main.floors.MT15=
{
    "floorId": "MT15",
    "title": "主塔 15 层",
    "name": "15",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "3F.mp3",
    "firstArrive": null,
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "6,6": [
            {
                "type": "playBgm",
                "name": "chao.mp3",
                "keep": true
            },
            {
                "type": "closeDoor",
                "id": "specialDoor",
                "loc": [
                    6,
                    5
                ]
            },
            {
                "type": "hide",
                "remove": true
            }
        ],
        "9,3": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": false,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "if",
                    "condition": "(flag:疯狂加血==true)",
                    "true": [
                        {
                            "type": "win",
                            "reason": "暗影深渊（疯狂加血）"
                        }
                    ],
                    "false": [
                        {
                            "type": "switch",
                            "condition": "flag:Hard",
                            "caseList": [
                                {
                                    "case": "0",
                                    "action": [
                                        {
                                            "type": "choices",
                                            "text": "\t[骷髅,N334]选择提交方法（简单）",
                                            "choices": [
                                                {
                                                    "text": "生命",
                                                    "action": [
                                                        {
                                                            "type": "win",
                                                            "reason": "（简单）暗影深渊（生命）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "攻击",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:atk"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（简单）暗影深渊（攻击）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "防御",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:def"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（简单）暗影深渊（防御）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "护盾",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:mdef"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（简单）暗影深渊（护盾）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "3合一",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "((status:atk+(status:def+status:mdef))*0.2)"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（简单）暗影深渊（攻防盾）"
                                                        }
                                                    ]
                                                }
                                            ]
                                        }
                                    ]
                                },
                                {
                                    "case": "1",
                                    "action": [
                                        {
                                            "type": "choices",
                                            "text": "\t[骷髅,N334]选择提交方法（普通）",
                                            "choices": [
                                                {
                                                    "text": "生命",
                                                    "action": [
                                                        {
                                                            "type": "win",
                                                            "reason": "（普通）暗影深渊（生命）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "攻击",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:atk"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（普通）暗影深渊（攻击）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "防御",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:def"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（普通）暗影深渊（防御）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "护盾",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "status:mdef"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（普通）暗影深渊（护盾）"
                                                        }
                                                    ]
                                                },
                                                {
                                                    "text": "3合一",
                                                    "action": [
                                                        {
                                                            "type": "setValue",
                                                            "name": "status:hp",
                                                            "value": "((status:atk+(status:def+status:mdef))*0.2)"
                                                        },
                                                        {
                                                            "type": "win",
                                                            "reason": "（普通）暗影深渊（攻防盾）"
                                                        }
                                                    ]
                                                }
                                            ]
                                        }
                                    ]
                                }
                            ]
                        }
                    ]
                }
            ]
        }
    },
    "changeFloor": {
        "9,9": {
            "floorId": ":before",
            "stair": "upFloor"
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "6,5": [
            "\t[暗影魔王,skeletonKing]不可...不可能...",
            "\t[暗影魔王,skeletonKing]你竟然...真的打败了我...",
            "\t[勇者,hero]结束了，暗影魔王！",
            "\t[暗影魔王,skeletonKing]呵呵...也许...你是对的...",
            "\t[暗影魔王,skeletonKing]我已经...厌倦了...这千年的孤独...",
            "\t[暗影魔王,skeletonKing]勇者...谢谢你...让我解脱...",
            "\t[暗影魔王,skeletonKing]这是...我最后的力量...收下吧...",
            "\t[勇者,hero]！！！",
            {
                "type": "setValue",
                "name": "status:atk",
                "operator": "+=",
                "value": "50"
            },
            {
                "type": "setValue",
                "name": "status:def",
                "operator": "+=",
                "value": "40"
            },
            {
                "type": "setValue",
                "name": "status:mdef",
                "operator": "+=",
                "value": "20"
            },
            {
                "type": "setValue",
                "name": "status:hp",
                "operator": "+=",
                "value": "5000"
            },
            "\t[勇者,hero]获得了暗影魔王的祝福！",
            {
                "type": "openDoor",
                "loc": [
                    6,
                    5
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        9,
                        3
                    ]
                ]
            },
            {
                "type": "show",
                "loc": [
                    [
                        6,
                        3
                    ]
                ]
            },
            {
                "type": "playBgm",
                "name": "one.mp3",
                "keep": true
            },
            "\t[勇者,hero]深渊回廊的危机终于解除了...",
            "\t[勇者,hero]但这只是开始，魔塔的深处还有更多挑战...",
            {
                "type": "hide",
                "remove": true
            }
        ],
        "5,8": [
            {
                "type": "setValue",
                "name": "flag:door_MT15_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "7,8": [
            {
                "type": "setValue",
                "name": "flag:door_MT15_6_8",
                "operator": "+=",
                "value": "1"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {
        "6,8": {
            "0": {
                "condition": "flag:door_MT15_6_8==2",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:door_MT15_6_8",
                        "operator": "=",
                        "value": "null"
                    }
                ]
            }
        }
    },
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1, 27, 22,  1,  0,  0,  0, 89,  1,  1,  1],
    [  1,  1,  1, 28, 21,  1,  0,  0,  0,  0,  1,  1,  1],
    [  1,  1,  1, 29, 21,  1,362,  0,  0,  0,  1,  1,  1],
    [  1,  1,  1, 29, 21, 85,  0,  0,  0,  0,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1, 83,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1, 34,  1,222, 85,222,  0,  0,  1,  1,  1],
    [  1,  1,  1, 34, 83,  0,  0,  0,  0, 88,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1]
],
    "bgmap": [

],
    "fgmap": [

]
}