main.floors.MT14=
{
    "floorId": "MT14",
    "title": "主塔 14 层",
    "name": "14",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 2,
    "defaultGround": "ground",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "5,6": [
            "\t[公主,princess]勇士，你看到那个银盾了吗？",
            "\t[公主,princess]你最好快速取得它，这层的怪物看起来血都很厚，有利于打持久战",
            "\t[勇士,hero]好的，谢谢提醒",
            "\t[公主,princess]我先向上爬，我们稍后再见！",
            {
                "type": "setBlock",
                "number": "lava",
                "loc": [
                    [
                        9,
                        3
                    ]
                ],
                "time": 200
            },
            {
                "type": "hide",
                "loc": [
                    [
                        5,
                        6
                    ]
                ],
                "remove": true,
                "time": 500
            },
            "\t[勇士,hero]三个蓝门旁边的盾……好像在哪个魔塔小说里看过？"
        ],
        "3,9": [
            "\t[？？？]你掉进陷阱了！（机械音）",
            {
                "type": "setBlock",
                "number": "yellowWall",
                "loc": [
                    [
                        4,
                        9
                    ]
                ]
            },
            "\t[勇士,hero]什么？！",
            {
                "type": "hide",
                "remove": true
            }
        ],
        "9,3": [
            "\t[公主,princess]勇士，你怎么进来了？",
            "\t[勇士,hero]我！我用传送器的法力来找你了公主！！",
            "\t[公主,princess]真是辛苦你了……",
            "一道凌冽的寒光在她掌心闪出",
            "\t[公主,princess]那就走吧？",
            {
                "type": "screenFlash",
                "color": [
                    255,
                    0,
                    0
                ],
                "time": 200,
                "times": 2,
                "moveMode": "easeOut"
            },
            "殷红的血洒落在地",
            "\t[勇士,hero]什么！……为什……",
            {
                "type": "screenFlash",
                "color": [
                    255,
                    0,
                    0
                ],
                "time": 200,
                "times": 2,
                "moveMode": "easeOut"
            },
            {
                "type": "lose",
                "reason": "操之过急"
            }
        ]
    },
    "changeFloor": {
        "2,1": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "6,1": {
            "floorId": ":next",
            "stair": "downFloor"
        },
        "12,5": {
            "floorId": "CT3"
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "1,3": [
            {
                "type": "setValue",
                "name": "flag:door_MT14_2_4",
                "operator": "+=",
                "value": "1"
            }
        ],
        "3,3": [
            {
                "type": "setValue",
                "name": "flag:door_MT14_2_4",
                "operator": "+=",
                "value": "1"
            }
        ],
        "3,7": [
            {
                "type": "setValue",
                "name": "flag:door_MT14_2_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "1,7": [
            {
                "type": "setValue",
                "name": "flag:door_MT14_2_8",
                "operator": "+=",
                "value": "1"
            }
        ]
    },
    "afterGetItem": {
        "11,6": [
            "\t[小史莱姆,greenSlime]什么！是勇者？！勇者大人，我只是女王叫我出来监督（改口）不是不是，散步的时候不小心过来的",
            "\t[小史莱姆,greenSlime]您大人有大量，放我一马吧！",
            "\t[勇者,hero]这个史莱姆居然会说话？",
            {
                "type": "choices",
                "text": "是否放过它？",
                "choices": [
                    {
                        "text": "算了，放他一马",
                        "action": [
                            "\t[勇者,hero]算了算了，这次就放过你了，下次别在我面前碍眼",
                            {
                                "type": "setValue",
                                "name": "flag:messy",
                                "value": "1"
                            },
                            "\t[小史莱姆,greenSlime]谢谢，我先跑了^.^",
                            "说罢，他从机关门的缝隙里传过去，跑走了",
                            "\t[勇者,hero]这个机关门后面……居然还有东西？"
                        ]
                    },
                    {
                        "text": "你完了",
                        "action": [
                            "\t[勇者,hero]你完了",
                            {
                                "type": "setValue",
                                "name": "flag:messy",
                                "value": "0"
                            },
                            {
                                "type": "battle",
                                "id": "greenSlime"
                            },
                            "\t[小史莱姆,greenSlime]啊！（倒地）",
                            "\t[勇者,hero]呵呵，小样……什么？！",
                            "\t[小史莱姆,greenSlime]（偷偷爬起来，从机关门的缝隙里跑走了）",
                            "\t[勇者,hero]woc，这个机关门后面……居然还有东西？"
                        ]
                    }
                ]
            },
            {
                "type": "setBlock",
                "number": "ground",
                "loc": [
                    [
                        11,
                        5
                    ]
                ]
            },
            {
                "type": "hide",
                "remove": true
            }
        ]
    },
    "afterOpenDoor": {},
    "autoEvent": {
        "2,4": {
            "0": {
                "condition": "flag:door_MT14_2_4==2",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:door_MT14_2_4",
                        "operator": "=",
                        "value": "null"
                    }
                ]
            }
        },
        "2,8": {
            "0": {
                "condition": "flag:door_MT14_2_8==2",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:door_MT14_2_8",
                        "operator": "=",
                        "value": "null"
                    }
                ]
            }
        }
    },
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
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    [  1,  0,  0,  0,  1,  0,  1,  0,  1, 27,  1,201, 85],
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],
    "bgmap": [

],
    "fgmap": [

]
}