斩'); // 设置技能名\n\t}\n\telse {\n\t\tcore.drawTip(\"魔力不足，无法开启技能\");\n\t}\n}\nelse { // 关闭技能\n\tcore.setFlag('skill', 0); // 关闭技能状态\n\tcore.setFlag('skillName', '无');\n}",
		"canUseItemEffect": "true"
	},
	"wand": {
		"cls": "constants",
		"name": "区域传送地图",
		"text": "比楼层传送器更快往返各区域",
		"canUseItemEffect": "true",
		"useItemEffect": "core.insertCommonEvent(\"区域传送地图\");",
		"useItemEvent": []
	},
	"I319": {
		"cls": "items",
		"name": "大铜币",
		"itemEffect": "core.status.hero.money += 20",
		"itemEffectTip": "，金币+20"
	},
	"I320": {
		"cls": "items",
		"name": "大金币",
		"itemEffect": "core.status.hero.money += 500",
		"itemEffectTip": "，金币+500"
	},
	"I321": {
		"cls": "constants",
		"name": "提交通关",
		"canUseItemEffect": "true",
		"text": "升级到一阶五星可提交通关",
		"useItemEvent": [
			{
				"type": "choices",
				"text": "提交通关需要达到一阶五星",
				"choices": [
					{
						"text": "提交通关",
						"need": "flag:tg==1",
						"action": [
							{
								"type": "win",
								"reason": "成功通关"
							}
						]
					},
					{
						"text": "暂不",
						"action": []
					}
				]
			}
		]
	},
	"I322": {
		"cls": "items",
		"name": "红宝石",
		"itemEffect": "core.status.hero.atk += 1",
		"itemEffectTip": "，攻击+1"
	},
	"I323": {
		"cls": "items",
		"name": "蓝宝石",
		"itemEffect": "core.status.hero.def += 1",
		"itemEffectTip": "，防御+1"
	},
	"I324": {
		"cls": "items",
		"name": "黄宝石",
		"itemEffectTip": "，生命及生命上限+1000",
		"itemEffect": "core.status.hero.hpmax += 1000;\ncore.status.hero.hp += 1000"
	},
	"I325": {
		"cls": "items",
		"name": "双生红宝石",
		"itemEffect": "core.status.hero.atk += 2",
		"itemEffectTip": "，攻击+2"
	},
	"I326": {
		"cls": "items",
		"name": "双生蓝宝石",
		"itemEffect": "core.status.hero.def += 2",
		"itemEffectTip": "，防御+2"
	},
	"I327": {
		"cls": "items",
		"name": "双生绿宝石",
		"itemEffect": "core.status.hero.mdef += 10",
		"itemEffectTip": "，魔防+10"
	},
	"I328": {
		"cls": "items",
		"name": "大红宝石",
		"itemEffect": "core.status.hero.atk += 4",
		"itemEffectTip": "，攻击+4"
	},
	"I329": {
		"cls": "items",
		"name": "大蓝宝石",
		"itemEffect": "core.status.hero.def += 4",
		"itemEffectTip": "，防御+4"
	},
	"I330": {
		"cls": "items",
		"name": "骑士盾",
		"text": "一个很普通的骑士盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 100,
				"mdef": 25
			}
		},
		"itemEffect": "core.status.hero.def += 25",
		"itemEffectTip": "，防御+25"
	},
	"I331": {
		"cls": "items",
		"name": "水晶盾",
		"text": "一个很普通的水晶盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 50
			}
		},
		"itemEffect": "core.status.hero.def += 50",
		"itemEffectTip": "，防御+50"
	},
	"I332": {
		"cls": "items",
		"name": "暗影盾",
		"text": "一个很普通的暗影盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.def += 100",
		"itemEffectTip": "，防御+100"
	},
	"I333": {
		"cls": "items",
		"name": "风灵盾",
		"text": "一个很普通的风灵盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.def += 100",
		"itemEffectTip": "，防御+100"
	},
	"I334": {
		"cls": "items",
		"name": "玄冰盾",
		"text": "一个很普通的玄冰盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.def += 100",
		"itemEffectTip": "，防御+100"
	},
	"I335": {
		"cls": "items",
		"name": "火云盾",
		"text": "一个很普通的火云盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.def += 100",
		"itemEffectTip": "，防御+100"
	},
	"I336": {
		"cls": "items",
		"name": "星陨盾",
		"text": "一个很普通的神圣盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.def += 100",
		"itemEffectTip": "，防御+100"
	},
	"I337": {
		"cls": "items",
		"name": "神圣盾",
		"text": "一个很普通的神圣盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.def += 100",
		"itemEffectTip": "，防御+100"
	},
	"I338": {
		"cls": "items",
		"name": "铜钱链",
		"text": "一个很普通的铜钱链",
		"equip": {
			"type": 2,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.mdef += 25;\ncore.status.hero.def += 1;\ncore.status.hero.atk += 1;",
		"itemEffectTip": "，魔防+25，攻防+1"
	},
	"I339": {
		"cls": "items",
		"name": "双生链",
		"text": "一个很普通的双生链",
		"equip": {
			"type": 2,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.mdef += 50;\ncore.status.hero.def += 2;\ncore.status.hero.atk += 2;",
		"itemEffectTip": "，魔防+50，攻防+2"
	},
	"I340": {
		"cls": "items",
		"name": "水晶链",
		"text": "一个很普通的水晶链",
		"equip": {
			"type": 2,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.mdef += 125;\ncore.status.hero.def += 5;\ncore.status.hero.atk += 5;",
		"itemEffectTip": "，魔防+125，攻防+5"
	},
	"I341": {
		"cls": "items",
		"name": "水晶坠",
		"text": "一个很普通的水晶坠",
		"equip": {
			"type": 2,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.mdef += 250;\ncore.status.hero.def += 10;\ncore.status.hero.atk += 10;",
		"itemEffectTip": "，魔防+250，攻防+10"
	},
	"I342": {
		"cls": "items",
		"name": "鎏金坠",
		"text": "一个很普通的鎏金坠",
		"equip": {
			"type": 2,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.mdef += 500;\ncore.status.hero.def += 20;\ncore.status.hero.atk += 20;",
		"itemEffectTip": "，魔防+500，攻防+20"
	},
	"I343": {
		"cls": "items",
		"name": "金星坠",
		"text": "一个很普通的金星坠",
		"equip": {
			"type": 2,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.mdef += 800;\ncore.status.hero.def += 32;\ncore.status.hero.atk += 32;",
		"itemEffectTip": "，魔防+800，攻防+32"
	},
	"I344": {
		"cls": "items",
		"name": "银月坠",
		"text": "一个很普通的银月坠",
		"equip": {
			"type": 2,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.mdef += 1600;\ncore.status.hero.def += 64;\ncore.status.hero.atk += 64;",
		"itemEffectTip": "，魔防+1600，攻防+64"
	},
	"I345": {
		"cls": "items",
		"name": "晶莹戒",
		"text": "一个很普通的晶莹戒",
		"equip": {
			"type": 2,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.mdef += 3200;\ncore.status.hero.def += 128;\ncore.status.hero.atk += 128;",
		"itemEffectTip": "，魔防+3200，攻防+128"
	},
	"I346": {
		"cls": "items",
		"name": "星河戒",
		"text": "一个很普通的星河戒",
		"equip": {
			"type": 2,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.mdef += 6400;\ncore.status.hero.def += 256;\ncore.status.hero.atk += 256;",
		"itemEffectTip": "，魔防+6400，攻防+256"
	},
	"I347": {
		"cls": "items",
		"name": "神圣戒",
		"text": "一个很普通的神圣戒",
		"equip": {
			"type": 2,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.mdef += 12800;\ncore.status.hero.def += 512;\ncore.status.hero.atk += 512;",
		"itemEffectTip": "，魔防+12800，攻防+512"
	},
	"I348": {
		"cls": "tools",
		"name": "宝珠",
		"text": "强者的证明，通关成绩+100,0000",
		"canUseItemEffect": "false",
		"useItemEffect": "core.status.hero.hp += 1"
	},
	"I349": {
		"cls": "items",
		"name": "新物品"
	},
	"I350": {
		"cls": "items",
		"name": "新物品"
	},
	"I351": {
		"cls": "items",
		"name": "新物品"
	},
	"I352": {
		"cls": "items",
		"name": "新物品"
	},
	"I353": {
		"cls": "items",
		"name": "新物品"
	},
	"I354": {
		"cls": "items",
		"name": "新物品"
	},
	"I355": {
		"cls": "items",
		"name": "新物品"
	},
	"I356": {
		"cls": "items",
		"name": "新物品"
	}
}