data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = 
{
	"main": {
		"floorIds": [
			"P0",
			"P1",
			"P2",
			"P3",
			"P4",
			"P5",
			"P6",
			"P7",
			"P8",
			"P9",
			"P10",
			"P11",
			"P12",
			"P13",
			"P14",
			"P15",
			"P16",
			"P17",
			"P18",
			"P19",
			"P20"
		],
		"images": [
			"bg.jpg"
		],
		"tilesets": [],
		"animates": [
			"hand",
			"sword",
			"zone"
		],
		"bgms": [
			"bgm.mp3"
		],
		"sounds": [
			"floor.mp3",
			"attack.mp3",
			"door.mp3",
			"item.mp3",
			"equip.mp3",
			"zone.mp3",
			"jump.mp3",
			"pickaxe.mp3",
			"bomb.mp3",
			"centerFly.mp3"
		],
		"startBackground": "bg.jpg",
		"startLogoStyle": "color: gold",
		"levelChoose": [
			[
				"休闲",
				"Relax"
			]
		],
		"equipName": [
			"武器",
			"盾牌"
		],
		"statusLeftBackground": "url(project/images/ground.png) repeat",
		"statusTopBackground": "url(project/images/ground.png) repeat",
		"toolsBackground": "url(project/images/ground.png) repeat",
		"borderColor": "white",
		"statusBarColor": "white",
		"hardLabelColor": "red",
		"floorChangingBackground": "black",
		"floorChangingTextColor": "white"
	},
	"firstData": {
		"title": "我欲登天",
		"name": "prospect",
		"version": "Ver 2.8",
		"floorId": "P0",
		"hero": {
			"name": "七月",
			"lv": 1,
			"hpmax": 9999,
			"hp": 1000,
			"mana": 0,
			"atk": 10,
			"def": 10,
			"mdef": 0,
			"money": 0,
			"experience": 0,
			"equipment": [],
			"items": {
				"keys": {
					"yellowKey": 0,
					"blueKey": 0,
					"redKey": 0
				},
				"constants": {},
				"tools": {},
				"equips": {}
			},
			"flyRange": [],
			"loc": {
				"direction": "up",
				"x": 6,
				"y": 12
			},
			"flags": {},
			"steps": 0
		},
		"startText": [
			"我欲登天！"
		],
		"shops": [
			{
				"id": "moneyShop1",
				"name": "贪婪之神",
				"icon": "blueShop",
				"textInList": "1F金币商店",
				"use": "money",
				"need": "20+10*times*(times+1)",
				"text": "勇敢的武士啊，给我${need}金币就可以：",
				"choices": [
					{
						"text": "生命+800",
						"effect": "status:hp+=800"
					},
					{
						"text": "攻击+4",
						"effect": "status:atk+=4"
					},
					{
						"text": "防御+4",
						"effect": "status:def+=4"
					},
					{
						"text": "魔防+10",
						"effect": "status:mdef+=10"
					}
				]
			},
			{
				"id": "expShop1",
				"name": "经验之神",
				"icon": "pinkShop",
				"textInList": "1F经验商店",
				"use": "experience",
				"need": "-1",
				"text": "勇敢的武士啊，给我若干经验就可以：",
				"choices": [
					{
						"text": "等级+1",
						"need": "100",
						"effect": "status:lv+=1;status:hp+=1000;status:atk+=7;status:def+=7"
					},
					{
						"text": "攻击+5",
						"need": "30",
						"effect": "status:atk+=5"
					},
					{
						"text": "防御+5",
						"need": "30",
						"effect": "status:def+=5"
					}
				]
			}
		],
		"levelUp": [
			{
				"name": "平民"
			},
			{
				"need": 10,
				"name": "后天境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 1000;\n\t\t\tcore.status.hero.atk += 5;\n\t\t\tcore.status.hero.def += 5;\n\t\t\tcore.status.hero.mdef += 50;\n\t\t}"
			},
			{
				"need": 30,
				"name": "先天境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 2000;\n\t\t\tcore.status.hero.atk += 10;\n\t\t\tcore.status.hero.def += 10;\n\t\t\tcore.status.hero.mdef += 100;\n\t\t}"
			},
			{
				"need": 60,
				"name": "道灵境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 3000;\n\t\t\tcore.status.hero.atk += 15;\n\t\t\tcore.status.hero.def += 15;\n\t\t\tcore.status.hero.mdef += 150;\n\t\t}"
			},
			{
				"need": 100,
				"name": "道师境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 4000;\n\t\t\tcore.status.hero.atk += 20;\n\t\t\tcore.status.hero.def += 20;\n\t\t\tcore.status.hero.mdef += 200;\n\t\t}"
			},
			{
				"need": 150,
				"name": "道王境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 5000;\n\t\t\tcore.status.hero.atk += 25;\n\t\t\tcore.status.hero.def += 25;\n\t\t\tcore.status.hero.mdef += 250;\n\t\t}"
			},
			{
				"need": 210,
				"name": "道皇境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 6000;\n\t\t\tcore.status.hero.atk += 30;\n\t\t\tcore.status.hero.def += 30;\n\t\t\tcore.status.hero.mdef += 300;\n\t\t}"
			},
			{
				"need": 280,
				"name": "道尊境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 7000;\n\t\t\tcore.status.hero.atk += 35;\n\t\t\tcore.status.hero.def += 35;\n\t\t\tcore.status.hero.mdef += 350;\n\t\t}"
			},
			{
				"need": 360,
				"name": "圣道境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 8000;\n\t\t\tcore.status.hero.atk += 40;\n\t\t\tcore.status.hero.def += 40;\n\t\t\tcore.status.hero.mdef += 400;\n\t\t}"
			},
			{
				"need": 450,
				"name": "虚神",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 9000;\n\t\t\tcore.status.hero.atk += 45;\n\t\t\tcore.status.hero.def += 45;\n\t\t\tcore.status.hero.mdef += 450;\n\t\t}"
			},
			{
				"need": 550,
				"name": "真神",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 10000;\n\t\t\tcore.status.hero.atk += 50;\n\t\t\tcore.status.hero.def += 50;\n\t\t\tcore.status.hero.mdef += 500;\n\t\t}"
			},
			{
				"need": 660,
				"name": "主神",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 11000;\n\t\t\tcore.status.hero.atk += 55;\n\t\t\tcore.status.hero.def += 55;\n\t\t\tcore.status.hero.mdef += 550;\n\t\t}"
			},
			{
				"need": 780,
				"name": "万神之主",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 12000;\n\t\t\tcore.status.hero.atk += 60;\n\t\t\tcore.status.hero.def += 60;\n\t\t\tcore.status.hero.mdef += 600;\n\t\t}"
			},
			{
				"need": 910,
				"name": "无尚天尊",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 13000;\n\t\t\tcore.status.hero.atk += 65;\n\t\t\tcore.status.hero.def += 65;\n\t\t\tcore.status.hero.mdef += 650;\n\t\t}"
			},
			{
				"need": 1050,
				"name": "混沌至尊",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 14000;\n\t\t\tcore.status.hero.atk += 70;\n\t\t\tcore.status.hero.def += 70;\n\t\t\tcore.status.hero.mdef += 700;\n\t\t}"
			},
			{
				"need": 1210,
				"name": "道法境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 15000;\n\t\t\tcore.status.hero.atk += 75;\n\t\t\tcore.status.hero.def += 75;\n\t\t\tcore.status.hero.mdef += 750;\n\t\t}"
			},
			{
				"need": 1380,
				"name": "大地境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 16000;\n\t\t\tcore.status.hero.atk += 80;\n\t\t\tcore.status.hero.def += 80;\n\t\t\tcore.status.hero.mdef += 800;\n\t\t}"
			},
			{
				"need": 1560,
				"name": "万物境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 17000;\n\t\t\tcore.status.hero.atk += 85;\n\t\t\tcore.status.hero.def += 85;\n\t\t\tcore.status.hero.mdef += 850;\n\t\t}"
			},
			{
				"need": 1750,
				"name": "冥空境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 18000;\n\t\t\tcore.status.hero.atk += 90;\n\t\t\tcore.status.hero.def += 90;\n\t\t\tcore.status.hero.mdef += 900;\n\t\t}"
			},
			{
				"need": 1950,
				"name": "仙韵冥空境",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 19000;\n\t\t\tcore.status.hero.atk += 95;\n\t\t\tcore.status.hero.def += 95;\n\t\t\tcore.status.hero.mdef += 950;\n\t\t}"
			},
			{
				"need": 2160,
				"name": "仙尊",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 20000;\n\t\t\tcore.status.hero.atk += 100;\n\t\t\tcore.status.hero.def += 100;\n\t\t\tcore.status.hero.mdef += 1000;\n\t\t}"
			},
			{
				"need": 2380,
				"name": "仙帝",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 21000;\n\t\t\tcore.status.hero.atk += 105;\n\t\t\tcore.status.hero.def += 105;\n\t\t\tcore.status.hero.mdef += 1050;\n\t\t}"
			},
			{
				"need": 5000,
				"name": "终极",
				"effect": "function () {\n\t\t\tcore.insertAction(\"恭喜突破！\");\n\t\t\tcore.status.hero.hp += 100000;\n\t\t\tcore.status.hero.atk += 500;\n\t\t\tcore.status.hero.def += 500;\n\t\t\tcore.status.hero.mdef += 5000;\n\t\t}"
			}
		]
	},
	"values": {
		"lavaDamage": 100,
		"poisonDamage": 10,
		"weakValue": 20,
		"redJewel": 25,
		"blueJewel": 25,
		"greenJewel": 250,
		"redPotion": 200,
		"bluePotion": 400,
		"yellowPotion": 800,
		"greenPotion": 1600,
		"moneyPocket": 500,
		"breakArmor": 0.5,
		"counterAttack": 0.5,
		"purify": 3,
		"hatred": 2,
		"maxValidHp": null,
		"animateSpeed": 300
	},
	"flags": {
		"enableFloor": true,
		"enableName": false,
		"enableLv": true,
		"enableHPMax": false,
		"enableMana": false,
		"enableMDef": true,
		"enableMoney": true,
		"enableExperience": true,
		"enableLevelUp": true,
		"enableKeys": true,
		"enablePZF": true,
		"enableDebuff": false,
		"enableSkill": false,
		"flyNearStair": true,
		"pickaxeFourDirections": false,
		"bombFourDirections": false,
		"snowFourDirections": false,
		"bigKeyIsBox": false,
		"equipment": false,
		"equipboxButton": false,
		"equipPercentage": false,
		"enableAddPoint": false,
		"enableNegativeDamage": false,
		"hatredDecrease": true,
		"betweenAttackCeil": true,
		"useLoop": false,
		"startDirectly": true,
		"canOpenBattleAnimate": true,
		"showBattleAnimateConfirm": false,
		"battleAnimate": false,
		"displayEnemyDamage": true,
		"displayCritical": true,
		"displayExtraDamage": true,
		"enableGentleClick": true,
		"potionWhileRouting": false,
		"portalWithoutTrigger": true,
		"canGoDeadZone": false,
		"enableMoveDirectly": true,
		"enableDisabledShop": true
	}
}