var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = 
{
	"main": {
		"floorIds": [
			"MT1",
			"MT2",
			"MT3",
			"MT4",
			"MT5",
			"MT6",
			"MT7",
			"MT8",
			"MT9",
			"MT10",
			"MT11",
			"MT12",
			"MT13",
			"MT14",
			"MT15",
			"MT16",
			"MT17",
			"MT18",
			"MT19",
			"MT20",
			"MT21",
			"MT22",
			"MT23",
			"MT24",
			"MT25",
			"MT26",
			"MT27",
			"MT28",
			"MT29",
			"MT30",
			"MT31",
			"MT32",
			"MT33",
			"MT34",
			"MT35",
			"MT36",
			"MT37",
			"MT38",
			"MT39",
			"MT40",
			"MT41",
			"MT42",
			"MT43",
			"MT44",
			"MT45",
			"MT46"
		],
		"images": [
			"bg.jpg",
			"winskin.png"
		],
		"tilesets": [],
		"animates": [
			"hand",
			"sword",
			"zone"
		],
		"bgms": [
			"bgm.mp3"
		],
		"sounds": [
			"floor.mp3",
			"attack.mp3",
			"door.mp3",
			"item.mp3",
			"equip.mp3",
			"zone.mp3",
			"jump.mp3",
			"pickaxe.mp3",
			"bomb.mp3",
			"centerFly.mp3"
		],
		"startBackground": "bg.jpg",
		"startLogoStyle": "color: black",
		"levelChoose": [
			[
				"确认开始",
				"Easy"
			]
		],
		"equipName": [
			"武器",
			"盾牌"
		],
		"startBgm": "bgm.mp3",
		"statusLeftBackground": "url(project/images/ground.png) repeat",
		"statusTopBackground": "url(project/images/ground.png) repeat",
		"toolsBackground": "url(project/images/ground.png) repeat",
		"borderColor": "white",
		"statusBarColor": "white",
		"hardLabelColor": "red",
		"floorChangingBackground": "black",
		"floorChangingTextColor": "white",
		"font": "Verdana"
	},
	"firstData": {
		"title": "封魔之塔",
		"name": "fengmozhita",
		"version": "Ver 2.6.5",
		"floorId": "MT1",
		"hero": {
			"name": "阳光",
			"lv": 1,
			"hpmax": 9999,
			"hp": 500,
			"mana": 0,
			"atk": 20,
			"def": 20,
			"mdef": 0,
			"money": 100,
			"experience": 100,
			"equipment": [],
			"items": {
				"keys": {
					"yellowKey": 0,
					"blueKey": 0,
					"redKey": 0
				},
				"constants": {},
				"tools": {},
				"equips": {}
			},
			"flyRange": [],
			"loc": {
				"direction": "up",
				"x": 6,
				"y": 11
			},
			"flags": {},
			"steps": 0
		},
		"startCanvas": [
			{
				"type": "comment",
				"text": "在这里可以用事件来自定义绘制标题界面的背景图等"
			},
			{
				"type": "comment",
				"text": "也可以直接切换到其他楼层（比如某个开始剧情楼层）进行操作。"
			},
			{
				"type": "showImage",
				"code": 1,
				"image": "bg.jpg",
				"loc": [
					0,
					0
				],
				"dw": 100,
				"dh": 100,
				"opacity": 1,
				"time": 0
			},
			{
				"type": "while",
				"condition": "1",
				"data": [
					{
						"type": "comment",
						"text": "给用户提供选择项，这里简单的使用了choices事件"
					},
					{
						"type": "comment",
						"text": "也可以贴按钮图然后使用等待操作来完成"
					},
					{
						"type": "choices",
						"choices": [
							{
								"text": "开始游戏",
								"action": [
									{
										"type": "comment",
										"text": "检查bgm状态，下同"
									},
									{
										"type": "function",
										"function": "function(){\ncore.control.checkBgm()\n}"
									},
									{
										"type": "if",
										"condition": "core.flags.startDirectly",
										"true": [
											{
												"type": "comment",
												"text": "直接开始游戏，设置初始化数据"
											},
											{
												"type": "function",
												"function": "function(){\ncore.events.setInitData('')\n}"
											}
										],
										"false": [
											{
												"type": "comment",
												"text": "动态生成难度选择项"
											},
											{
												"type": "function",
												"function": "function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\"text\": one[0], \"action\": [\n\t\t{\"type\": \"function\", \"function\": \"function() { core.status.hard = '\"+one[1]+\"'; core.events.setInitData('\"+one[1]+\"'); }\"}\n\t]});\n})\ncore.insertAction({\"type\": \"choices\", \"choices\": choices});\n}"
											}
										]
									},
									{
										"type": "hideImage",
										"code": 1,
										"time": 0
									},
									{
										"type": "comment",
										"text": "成功选择难度"
									},
									{
										"type": "break"
									}
								]
							},
							{
								"text": "读取存档",
								"action": [
									{
										"type": "function",
										"function": "function(){\ncore.control.checkBgm()\n}"
									},
									{
										"type": "comment",
										"text": "简单的使用“呼出读档界面”来处理"
									},
									{
										"type": "callLoad"
									}
								]
							},
							{
								"text": "回放录像",
								"action": [
									{
										"type": "function",
										"function": "function(){\ncore.control.checkBgm()\n}"
									},
									{
										"type": "comment",
										"text": "这段代码会弹框选择录像文件"
									},
									{
										"type": "if",
										"condition": "!core.isReplaying()",
										"true": [
											{
												"type": "function",
												"function": "function(){\ncore.chooseReplayFile()\n}"
											}
										],
										"false": []
									}
								]
							}
						]
					}
				]
			},
			{
				"type": "comment",
				"text": "接下来会执行startText中的事件"
			}
		],
		"startText": [
			"从前，一位勇者误入魔界中的一座神秘山洞，战胜魔物来袭，到达洞底，获得无数财宝，却被神秘魔女诱惑，堕入魔道，成为下一任魔王。",
			"此后，他率军攻打人类世界，国王任命【复刻者】带领人类精锐抵御入侵，最终成功击退魔界大军，攻陷魔界洞，让人类的边境前进了一大步。 ",
			"为了纪念这场战争，防止魔界势力卷土重来，也为了以史为鉴，警示后人不要被魔女诱惑，危害人类世界，【复刻者】在此建立了一座封印魔塔，模仿原魔界洞空间布局，在关键节点上进行扭曲，以反转魔力，将魔女彻底镇压。",
			"因为魔界洞原址在战火中破坏严重，加上工期有限，经费不足，原有64层的魔塔只建造了46层，然而由于能量聚焦，威慑力有增无减，这座塔作为一座镇守边疆的要塞，矗立于时间片的交界点。",
			"你，作为一位见习勇者，做好在此试炼，提升实力，同时增强对魔女的抵抗力的准备了吗？",
			"如果你通过了这场考验，你将会成为一位合格的战士，为保家卫国，开疆拓土而奋斗！"
		],
		"shops": [
			{
				"id": "moneyShop1",
				"name": "能力商店",
				"icon": "blueShop",
				"textInList": "能力商店1",
				"commonTimes": true,
				"mustEnable": false,
				"use": "money",
				"need": "60+15*times*(times+1)",
				"text": "勇敢的武士啊，给我${need}金币就可以：",
				"choices": [
					{
						"text": "生命+150",
						"effect": "status:hp+=150"
					},
					{
						"text": "攻击+4",
						"effect": "status:atk+=4"
					},
					{
						"text": "防御+5",
						"effect": "status:def+=5"
					},
					{
						"text": "魔防+15",
						"effect": "status:mdef+=15"
					}
				]
			},
			{
				"id": "moneyShop2",
				"name": "能力商店",
				"icon": "blueShop",
				"textInList": "能力商店2",
				"commonTimes": true,
				"mustEnable": false,
				"use": "money",
				"need": "60+15*times*(times+1)",
				"text": "勇敢的武士啊，给我${need}金币就可以：",
				"choices": [
					{
						"text": "生命+500",
						"effect": "status:hp+=500"
					},
					{
						"text": "攻击+12",
						"effect": "status:atk+=12"
					},
					{
						"text": "防御+15",
						"effect": "status:def+=15"
					},
					{
						"text": "魔防+45",
						"effect": "status:mdef+=45"
					}
				]
			},
			{
				"id": "moneyShop3",
				"name": "能力商店",
				"icon": "blueShop",
				"textInList": "能力商店3",
				"commonTimes": true,
				"mustEnable": false,
				"use": "money",
				"need": "60+15*times*(times+1)",
				"text": "勇敢的武士啊，给我${need}金币就可以：",
				"choices": [
					{
						"text": "生命+1200",
						"effect": "status:hp+=1200"
					},
					{
						"text": "攻击+24",
						"effect": "status:atk+=24"
					},
					{
						"text": "防御+30",
						"effect": "status:def+=30"
					},
					{
						"text": "魔防+90",
						"effect": "status:mdef+=90"
					}
				]
			},
			{
				"id": "moneyShop4",
				"name": "能力商店",
				"icon": "blueShop",
				"textInList": "能力商店4",
				"commonTimes": true,
				"mustEnable": false,
				"use": "money",
				"need": "60+15*times*(times+1)",
				"text": "勇敢的武士啊，给我${need}金币就可以：",
				"choices": [
					{
						"text": "生命+2000",
						"effect": "status:hp+=2000"
					},
					{
						"text": "攻击+36",
						"effect": "status:atk+=36"
					},
					{
						"text": "防御+45",
						"effect": "status:def+=45"
					},
					{
						"text": "魔防+135",
						"effect": "status:mdef+=135"
					}
				]
			},
			{
				"id": "moneyShop5",
				"name": "能力商店",
				"icon": "blueShop",
				"textInList": "能力商店5",
				"commonTimes": true,
				"mustEnable": false,
				"use": "money",
				"need": "60+15*times*(times+1)",
				"text": "勇敢的武士啊，给我${need}金币就可以：",
				"choices": [
					{
						"text": "生命+5000",
						"effect": "status:hp+=5000"
					},
					{
						"text": "攻击+72",
						"effect": "status:atk+=72"
					},
					{
						"text": "防御+90",
						"effect": "status:def+=90"
					},
					{
						"text": "魔防+270",
						"effect": "status:mdef+=270"
					}
				]
			},
			{
				"id": "keyShop1",
				"name": "钥匙商店",
				"icon": "woman",
				"textInList": "钥匙商店1",
				"commonTimes": false,
				"mustEnable": false,
				"use": "money",
				"need": "-1",
				"text": "少年，你需要钥匙吗？\\n我这里有大把的！",
				"choices": [
					{
						"text": "黄钥匙",
						"need": "200",
						"effect": "item:yellowKey+=1"
					},
					{
						"text": "蓝钥匙",
						"need": "400",
						"effect": "item:blueKey+=1"
					},
					{
						"text": "红钥匙",
						"need": "1000",
						"effect": "item:redKey+=1"
					}
				]
			}
		],
		"levelUp": [
			{
				"need": "0",
				"title": "",
				"action": [
					{
						"type": "comment",
						"text": "此处是初始等级，只需填写称号"
					}
				]
			},
			{
				"need": "20",
				"title": "第二级",
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"value": "status:atk+10"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"value": "status:def+10"
					}
				]
			},
			{
				"need": "40",
				"title": "",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					}
				]
			}
		]
	},
	"values": {
		"lavaDamage": 100,
		"poisonDamage": 10,
		"weakValue": 20,
		"redJewel": 1,
		"blueJewel": 1,
		"greenJewel": 5,
		"redPotion": 100,
		"bluePotion": 300,
		"yellowPotion": 200,
		"greenPotion": 500,
		"breakArmor": 0.9,
		"counterAttack": 0.1,
		"purify": 3,
		"hatred": 2,
		"moveSpeed": 100,
		"animateSpeed": 400,
		"floorChangeTime": 800
	},
	"flags": {
		"enableFloor": true,
		"enableName": false,
		"enableLv": false,
		"enableHPMax": false,
		"enableMana": false,
		"enableMDef": true,
		"enableMoney": true,
		"enableExperience": false,
		"enableLevelUp": false,
		"levelUpLeftMode": false,
		"enableKeys": true,
		"enablePZF": false,
		"enableDebuff": false,
		"enableSkill": false,
		"flyNearStair": false,
		"pickaxeFourDirections": false,
		"bombFourDirections": false,
		"snowFourDirections": false,
		"bigKeyIsBox": false,
		"equipment": false,
		"equipboxButton": false,
		"enableAddPoint": false,
		"enableNegativeDamage": false,
		"hatredDecrease": true,
		"betweenAttackCeil": false,
		"useLoop": false,
		"startUsingCanvas": false,
		"startDirectly": false,
		"statusCanvas": false,
		"statusCanvasRowsOnMobile": 3,
		"canOpenBattleAnimate": true,
		"showBattleAnimateConfirm": false,
		"battleAnimate": false,
		"displayEnemyDamage": true,
		"displayCritical": true,
		"displayExtraDamage": true,
		"enableGentleClick": true,
		"potionWhileRouting": false,
		"portalWithoutTrigger": true,
		"canGoDeadZone": false,
		"enableMoveDirectly": true,
		"enableDisabledShop": true,
		"disableShopOnDamage": false,
		"checkConsole": false
	}
}