main.floors.MT10=
{
    "floorId": "MT10",
    "title": "主塔 10 层",
    "name": "10",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "one.mp3",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "9,9": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": false,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "if",
                    "condition": "(flag:疯狂加血==true)",
                    "true": [
                        {
                            "type": "win",
                            "reason": "小有成就（疯狂加血）"
                        }
                    ],
                    "false": [
                        "3合1指攻击防御+魔攻*0.2",
                        {
                            "type": "switch",
                            "condition": "flag:Hard",
                            "caseList": [
                                {
                                    "case": "0",
                                    "action": [
                                        {
                                            "type": "choices",
                                            "text": "\t[骷髅,N334]选择提交方法(简单)",
                                            "choices": [
                                                {
                                                    "text": "生命",
                                                    "action": [
                                                        {
                                                            "type": "win",
                                                            "reason": "（简单）小有成就（生命）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "攻击",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:atk"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（简单）小有成就（攻击）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "防御",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:def"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（简单）小有成就（防御）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "护盾",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:mdef"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（简单）小有成就（护盾）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "3合一",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "((status:atk+(status:def+status:mdef))*0.2)"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（简单）小有成就（攻防盾）"
                                                        }
                                                    ]
                                                }
                                            ]
                                        }
                                    ]
                                },
                                {
                                    "case": "1",
                                    "action": [
                                        {
                                            "type": "choices",
                                            "text": "\t[骷髅,N334]选择提交方法(中等)",
                                            "choices": [
                                                {
                                                    "text": "生命",
                                                    "action": [
                                                        {
                                                            "type": "win",
                                                            "reason": "（中等）小有成就（生命）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "攻击",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:atk"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（中等）小有成就（攻击）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "防御",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:def"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（中等）小有成就（防御）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "护盾",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:mdef"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（中等）小有成就（护盾）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "3合一",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "((status:atk+(status:def+status:mdef))*0.2)"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（中等）小有成就（攻防盾）"
                                                        }
                                                    ]
                                                }
                                            ]
                                        }
                                    ]
                                }
                            ]
                        }
                    ]
                }
            ]
        },
        "6,5": [
            "\t[双手剑士,swordsman]放弃吧，弱小的废物",
            "\t[双手剑士,swordsman]我这么跟你讲，前几层怪物变强就是我干的",
            "\t[双手剑士,swordsman]骷髅战士是我关的，卷轴也是我放的",
            "\t[勇士,hero]神马，汝为何要这么干？",
            "\t[双手剑士,swordsman]我要占领魔塔！！！",
            "\t[勇士,hero]吾不会让你得逞的！",
            "\t[双手剑士,swordsman]出来吧，我的十万大军！！！",
            {
                "type": "playBgm",
                "name": "threeboss.mp3",
                "keep": true
            },
            {
                "type": "closeDoor",
                "id": "specialDoor",
                "loc": [
                    6,
                    4
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        5,
                        5
                    ]
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        5,
                        6
                    ]
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        5,
                        7
                    ]
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        6,
                        6
                    ]
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        6,
                        7
                    ]
                ]
            },
            {
                "type": "hide",
                "remove": true
            }
        ],
        "6,6": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": false,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "5,6": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": false,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "5,5": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": false,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "5,7": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": false,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "6,7": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": false,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        }
    },
    "changeFloor": {
        "3,3": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "9,8": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "6,9": [
            "一道红影闪过，只留下了这具傀儡",
            {
                "type": "playBgm",
                "name": "one.mp3",
                "keep": true
            },
            {
                "type": "setValue",
                "name": "flag:door_MT10_7_9",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "show",
                "loc": [
                    [
                        9,
                        9
                    ]
                ]
            },
            {
                "type": "setValue",
                "name": "flag:door_MT10_4_9",
                "operator": "+=",
                "value": "1"
            }
        ],
        "5,5": [
            {
                "type": "setValue",
                "name": "flag:door_MT10_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "5,6": [
            {
                "type": "setValue",
                "name": "flag:door_MT10_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "6,6": [
            {
                "type": "setValue",
                "name": "flag:door_MT10_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "5,7": [
            {
                "type": "setValue",
                "name": "flag:door_MT10_6_8",
                "operator": "+=",
                "value": "1"
            }
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        "6,7": [
            {
                "type": "setValue",
                "name": "flag:door_MT10_6_8",
                "operator": "+=",
                "value": "1"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {
        "7,9": {
            "0": {
                "condition": "flag:door_MT10_7_9==1",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:door_MT10_7_9",
                        "operator": "=",
                        "value": "null"
                    }
                ]
            }
        },
        "4,9": {
            "0": {
                "condition": "flag:door_MT10_4_9==1",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:door_MT10_4_9",
                        "operator": "=",
                        "value": "null"
                    }
                ]
            }
        },
        "6,8": {
            "0": {
                "condition": "flag:door_MT10_6_8==5",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:door_MT10_6_8",
                        "operator": "=",
                        "value": "null"
                    }
                ]
            }
        }
    },
    "cannotMove": {},
    "cannotMoveIn": {},
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    "bgmap": [

],
    "fgmap": [

]
}