var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = 
{
	"yellowKey": {
		"cls": "tools",
		"name": "黄钥匙",
		"text": "可以打开一扇黄门",
		"hideInToolbox": true
	},
	"blueKey": {
		"cls": "tools",
		"name": "蓝钥匙",
		"text": "可以打开一扇蓝门",
		"hideInToolbox": true
	},
	"redKey": {
		"cls": "tools",
		"name": "红钥匙",
		"text": "可以打开一扇红门",
		"hideInToolbox": true
	},
	"redGem": {
		"cls": "items",
		"name": "一阶红晶石",
		"text": "攻击+${core.values.redGem}",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio",
		"itemEffectTip": "，攻击+${core.values.redGem * core.status.thisMap.ratio}",
		"useItemEffect": "core.status.hero.atk += core.values.redGem",
		"canUseItemEffect": "true"
	},
	"blueGem": {
		"cls": "items",
		"name": "一阶蓝晶石",
		"text": "，防御+${core.values.blueGem}",
		"itemEffect": "core.status.hero.def += core.values.blueGem * core.status.thisMap.ratio",
		"itemEffectTip": "，防御+${core.values.blueGem * core.status.thisMap.ratio}",
		"useItemEffect": "core.status.hero.def += core.values.blueGem",
		"canUseItemEffect": "true"
	},
	"greenGem": {
		"cls": "items",
		"name": "一阶绿晶石",
		"text": "，护盾+${core.values.greenGem}",
		"itemEffect": "core.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio",
		"itemEffectTip": "，护盾+${core.values.greenGem * core.status.thisMap.ratio}",
		"useItemEffect": "core.status.hero.mdef += core.values.greenGem",
		"canUseItemEffect": "true"
	},
	"yellowGem": {
		"cls": "items",
		"name": "一阶晶石",
		"text": null,
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 2\ncore.status.hero.def += core.values.blueGem * core.status.thisMap.ratio * 2\ncore.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 4\ncore.status.hero.hp += core.values.bluePotion * core.status.thisMap.ratio * 2",
		"itemEffectTip": "，全属性提升",
		"useItemEvent": null,
		"canUseItemEffect": null
	},
	"redPotion": {
		"cls": "items",
		"name": "一阶桦水",
		"text": "，生命+${core.values.redPotion}",
		"itemEffect": "core.status.hero.hp += core.values.redPotion * core.status.thisMap.ratio",
		"itemEffectTip": "，生命+${core.values.redPotion * core.status.thisMap.ratio}",
		"useItemEffect": "core.status.hero.hp += core.values.redPotion",
		"canUseItemEffect": "true"
	},
	"bluePotion": {
		"cls": "items",
		"name": "二阶桦水",
		"text": "，生命+${core.values.bluePotion}",
		"itemEffect": "core.status.hero.hp += core.values.bluePotion * core.status.thisMap.ratio",
		"itemEffectTip": "，生命+${core.values.bluePotion * core.status.thisMap.ratio}",
		"useItemEffect": "core.status.hero.hp += core.values.bluePotion",
		"canUseItemEffect": "true"
	},
	"yellowPotion": {
		"cls": "items",
		"name": "三阶桦水",
		"text": "，生命+${core.values.yellowPotion}",
		"itemEffect": "core.status.hero.hp += core.values.yellowPotion * core.status.thisMap.ratio",
		"itemEffectTip": "，生命+${core.values.yellowPotion * core.status.thisMap.ratio}",
		"useItemEffect": "core.status.hero.hp += core.values.yellowPotion",
		"canUseItemEffect": "true"
	},
	"greenPotion": {
		"cls": "items",
		"name": "四阶桦水",
		"text": "，生命+${core.values.greenPotion}",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio}",
		"useItemEffect": "core.status.hero.hp += core.values.greenPotion",
		"canUseItemEffect": "true"
	},
	"sword0": {
		"cls": "items",
		"name": "破旧的剑",
		"text": "一把已经生锈的剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 0
			}
		},
		"itemEffect": "core.status.hero.atk += 0",
		"itemEffectTip": "，攻击+0"
	},
	"sword1": {
		"cls": "items",
		"name": "铁剑",
		"text": "一把很普通的铁剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 10
			}
		},
		"itemEffect": "core.status.hero.atk += 5",
		"itemEffectTip": "，攻击+5"
	},
	"sword2": {
		"cls": "items",
		"name": "银剑",
		"text": "一把很普通的银剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 20
			}
		},
		"itemEffect": "core.status.hero.atk += 15",
		"itemEffectTip": "，攻击+15"
	},
	"sword3": {
		"cls": "items",
		"name": "骑士剑",
		"text": "一把很普通的骑士剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 40
			}
		},
		"itemEffect": "core.status.hero.atk += 100",
		"itemEffectTip": "，攻击+100"
	},
	"sword4": {
		"cls": "items",
		"name": "圣剑",
		"text": "一把很普通的圣剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 80
			}
		},
		"itemEffect": "core.status.hero.atk += 400",
		"itemEffectTip": "，攻击+400"
	},
	"sword5": {
		"cls": "items",
		"name": "神圣剑",
		"text": "一把很普通的神圣剑",
		"equip": {
			"type": 0,
			"animate": "sword",
			"value": {
				"atk": 160
			}
		},
		"itemEffect": "core.status.hero.atk += 800",
		"itemEffectTip": "，攻击+800"
	},
	"shield0": {
		"cls": "items",
		"name": "破旧的盾",
		"text": "一个很破旧的铁盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 0
			}
		},
		"itemEffect": "core.status.hero.def += 0",
		"itemEffectTip": "，防御+0"
	},
	"shield1": {
		"cls": "items",
		"name": "铁盾",
		"text": "一个很普通的铁盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 10
			}
		},
		"itemEffect": "core.status.hero.def += 5",
		"itemEffectTip": "，防御+5"
	},
	"shield2": {
		"cls": "items",
		"name": "银盾",
		"text": "一个很普通的银盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 20
			}
		},
		"itemEffect": "core.status.hero.def += 15",
		"itemEffectTip": "，防御+15"
	},
	"shield3": {
		"cls": "items",
		"name": "骑士盾",
		"text": "一个很普通的骑士盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 40
			}
		},
		"itemEffect": "core.status.hero.def += 100",
		"itemEffectTip": "，防御+100"
	},
	"shield4": {
		"cls": "items",
		"name": "圣盾",
		"text": "一个很普通的圣盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 80
			}
		},
		"itemEffect": "core.status.hero.def += 400",
		"itemEffectTip": "，防御+400"
	},
	"shield5": {
		"cls": "items",
		"name": "神圣盾",
		"text": "一个很普通的神圣盾",
		"equip": {
			"type": 1,
			"value": {
				"def": 100,
				"mdef": 100
			}
		},
		"itemEffect": "core.status.hero.def += 800",
		"itemEffectTip": "，防御+800"
	},
	"superPotion": {
		"cls": "items",
		"name": "初级圣水",
		"itemEffect": "core.status.hero.hp *= 1.5",
		"itemEffectTip": "，生命值增加",
		"useItemEffect": "core.status.hero.hp *= 2;",
		"canUseItemEffect": "true",
		"text": "生命值增加"
	},
	"silverCoin": {
		"cls": "items",
		"name": "银币",
		"itemEffect": "core.status.hero.money += 500",
		"itemEffectTip": "，金币+500"
	},
	"book": {
		"cls": "constants",
		"name": "怪物手册",
		"text": "可以查看当前楼层各怪物属性",
		"hideInToolbox": true,
		"useItemEffect": "core.ui.drawBook(0);",
		"canUseItemEffect": "true"
	},
	"fly": {
		"cls": "constants",
		"name": "楼层传送器",
		"text": "可以自由往来去过的楼层",
		"hideInReplay": true,
		"hideInToolbox": true,
		"useItemEffect": "core.ui.drawFly(core.floorIds.indexOf(core.status.floorId));",
		"canUseItemEffect": "(function () {\n\treturn core.status.maps[core.status.floorId].canFlyFrom;\n})();"
	},
	"coin": {
		"cls": "constants",
		"name": "幸运金币",
		"text": "持有时打败怪物可得双倍金币"
	},
	"freezeBadge": {
		"cls": "constants",
		"name": "冰冻徽章",
		"text": "可以将面前的熔岩变成平地",
		"useItemEffect": "(function () {\n\tvar success = false;\n\n\tvar snowFourDirections = false; // 是否四方向雪花；如果是将其改成true\n\tif (snowFourDirections) {\n\t\t// 四方向雪花\n\t\tfor (var direction in core.utils.scan) {\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (core.getBlockId(nx, ny) == 'lava') {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\tif (core.getBlockId(core.nextX(), core.nextY()) == 'lava') {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t}\n\t}\n\n\tif (success) {\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t} else {\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();",
		"canUseItemEffect": "true"
	},
	"cross": {
		"cls": "constants",
		"name": "十字架",
		"text": "持有后无视怪物的无敌属性"
	},
	"dagger": {
		"cls": "constants",
		"name": "屠龙匕首",
		"text": "该道具尚未被定义"
	},
	"amulet": {
		"cls": "constants",
		"name": "护符",
		"text": "持有时无视负面地形"
	},
	"bigKey": {
		"cls": "tools",
		"name": "大黄门钥匙",
		"text": "可以开启当前层所有黄门",
		"itemEffect": "core.addItem('yellowKey', 1);\ncore.addItem('blueKey', 1);\ncore.addItem('redKey', 1);",
		"itemEffectTip": "，全钥匙+1",
		"useItemEffect": "(function () {\n\tvar actions = core.searchBlock(\"yellowDoor\").map(function (block) {\n\t\treturn { \"type\": \"openDoor\", \"loc\": [block.x, block.y], \"async\": true };\n\t});\n\tactions.push({ \"type\": \"waitAsync\" });\n\tactions.push({ \"type\": \"tip\", \"text\": core.material.items[itemId].name + \"使用成功\" });\n\tcore.insertAction(actions);\n})();",
		"canUseItemEffect": "(function () {\n\treturn core.searchBlock('yellowDoor').length > 0;\n})();"
	},
	"greenKey": {
		"cls": "tools",
		"name": "绿钥匙",
		"text": "可以打开一扇绿门"
	},
	"steelKey": {
		"cls": "tools",
		"name": "铁门钥匙",
		"text": "可以打开一扇铁门"
	},
	"pickaxe": {
		"cls": "tools",
		"name": "破墙镐",
		"text": "可以破坏勇士面前的墙",
		"useItemEffect": "(function () {\n\tvar canBreak = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable) return false;\n\t\treturn block.event.canBreak;\n\t};\n\n\tvar success = false;\n\tvar pickaxeFourDirections = false; // 是否四方向破；如果是将其改成true\n\tif (pickaxeFourDirections) {\n\t\t// 四方向破\n\t\tfor (var direction in core.utils.scan) {\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBreak(nx, ny)) {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅破当前\n\t\tif (canBreak(core.nextX(), core.nextY())) {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t}\n\t}\n\n\tif (success) {\n\t\tcore.playSound('pickaxe.mp3');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t} else {\n\t\t// 无法使用\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();",
		"canUseItemEffect": "true"
	},
	"icePickaxe": {
		"cls": "tools",
		"name": "破冰镐",
		"text": "可以破坏勇士面前的一堵冰墙",
		"useItemEffect": "(function () {\n\tcore.removeBlock(core.nextX(), core.nextY());\n\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n})();",
		"canUseItemEffect": "(function () {\n\treturn core.getBlockId(core.nextX(), core.nextY()) == 'ice';\n})();"
	},
	"bomb": {
		"cls": "tools",
		"name": "炸弹",
		"text": "可以炸掉勇士面前的怪物",
		"useItemEffect": "(function () {\n\tvar canBomb = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) return false;\n\t\tvar enemy = core.material.enemys[block.event.id];\n\t\treturn enemy && !enemy.notBomb;\n\t};\n\n\tvar bombList = []; // 炸掉的怪物坐标列表\n\tvar bombFourDirections = false; // 是否四方向可炸；如果是将其改成true。\n\tif (bombFourDirections) {\n\t\t// 四方向炸\n\t\tfor (var direction in core.utils.scan) {\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBomb(nx, ny)) {\n\t\t\t\tbombList.push([nx, ny]);\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅炸当前\n\t\tif (canBomb(core.nextX(), core.nextY())) {\n\t\t\tbombList.push([core.nextX(), core.nextY()]);\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t}\n\t}\n\n\tif (bombList.length > 0) {\n\t\tcore.playSound('leiji.mp3');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t} else {\n\t\tcore.drawTip('当前无法使用' + core.material.items[itemId].name);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n\n\t// 炸弹后事件\n\t// 这是一个使用炸弹也能开门的例子\n\t/*\n\tif (core.status.floorId=='xxx' && core.terrainExists(x0,y0,'specialDoor') // 某个楼层，该机关门存在\n\t\t&& !core.enemyExists(x1,y1) && !core.enemyExists(x2,y2)) // 且守门的怪物都不存在\n\t{\n\t\tcore.insertAction([ // 插入事件\n\t\t\t{\"type\": \"openDoor\", \"loc\": [x0,y0]} // 开门\n\t\t])\n\t}\n\t*/\n})();",
		"canUseItemEffect": "true"
	},
	"centerFly": {
		"cls": "tools",
		"name": "中心对称飞行器",
		"text": "可以飞向当前楼层中心对称的位置",
		"useItemEffect": "core.playSound('centerFly.mp3');\ncore.clearMap('hero');\ncore.setHeroLoc('x', core.bigmap.width - 1 - core.getHeroLoc('x'));\ncore.setHeroLoc('y', core.bigmap.height - 1 - core.getHeroLoc('y'));\ncore.drawHero();\ncore.drawTip(core.material.items[itemId].name + '使用成功');",
		"canUseItemEffect": "(function () {\n\tvar toX = core.bigmap.width - 1 - core.getHeroLoc('x'),\n\t\ttoY = core.bigmap.height - 1 - core.getHeroLoc('y');\n\tvar id = core.getBlockId(toX, toY);\n\treturn id == null;\n})();"
	},
	"upFly": {
		"cls": "tools",
		"name": "上楼器",
		"text": "可以飞往楼上的相同位置",
		"useItemEffect": "(function () {\n\tvar floorId = core.floorIds[core.floorIds.indexOf(core.status.floorId) + 1];\n\tif (core.status.event.id == 'action') {\n\t\tcore.insertAction([\n\t\t\t{ \"type\": \"changeFloor\", \"loc\": [core.getHeroLoc('x'), core.getHeroLoc('y')], \"floorId\": floorId },\n\t\t\t{ \"type\": \"tip\", \"text\": core.material.items[itemId].name + '使用成功' }\n\t\t]);\n\t} else {\n\t\tcore.changeFloor(floorId, null, core.status.hero.loc, null, function () {\n\t\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t\t\tcore.replay();\n\t\t});\n\t}\n})();",
		"canUseItemEffect": "(function () {\n\tvar floorId = core.status.floorId,\n\t\tindex = core.floorIds.indexOf(floorId);\n\tif (index < core.floorIds.length - 1) {\n\t\tvar toId = core.floorIds[index + 1],\n\t\t\ttoX = core.getHeroLoc('x'),\n\t\t\ttoY = core.getHeroLoc('y');\n\t\tvar mw = core.floors[toId].width,\n\t\t\tmh = core.floors[toId].height;\n\t\tif (toX >= 0 && toX < mw && toY >= 0 && toY < mh && core.getBlock(toX, toY, toId) == null) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n})();"
	},
	"downFly": {
		"cls": "tools",
		"name": "下楼器",
		"text": "可以飞往楼下的相同位置",
		"useItemEffect": "(function () {\n\tvar floorId = core.floorIds[core.floorIds.indexOf(core.status.floorId) - 1];\n\tif (core.status.event.id == 'action') {\n\t\tcore.insertAction([\n\t\t\t{ \"type\": \"changeFloor\", \"loc\": [core.getHeroLoc('x'), core.getHeroLoc('y')], \"floorId\": floorId },\n\t\t\t{ \"type\": \"tip\", \"text\": core.material.items[itemId].name + '使用成功' }\n\t\t]);\n\t} else {\n\t\tcore.changeFloor(floorId, null, core.status.hero.loc, null, function () {\n\t\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t\t\tcore.replay();\n\t\t});\n\t}\n})();",
		"canUseItemEffect": "(function () {\n\tvar floorId = core.status.floorId,\n\t\tindex = core.floorIds.indexOf(floorId);\n\tif (index > 0) {\n\t\tvar toId = core.floorIds[index - 1],\n\t\t\ttoX = core.getHeroLoc('x'),\n\t\t\ttoY = core.getHeroLoc('y');\n\t\tvar mw = core.floors[toId].width,\n\t\t\tmh = core.floors[toId].height;\n\t\tif (toX >= 0 && toX < mw && toY >= 0 && toY < mh && core.getBlock(toX, toY, toId) == null) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n})();"
	},
	"earthquake": {
		"cls": "tools",
		"name": "地震卷轴",
		"text": "可以破坏当前层的所有墙",
		"useItemEffect": "(function () {\n\tvar indexes = [];\n\tfor (var index in core.status.thisMap.blocks) {\n\t\tvar block = core.status.thisMap.blocks[index];\n\t\tif (!block.disable && block.event.canBreak) {\n\t\t\tindexes.push(index);\n\t\t}\n\t}\n\tcore.removeBlockByIndexes(indexes);\n\tcore.drawMap();\n\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n})();",
		"canUseItemEffect": "(function () {\n\treturn core.status.thisMap.blocks.filter(function (block) {\n\t\treturn !block.disable && block.event.canBreak;\n\t}).length > 0;\n})();"
	},
	"poisonWine": {
		"cls": "tools",
		"name": "解毒药水",
		"text": "可以解除中毒状态",
		"useItemEffect": "core.triggerDebuff('remove', 'poison');",
		"canUseItemEffect": "core.hasFlag('poison');"
	},
	"weakWine": {
		"cls": "tools",
		"name": "解衰药水",
		"text": "可以解除衰弱状态",
		"useItemEffect": "core.triggerDebuff('remove', 'weak');",
		"canUseItemEffect": "core.hasFlag('weak');"
	},
	"curseWine": {
		"cls": "tools",
		"name": "解咒药水",
		"text": "可以解除诅咒状态",
		"useItemEffect": "core.triggerDebuff('remove', 'curse');",
		"canUseItemEffect": "core.hasFlag('curse');"
	},
	"superWine": {
		"cls": "tools",
		"name": "万能药水",
		"text": "可以解除所有不良状态",
		"useItemEffect": "core.triggerDebuff('remove', ['poison', 'weak', 'curse']);",
		"canUseItemEffect": "(function() {\n\treturn core.hasFlag('poison') || core.hasFlag('weak') || core.hasFlag('curse');\n})();"
	},
	"hammer": {
		"cls": "tools",
		"name": "圣锤",
		"text": "该道具尚未被定义"
	},
	"lifeWand": {
		"cls": "tools",
		"name": "生命魔杖",
		"text": "可以恢复100点生命值",
		"useItemEvent": [
			{
				"type": "comment",
				"text": "先恢复一个魔杖（因为使用道具必须消耗一个）"
			},
			{
				"type": "function",
				"function": "function(){\ncore.addItem('lifeWand', 1);\n}"
			},
			{
				"type": "input",
				"text": "请输入生命魔杖使用次数：(0-${item:lifeWand})"
			},
			{
				"type": "if",
				"condition": "flag:input<=item:lifeWand",
				"true": [
					{
						"type": "setValue",
						"name": "item:lifeWand",
						"operator": "-=",
						"value": "flag:input"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "flag:input*100"
					},
					"成功使用${flag:input}次生命魔杖，恢复${flag:input*100}点生命。"
				],
				"false": [
					"输入不合法！"
				]
			}
		],
		"canUseItemEffect": "true"
	},
	"jumpShoes": {
		"cls": "tools",
		"name": "跳跃靴",
		"text": "能跳跃到前方两格处",
		"useItemEffect": "core.playSound(\"jump.mp3\"); core.insertAction({ \"type\": \"jumpHero\", \"loc\": [core.nextX(2), core.nextY(2)] });",
		"canUseItemEffect": "(function () {\n\tvar nx = core.nextX(2),\n\t\tny = core.nextY(2);\n\treturn nx >= 0 && nx < core.bigmap.width && ny >= 0 && ny < core.bigmap.height && core.getBlockId(nx, ny) == null;\n})();"
	},
	"skill1": {
		"cls": "constants",
		"name": "技能：全力一击",
		"text": "可以打开或关闭主动技能全力一击,释放后攻击力翻倍，每次释放消耗5魔力",
		"hideInReplay": true,
		"useItemEffect": "(function () {\n\tvar skillValue = 1; // 技能的flag:skill值，可用于当前开启技能的判定；对于新技能可以依次改成2，3等等\n\tvar skillNeed = 5; // 技能的需求\n\tvar skillName = '全力一击'; // 技能的名称\n\n\tif (core.getFlag('skill', 0) != skillValue) { // 判断当前是否已经开了技能\n\t\tif (core.getStatus('mana') >= skillNeed) { // 这里要写当前能否开技能的条件判断，比如魔力值至少要多少\n\t\t\tcore.setFlag('skill', skillValue); // 开技能1\n\t\t\tcore.setFlag('skillName', skillName); // 设置技能名\n\t\t} else {\n\t\t\tcore.drawTip('魔力不足，无法开启技能');\n\t\t}\n\t} else { // 关闭技能\n\t\tcore.setFlag('skill', 0); // 关闭技能状态\n\t\tcore.setFlag('skillName', '无');\n\t}\n})();",
		"canUseItemEffect": "true"
	},
	"wand": {
		"cls": "items",
		"name": "新物品"
	},
	"I319": {
		"cls": "items",
		"name": "新物品"
	},
	"I320": {
		"cls": "items",
		"name": "新物品"
	},
	"I321": {
		"cls": "items",
		"name": "新物品"
	},
	"I323": {
		"cls": "tools",
		"name": "毁灭之杖",
		"canUseItemEffect": "true",
		"useItemEffect": null,
		"text": "使用后，可直接让整本层怪物毁灭消失"
	},
	"I324": {
		"cls": "items",
		"name": "新物品"
	},
	"I325": {
		"cls": "items",
		"name": "新物品"
	},
	"I326": {
		"cls": "items",
		"name": "新物品"
	},
	"I327": {
		"cls": "items",
		"name": "新物品"
	},
	"I328": {
		"cls": "items",
		"name": "新物品"
	},
	"I329": {
		"cls": "items",
		"name": "新物品"
	},
	"I330": {
		"cls": "items",
		"name": "五阶桦水",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 2.5",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio * 2.5}"
	},
	"I331": {
		"cls": "items",
		"name": "新物品"
	},
	"I332": {
		"cls": "items",
		"name": "新物品"
	},
	"I333": {
		"cls": "items",
		"name": "新物品"
	},
	"I334": {
		"cls": "items",
		"name": "新物品"
	},
	"I335": {
		"cls": "items",
		"name": "新物品"
	},
	"I336": {
		"cls": "items",
		"name": "新物品"
	},
	"I337": {
		"cls": "items",
		"name": "新物品"
	},
	"I338": {
		"cls": "items",
		"name": "新物品"
	},
	"I339": {
		"cls": "items",
		"name": "新物品"
	},
	"I340": {
		"cls": "items",
		"name": "新物品"
	},
	"I341": {
		"cls": "items",
		"name": "新物品"
	},
	"I342": {
		"cls": "items",
		"name": "新物品"
	},
	"I343": {
		"cls": "items",
		"name": "六阶桦水",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 3",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio * 3}"
	},
	"I344": {
		"cls": "items",
		"name": "新物品"
	},
	"I345": {
		"cls": "items",
		"name": "新物品"
	},
	"I346": {
		"cls": "items",
		"name": "新物品"
	},
	"I347": {
		"cls": "items",
		"name": "新物品"
	},
	"I348": {
		"cls": "items",
		"name": "新物品"
	},
	"I349": {
		"cls": "items",
		"name": "新物品"
	},
	"I350": {
		"cls": "items",
		"name": "新物品"
	},
	"I351": {
		"cls": "items",
		"name": "新物品"
	},
	"I352": {
		"cls": "items",
		"name": "新物品"
	},
	"I353": {
		"cls": "items",
		"name": "新物品"
	},
	"I354": {
		"cls": "items",
		"name": "新物品"
	},
	"I355": {
		"cls": "items",
		"name": "新物品"
	},
	"I356": {
		"cls": "items",
		"name": "新物品"
	},
	"I357": {
		"cls": "items",
		"name": "七阶桦水",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 3.5",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio * 3.5}"
	},
	"I358": {
		"cls": "items",
		"name": "新物品"
	},
	"I359": {
		"cls": "items",
		"name": "新物品"
	},
	"I360": {
		"cls": "items",
		"name": "新物品"
	},
	"I361": {
		"cls": "items",
		"name": "新物品"
	},
	"I362": {
		"cls": "items",
		"name": "新物品"
	},
	"I363": {
		"cls": "items",
		"name": "新物品"
	},
	"I364": {
		"cls": "items",
		"name": "新物品"
	},
	"I365": {
		"cls": "items",
		"name": "新物品"
	},
	"I366": {
		"cls": "items",
		"name": "新物品"
	},
	"I367": {
		"cls": "items",
		"name": "新物品"
	},
	"I368": {
		"cls": "items",
		"name": "新物品"
	},
	"I369": {
		"cls": "items",
		"name": "新物品"
	},
	"I370": {
		"cls": "items",
		"name": "新物品"
	},
	"I371": {
		"cls": "items",
		"name": "新物品"
	},
	"I372": {
		"cls": "items",
		"name": "八阶桦水",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 4",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio * 4}"
	},
	"I373": {
		"cls": "items",
		"name": "一阶特殊晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 3\ncore.status.hero.def += core.values.blueGem * core.status.thisMap.ratio * 3\ncore.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 6\ncore.status.hero.hp += core.values.yellowPotion * core.status.thisMap.ratio * 2"
	},
	"I374": {
		"cls": "items",
		"name": "九阶桦水",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 4.5",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio * 4.5}"
	},
	"I375": {
		"cls": "items",
		"name": "新物品"
	},
	"I376": {
		"cls": "items",
		"name": "十阶桦水",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 5",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio * 5}"
	},
	"I377": {
		"cls": "items",
		"name": "新物品"
	},
	"I378": {
		"cls": "items",
		"name": "新物品"
	},
	"I379": {
		"cls": "items",
		"name": "十一阶桦水",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 5.5",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio * 5.5}"
	},
	"I380": {
		"cls": "items",
		"name": "新物品"
	},
	"I381": {
		"cls": "items",
		"name": "新物品"
	},
	"I382": {
		"cls": "items",
		"name": "新物品"
	},
	"I383": {
		"cls": "items",
		"name": "十二阶桦水",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 6",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio * 6}"
	},
	"I384": {
		"cls": "items",
		"name": "新物品"
	},
	"I385": {
		"cls": "items",
		"name": "新物品"
	},
	"I386": {
		"cls": "items",
		"name": "新物品"
	},
	"I387": {
		"cls": "items",
		"name": "新物品"
	},
	"I388": {
		"cls": "items",
		"name": "十三阶桦水",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 7",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio * 7}"
	},
	"I389": {
		"cls": "items",
		"name": "新物品"
	},
	"I390": {
		"cls": "items",
		"name": "新物品"
	},
	"I391": {
		"cls": "items",
		"name": "新物品"
	},
	"I392": {
		"cls": "items",
		"name": "新物品"
	},
	"I393": {
		"cls": "items",
		"name": "新物品"
	},
	"I394": {
		"cls": "items",
		"name": "十四阶桦水",
		"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 8",
		"itemEffectTip": "，生命+${core.values.greenPotion * core.status.thisMap.ratio * 8}"
	},
	"I395": {
		"cls": "items",
		"name": "二阶红晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 2",
		"itemEffectTip": "，攻击+${core.values.redGem * core.status.thisMap.ratio * 2}"
	},
	"I396": {
		"cls": "items",
		"name": "新物品"
	},
	"I397": {
		"cls": "items",
		"name": "三阶红晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 3",
		"itemEffectTip": "，攻击+${core.values.redGem * core.status.thisMap.ratio * 3}"
	},
	"I398": {
		"cls": "items",
		"name": "新物品"
	},
	"I399": {
		"cls": "items",
		"name": "新物品"
	},
	"I400": {
		"cls": "items",
		"name": "四阶红晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 4",
		"itemEffectTip": "，攻击+${core.values.redGem * core.status.thisMap.ratio * 4}"
	},
	"I401": {
		"cls": "items",
		"name": "新物品"
	},
	"I402": {
		"cls": "items",
		"name": "新物品"
	},
	"I403": {
		"cls": "items",
		"name": "新物品"
	},
	"I404": {
		"cls": "items",
		"name": "二阶蓝晶石",
		"itemEffect": "core.status.hero.def += core.values.greenGem * core.status.thisMap.ratio * 2",
		"itemEffectTip": "，防御+${core.values.blueGem * core.status.thisMap.ratio * 2}"
	},
	"I405": {
		"cls": "items",
		"name": "新物品"
	},
	"I406": {
		"cls": "items",
		"name": "新物品"
	},
	"I407": {
		"cls": "items",
		"name": "新物品"
	},
	"I408": {
		"cls": "items",
		"name": "新物品"
	},
	"I409": {
		"cls": "items",
		"name": "三阶蓝晶石",
		"itemEffect": "core.status.hero.def += core.values.greenGem * core.status.thisMap.ratio * 3",
		"itemEffectTip": "，防御+${core.values.blueGem * core.status.thisMap.ratio * 3}"
	},
	"I410": {
		"cls": "items",
		"name": "新物品"
	},
	"I411": {
		"cls": "items",
		"name": "新物品"
	},
	"I412": {
		"cls": "items",
		"name": "新物品"
	},
	"I413": {
		"cls": "items",
		"name": "新物品"
	},
	"I414": {
		"cls": "items",
		"name": "新物品"
	},
	"I415": {
		"cls": "items",
		"name": "四阶蓝晶石",
		"itemEffect": "core.status.hero.def += core.values.greenGem * core.status.thisMap.ratio * 4",
		"itemEffectTip": "，防御+${core.values.blueGem * core.status.thisMap.ratio * 4}"
	},
	"I416": {
		"cls": "items",
		"name": "新物品"
	},
	"I417": {
		"cls": "items",
		"name": "新物品"
	},
	"I418": {
		"cls": "items",
		"name": "新物品"
	},
	"I419": {
		"cls": "items",
		"name": "新物品"
	},
	"I420": {
		"cls": "items",
		"name": "新物品"
	},
	"I421": {
		"cls": "items",
		"name": "新物品"
	},
	"I422": {
		"cls": "items",
		"name": "二阶绿晶石",
		"itemEffect": "core.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 4",
		"itemEffectTip": "，护盾+${core.values.greenGem * core.status.thisMap.ratio * 4}"
	},
	"I423": {
		"cls": "items",
		"name": "新物品"
	},
	"I424": {
		"cls": "items",
		"name": "新物品"
	},
	"I425": {
		"cls": "items",
		"name": "新物品"
	},
	"I426": {
		"cls": "items",
		"name": "新物品"
	},
	"I427": {
		"cls": "items",
		"name": "新物品"
	},
	"I428": {
		"cls": "items",
		"name": "新物品"
	},
	"I429": {
		"cls": "items",
		"name": "新物品"
	},
	"I430": {
		"cls": "items",
		"name": "三阶绿晶石",
		"itemEffect": "core.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 6",
		"itemEffectTip": "，护盾+${core.values.greenGem * core.status.thisMap.ratio * 6}"
	},
	"I431": {
		"cls": "items",
		"name": "新物品"
	},
	"I432": {
		"cls": "items",
		"name": "新物品"
	},
	"I433": {
		"cls": "items",
		"name": "新物品"
	},
	"I434": {
		"cls": "items",
		"name": "新物品"
	},
	"I435": {
		"cls": "items",
		"name": "新物品"
	},
	"I436": {
		"cls": "items",
		"name": "新物品"
	},
	"I437": {
		"cls": "items",
		"name": "新物品"
	},
	"I438": {
		"cls": "items",
		"name": "新物品"
	},
	"I439": {
		"cls": "items",
		"name": "四阶绿晶石",
		"itemEffect": "core.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 8",
		"itemEffectTip": "，护盾+${core.values.greenGem * core.status.thisMap.ratio * 8}"
	},
	"I440": {
		"cls": "items",
		"name": "新物品"
	},
	"I441": {
		"cls": "items",
		"name": "新物品"
	},
	"I442": {
		"cls": "items",
		"name": "新物品"
	},
	"I443": {
		"cls": "items",
		"name": "新物品"
	},
	"I444": {
		"cls": "items",
		"name": "新物品"
	},
	"I445": {
		"cls": "items",
		"name": "新物品"
	},
	"I446": {
		"cls": "items",
		"name": "新物品"
	},
	"I447": {
		"cls": "items",
		"name": "新物品"
	},
	"I448": {
		"cls": "items",
		"name": "新物品"
	},
	"I449": {
		"cls": "items",
		"name": "二阶黄晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 3\ncore.status.hero.def += core.values.blueGem * core.status.thisMap.ratio * 3\ncore.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 6\ncore.status.hero.hp += core.values.bluePotion * core.status.thisMap.ratio * 3"
	},
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		"name": "七阶绿晶石",
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		"itemEffectTip": "，护盾+${core.values.greenGem * core.status.thisMap.ratio * 14}"
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		"itemEffect": "core.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 16",
		"itemEffectTip": "，护盾+${core.values.greenGem * core.status.thisMap.ratio * 18}"
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		"name": "五阶黄晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 6\ncore.status.hero.def += core.values.blueGem * core.status.thisMap.ratio * 6\ncore.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 12\ncore.status.hero.hp += core.values.bluePotion * core.status.thisMap.ratio * 5"
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		"cls": "items",
		"name": "新物品"
	},
	"I867": {
		"cls": "items",
		"name": "新物品"
	},
	"I868": {
		"cls": "items",
		"name": "新物品"
	},
	"I869": {
		"cls": "items",
		"name": "新物品"
	},
	"I870": {
		"cls": "items",
		"name": "新物品"
	},
	"I871": {
		"cls": "items",
		"name": "新物品"
	},
	"I872": {
		"cls": "items",
		"name": "新物品"
	},
	"I873": {
		"cls": "items",
		"name": "新物品"
	},
	"I874": {
		"cls": "items",
		"name": "新物品"
	},
	"I875": {
		"cls": "items",
		"name": "新物品"
	},
	"I876": {
		"cls": "items",
		"name": "新物品"
	},
	"I877": {
		"cls": "items",
		"name": "新物品"
	},
	"I878": {
		"cls": "items",
		"name": "新物品"
	},
	"I879": {
		"cls": "items",
		"name": "新物品"
	},
	"I880": {
		"cls": "items",
		"name": "新物品"
	},
	"I881": {
		"cls": "items",
		"name": "新物品"
	},
	"I882": {
		"cls": "items",
		"name": "新物品"
	},
	"I883": {
		"cls": "items",
		"name": "新物品"
	},
	"I884": {
		"cls": "items",
		"name": "新物品"
	},
	"I885": {
		"cls": "items",
		"name": "新物品"
	},
	"I886": {
		"cls": "items",
		"name": "新物品"
	},
	"I887": {
		"cls": "items",
		"name": "新物品"
	},
	"I888": {
		"cls": "items",
		"name": "新物品"
	},
	"I889": {
		"cls": "items",
		"name": "新物品"
	},
	"I890": {
		"cls": "items",
		"name": "四阶特殊晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 6\ncore.status.hero.def += core.values.blueGem * core.status.thisMap.ratio * 6\ncore.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 12\ncore.status.hero.hp += core.values.yellowPotion * core.status.thisMap.ratio * 6"
	},
	"I891": {
		"cls": "items",
		"name": "新物品"
	},
	"I892": {
		"cls": "items",
		"name": "新物品"
	},
	"I893": {
		"cls": "items",
		"name": "新物品"
	},
	"I894": {
		"cls": "items",
		"name": "新物品"
	},
	"I895": {
		"cls": "items",
		"name": "新物品"
	},
	"I896": {
		"cls": "items",
		"name": "新物品"
	},
	"I897": {
		"cls": "items",
		"name": "新物品"
	},
	"I898": {
		"cls": "items",
		"name": "新物品"
	},
	"I899": {
		"cls": "items",
		"name": "新物品"
	},
	"I900": {
		"cls": "items",
		"name": "新物品"
	},
	"I901": {
		"cls": "items",
		"name": "新物品"
	},
	"I902": {
		"cls": "items",
		"name": "新物品"
	},
	"I903": {
		"cls": "items",
		"name": "新物品"
	},
	"I904": {
		"cls": "items",
		"name": "新物品"
	},
	"I905": {
		"cls": "items",
		"name": "新物品"
	},
	"I906": {
		"cls": "items",
		"name": "新物品"
	},
	"I907": {
		"cls": "items",
		"name": "新物品"
	},
	"I908": {
		"cls": "items",
		"name": "新物品"
	},
	"I909": {
		"cls": "items",
		"name": "新物品"
	},
	"I910": {
		"cls": "items",
		"name": "新物品"
	},
	"I911": {
		"cls": "items",
		"name": "新物品"
	},
	"I912": {
		"cls": "items",
		"name": "新物品"
	},
	"I913": {
		"cls": "items",
		"name": "新物品"
	},
	"I914": {
		"cls": "items",
		"name": "新物品"
	},
	"I915": {
		"cls": "items",
		"name": "新物品"
	},
	"I916": {
		"cls": "items",
		"name": "新物品"
	},
	"I917": {
		"cls": "items",
		"name": "新物品"
	},
	"I918": {
		"cls": "items",
		"name": "新物品"
	},
	"I919": {
		"cls": "items",
		"name": "新物品"
	},
	"I920": {
		"cls": "items",
		"name": "新物品"
	},
	"I921": {
		"cls": "items",
		"name": "新物品"
	},
	"I922": {
		"cls": "items",
		"name": "五阶特殊晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 7\ncore.status.hero.def += core.values.blueGem * core.status.thisMap.ratio * 7\ncore.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 14\ncore.status.hero.hp += core.values.yellowPotion * core.status.thisMap.ratio * 7"
	},
	"I923": {
		"cls": "items",
		"name": "新物品"
	},
	"I924": {
		"cls": "items",
		"name": "新物品"
	},
	"I925": {
		"cls": "items",
		"name": "新物品"
	},
	"I926": {
		"cls": "items",
		"name": "新物品"
	},
	"I927": {
		"cls": "items",
		"name": "新物品"
	},
	"I928": {
		"cls": "items",
		"name": "新物品"
	},
	"I929": {
		"cls": "items",
		"name": "新物品"
	},
	"I930": {
		"cls": "items",
		"name": "新物品"
	},
	"I931": {
		"cls": "items",
		"name": "新物品"
	},
	"I932": {
		"cls": "items",
		"name": "新物品"
	},
	"I933": {
		"cls": "items",
		"name": "新物品"
	},
	"I934": {
		"cls": "items",
		"name": "新物品"
	},
	"I935": {
		"cls": "items",
		"name": "新物品"
	},
	"I936": {
		"cls": "items",
		"name": "新物品"
	},
	"I937": {
		"cls": "items",
		"name": "新物品"
	},
	"I938": {
		"cls": "items",
		"name": "新物品"
	},
	"I939": {
		"cls": "items",
		"name": "新物品"
	},
	"I940": {
		"cls": "items",
		"name": "新物品"
	},
	"I941": {
		"cls": "items",
		"name": "新物品"
	},
	"I942": {
		"cls": "items",
		"name": "新物品"
	},
	"I943": {
		"cls": "items",
		"name": "新物品"
	},
	"I944": {
		"cls": "items",
		"name": "新物品"
	},
	"I945": {
		"cls": "items",
		"name": "新物品"
	},
	"I946": {
		"cls": "items",
		"name": "新物品"
	},
	"I947": {
		"cls": "items",
		"name": "新物品"
	},
	"I948": {
		"cls": "items",
		"name": "新物品"
	},
	"I949": {
		"cls": "items",
		"name": "新物品"
	},
	"I950": {
		"cls": "items",
		"name": "新物品"
	},
	"I951": {
		"cls": "items",
		"name": "新物品"
	},
	"I952": {
		"cls": "items",
		"name": "新物品"
	},
	"I953": {
		"cls": "items",
		"name": "新物品"
	},
	"I954": {
		"cls": "items",
		"name": "新物品"
	},
	"I955": {
		"cls": "items",
		"name": "六阶特殊晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 8\ncore.status.hero.def += core.values.blueGem * core.status.thisMap.ratio * 8\ncore.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 16\ncore.status.hero.hp += core.values.yellowPotion * core.status.thisMap.ratio * 8"
	},
	"I956": {
		"cls": "items",
		"name": "新物品"
	},
	"I957": {
		"cls": "items",
		"name": "新物品"
	},
	"I958": {
		"cls": "items",
		"name": "新物品"
	},
	"I959": {
		"cls": "items",
		"name": "新物品"
	},
	"I960": {
		"cls": "items",
		"name": "新物品"
	},
	"I961": {
		"cls": "items",
		"name": "新物品"
	},
	"I962": {
		"cls": "items",
		"name": "新物品"
	},
	"I963": {
		"cls": "items",
		"name": "新物品"
	},
	"I964": {
		"cls": "items",
		"name": "新物品"
	},
	"I965": {
		"cls": "items",
		"name": "新物品"
	},
	"I966": {
		"cls": "items",
		"name": "新物品"
	},
	"I967": {
		"cls": "items",
		"name": "新物品"
	},
	"I968": {
		"cls": "items",
		"name": "新物品"
	},
	"I969": {
		"cls": "items",
		"name": "新物品"
	},
	"I970": {
		"cls": "items",
		"name": "新物品"
	},
	"I971": {
		"cls": "items",
		"name": "新物品"
	},
	"I972": {
		"cls": "items",
		"name": "新物品"
	},
	"I973": {
		"cls": "items",
		"name": "新物品"
	},
	"I974": {
		"cls": "items",
		"name": "新物品"
	},
	"I975": {
		"cls": "items",
		"name": "新物品"
	},
	"I976": {
		"cls": "items",
		"name": "新物品"
	},
	"I977": {
		"cls": "items",
		"name": "新物品"
	},
	"I978": {
		"cls": "items",
		"name": "新物品"
	},
	"I979": {
		"cls": "items",
		"name": "新物品"
	},
	"I980": {
		"cls": "items",
		"name": "新物品"
	},
	"I981": {
		"cls": "items",
		"name": "新物品"
	},
	"I982": {
		"cls": "items",
		"name": "新物品"
	},
	"I983": {
		"cls": "items",
		"name": "新物品"
	},
	"I984": {
		"cls": "items",
		"name": "新物品"
	},
	"I985": {
		"cls": "items",
		"name": "新物品"
	},
	"I986": {
		"cls": "items",
		"name": "新物品"
	},
	"I987": {
		"cls": "items",
		"name": "新物品"
	},
	"I988": {
		"cls": "items",
		"name": "新物品"
	},
	"I989": {
		"cls": "items",
		"name": "七阶特殊晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 9\ncore.status.hero.def += core.values.blueGem * core.status.thisMap.ratio * 9\ncore.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 18\ncore.status.hero.hp += core.values.yellowPotion * core.status.thisMap.ratio * 9"
	},
	"I990": {
		"cls": "items",
		"name": "新物品"
	},
	"I991": {
		"cls": "items",
		"name": "新物品"
	},
	"I992": {
		"cls": "items",
		"name": "新物品"
	},
	"I993": {
		"cls": "items",
		"name": "新物品"
	},
	"I994": {
		"cls": "items",
		"name": "新物品"
	},
	"I995": {
		"cls": "items",
		"name": "新物品"
	},
	"I996": {
		"cls": "items",
		"name": "新物品"
	},
	"I997": {
		"cls": "items",
		"name": "新物品"
	},
	"I998": {
		"cls": "items",
		"name": "新物品"
	},
	"I999": {
		"cls": "items",
		"name": "新物品"
	},
	"I1000": {
		"cls": "items",
		"name": "新物品"
	},
	"I1001": {
		"cls": "items",
		"name": "新物品"
	},
	"I1002": {
		"cls": "items",
		"name": "新物品"
	},
	"I1003": {
		"cls": "items",
		"name": "新物品"
	},
	"I1004": {
		"cls": "items",
		"name": "新物品"
	},
	"I1005": {
		"cls": "items",
		"name": "新物品"
	},
	"I1006": {
		"cls": "items",
		"name": "新物品"
	},
	"I1007": {
		"cls": "items",
		"name": "新物品"
	},
	"I1008": {
		"cls": "items",
		"name": "新物品"
	},
	"I1009": {
		"cls": "items",
		"name": "新物品"
	},
	"I1010": {
		"cls": "items",
		"name": "新物品"
	},
	"I1011": {
		"cls": "items",
		"name": "新物品"
	},
	"I1012": {
		"cls": "items",
		"name": "新物品"
	},
	"I1013": {
		"cls": "items",
		"name": "新物品"
	},
	"I1014": {
		"cls": "items",
		"name": "新物品"
	},
	"I1015": {
		"cls": "items",
		"name": "新物品"
	},
	"I1016": {
		"cls": "items",
		"name": "新物品"
	},
	"I1017": {
		"cls": "items",
		"name": "新物品"
	},
	"I1018": {
		"cls": "items",
		"name": "新物品"
	},
	"I1019": {
		"cls": "items",
		"name": "新物品"
	},
	"I1020": {
		"cls": "items",
		"name": "新物品"
	},
	"I1021": {
		"cls": "items",
		"name": "新物品"
	},
	"I1022": {
		"cls": "items",
		"name": "新物品"
	},
	"I1023": {
		"cls": "items",
		"name": "新物品"
	},
	"I1024": {
		"cls": "items",
		"name": "八阶特殊晶石",
		"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio * 10\ncore.status.hero.def += core.values.blueGem * core.status.thisMap.ratio * 10\ncore.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio * 20\ncore.status.hero.hp += core.values.yellowPotion * core.status.thisMap.ratio * 10"
	},
	"skill2": {
		"cls": "constants",
		"name": "技能: 绝对防御",
		"text": "可以打开或关闭主动技能绝对防御,释放后防御力提升三倍，消耗15魔力",
		"canUseItemEffect": "true",
		"useItemEffect": "(function () {\n\tvar skillValue = 2; // 技能的flag:skill值，可用于当前开启技能的判定；对于新技能可以依次改成2，3等等\n\tvar skillNeed = 16; // 技能的需求\n\tvar skillName = '绝对防御'; // 技能的名称\n\n\tif (core.getFlag('skill', 2) != skillValue) { // 判断当前是否已经开了技能\n\t\tif (core.getStatus('mana') >= skillNeed) { // 这里要写当前能否开技能的条件判断，比如魔力值至少要多少\n\t\t\tcore.setFlag('skill', skillValue); // 开技能2\n\t\t\tcore.setFlag('skillName', skillName); // 设置技能名\n\t\t} else {\n\t\t\tcore.drawTip('魔力不足，无法开启技能');\n\t\t}\n\t} else { // 关闭技能\n\t\tcore.setFlag('skill', 0); // 关闭技能状态\n\t\tcore.setFlag('skillName', '无');\n\t}\n})();",
		"hideInReplay": true
	},
	"I1025": {
		"cls": "items",
		"name": "一阶魔力",
		"itemEffect": "core.status.hero.mana += 6"
	},
	"I1502": {
		"cls": "equips",
		"name": "灵犀甲",
		"text": "下品铠甲,全属性提升10%",
		"equip": {
			"type": "护甲",
			"value": {},
			"percentage": {
				"def": 10,
				"atk": 10,
				"mdef": 10
			}
		}
	},
	"I1503": {
		"cls": "equips",
		"name": "流光剑",
		"text": "下品剑,全属性提升20%",
		"equip": {
			"type": "神器",
			"value": {},
			"percentage": {
				"mdef": 20,
				"def": 20,
				"atk": 20
			}
		}
	},
	"I1504": {
		"cls": "items",
		"name": "新物品"
	},
	"I1505": {
		"cls": "equips",
		"name": "极光剑",
		"text": "中品武器，全属性45%",
		"equip": {
			"type": "神器",
			"value": {},
			"percentage": {
				"atk": 45,
				"def": 45,
				"mdef": 45
			}
		}
	},
	"I1506": {
		"cls": "items",
		"name": "新物品"
	},
	"I1507": {
		"cls": "items",
		"name": "新物品"
	},
	"I1508": {
		"cls": "items",
		"name": "新物品"
	},
	"I1509": {
		"cls": "items",
		"name": "新物品"
	},
	"I1510": {
		"cls": "items",
		"name": "新物品"
	},
	"I1511": {
		"cls": "items",
		"name": "新物品"
	},
	"I1512": {
		"cls": "items",
		"name": "新物品"
	},
	"I1513": {
		"cls": "items",
		"name": "新物品"
	},
	"I1514": {
		"cls": "items",
		"name": "新物品"
	},
	"I1515": {
		"cls": "items",
		"name": "新物品"
	},
	"I1516": {
		"cls": "items",
		"name": "新物品"
	},
	"I1517": {
		"cls": "items",
		"name": "新物品"
	},
	"I1518": {
		"cls": "items",
		"name": "新物品"
	},
	"I1519": {
		"cls": "items",
		"name": "新物品"
	},
	"I1520": {
		"cls": "items",
		"name": "新物品"
	},
	"I1521": {
		"cls": "items",
		"name": "新物品"
	},
	"I1522": {
		"cls": "items",
		"name": "新物品"
	},
	"I1523": {
		"cls": "items",
		"name": "新物品"
	},
	"I1524": {
		"cls": "items",
		"name": "新物品"
	},
	"I1525": {
		"cls": "items",
		"name": "新物品"
	},
	"I1526": {
		"cls": "items",
		"name": "新物品"
	},
	"I1527": {
		"cls": "items",
		"name": "新物品"
	},
	"I1528": {
		"cls": "items",
		"name": "新物品"
	},
	"I1529": {
		"cls": "items",
		"name": "新物品"
	},
	"I1530": {
		"cls": "equips",
		"name": "碎星",
		"text": "中品铠甲,全属性提升30%",
		"equip": {
			"type": "护甲",
			"value": {},
			"percentage": {
				"mdef": 30,
				"def": 30,
				"atk": 30
			}
		}
	},
	"I1531": {
		"cls": "items",
		"name": "新物品"
	},
	"I1532": {
		"cls": "items",
		"name": "新物品"
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		"name": "新物品"
	},
	"I1801": {
		"cls": "items",
		"name": "新物品"
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	"I1802": {
		"cls": "items",
		"name": "魔影剑",
		"itemEffect": "core.status.hero.atk += 5000"
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	"I1803": {
		"cls": "items",
		"name": "新物品"
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	"I1826": {
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	"I1827": {
		"cls": "items",
		"name": "风影之光",
		"itemEffect": "core.status.hero.def += 14000"
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	"I1828": {
		"cls": "items",
		"name": "新物品"
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	"I1829": {
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		"name": "新物品"
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	"I1830": {
		"cls": "items",
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	"I1831": {
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	"I1851": {
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		"name": "新物品"
	},
	"I1852": {
		"cls": "items",
		"name": "新物品"
	},
	"I1853": {
		"cls": "items",
		"name": "星辰破灭剑",
		"itemEffect": "core.status.hero.atk += 5000"
	},
	"I1854": {
		"cls": "items",
		"name": "新物品"
	},
	"I1855": {
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	"I1856": {
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		"name": "新物品"
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	"I1857": {
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		"name": "新物品"
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	"I1858": {
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		"name": "新物品"
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	"I1859": {
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	},
	"I1860": {
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	},
	"I1861": {
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		"name": "新物品"
	},
	"I1862": {
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		"name": "新物品"
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	"I1863": {
		"cls": "items",
		"name": "新物品"
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	"I1864": {
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	},
	"I1865": {
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		"name": "新物品"
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	"I1867": {
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	"I1868": {
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		"name": "新物品"
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	"I1880": {
		"cls": "items",
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		"itemEffect": "core.status.hero.def += 14000"
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	"I1881": {
		"cls": "items",
		"name": "新物品"
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		"name": "新物品"
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		"name": "新物品"
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	"I1907": {
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		"name": "新物品"
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	"I1908": {
		"cls": "items",
		"name": "星空"
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	"I1909": {
		"cls": "items",
		"name": "新物品"
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	"I1910": {
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	"I1918": {
		"cls": "items",
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	"I1919": {
		"cls": "items",
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	"I1920": {
		"cls": "items",
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	"I1921": {
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	"I1922": {
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	"I1923": {
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	"I1924": {
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	"I1925": {
		"cls": "items",
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	"I1926": {
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		"name": "新物品"
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	"I1927": {
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		"name": "新物品"
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	"I1928": {
		"cls": "items",
		"name": "新物品"
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	"I1929": {
		"cls": "items",
		"name": "新物品"
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	"I1930": {
		"cls": "items",
		"name": "新物品"
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	"I1931": {
		"cls": "items",
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	"I1932": {
		"cls": "items",
		"name": "新物品"
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	"I1933": {
		"cls": "items",
		"name": "新物品"
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	"I1934": {
		"cls": "items",
		"name": "新物品"
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	"I1935": {
		"cls": "items",
		"name": "新物品"
	},
	"I1936": {
		"cls": "items",
		"name": "新物品"
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	"I1937": {
		"cls": "items",
		"name": "万古苍穹",
		"itemEffect": "core.status.hero.atk += 14000"
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	"I1938": {
		"cls": "items",
		"name": "新物品"
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	"I1939": {
		"cls": "items",
		"name": "新物品"
	},
	"I1940": {
		"cls": "items",
		"name": "新物品"
	},
	"I1941": {
		"cls": "items",
		"name": "新物品"
	},
	"I1942": {
		"cls": "items",
		"name": "新物品"
	},
	"I1943": {
		"cls": "items",
		"name": "新物品"
	},
	"I1944": {
		"cls": "items",
		"name": "新物品"
	},
	"I1945": {
		"cls": "items",
		"name": "新物品"
	},
	"I1946": {
		"cls": "items",
		"name": "新物品"
	},
	"I1947": {
		"cls": "items",
		"name": "新物品"
	},
	"I1948": {
		"cls": "items",
		"name": "新物品"
	},
	"I1949": {
		"cls": "items",
		"name": "新物品"
	},
	"I1950": {
		"cls": "items",
		"name": "新物品"
	},
	"I1951": {
		"cls": "items",
		"name": "新物品"
	},
	"I1952": {
		"cls": "items",
		"name": "新物品"
	},
	"I1953": {
		"cls": "items",
		"name": "新物品"
	},
	"I1954": {
		"cls": "items",
		"name": "新物品"
	},
	"I1955": {
		"cls": "items",
		"name": "新物品"
	},
	"I1956": {
		"cls": "items",
		"name": "新物品"
	},
	"I1957": {
		"cls": "items",
		"name": "新物品"
	},
	"I1958": {
		"cls": "items",
		"name": "新物品"
	},
	"I1959": {
		"cls": "items",
		"name": "新物品"
	},
	"I1960": {
		"cls": "items",
		"name": "新物品"
	},
	"I1961": {
		"cls": "items",
		"name": "新物品"
	},
	"I1962": {
		"cls": "items",
		"name": "新物品"
	},
	"I1963": {
		"cls": "items",
		"name": "新物品"
	},
	"I1964": {
		"cls": "items",
		"name": "新物品"
	},
	"I1965": {
		"cls": "items",
		"name": "新物品"
	},
	"I1966": {
		"cls": "items",
		"name": "新物品"
	},
	"I1967": {
		"cls": "items",
		"name": "毁灭之星",
		"itemEffect": "core.status.hero.def += 14000"
	},
	"I1968": {
		"cls": "items",
		"name": "咸鱼红宝石",
		"itemEffect": "core.status.hero.atk *= 1.5",
		"itemEffectTip": "攻击力提升1.5倍"
	},
	"I1969": {
		"cls": "items",
		"name": "新物品"
	},
	"I1970": {
		"cls": "items",
		"name": "咸鱼蓝宝石",
		"itemEffect": "core.status.hero.def *= 1.5",
		"itemEffectTip": "防御力提升1.5倍"
	},
	"I1971": {
		"cls": "items",
		"name": "新物品"
	},
	"I1972": {
		"cls": "items",
		"name": "新物品"
	},
	"I1973": {
		"cls": "items",
		"name": "咸鱼绿宝石",
		"itemEffect": "core.status.hero.mdef *= 1.5",
		"itemEffectTip": "护盾提升1.5倍"
	},
	"I1974": {
		"cls": "items",
		"name": "咸鱼魔力",
		"itemEffect": "core.status.hero.mana *= 2",
		"itemEffectTip": "魔力翻倍"
	},
	"I1975": {
		"cls": "tools",
		"name": "毁灭之心",
		"canUseItemEffect": "true",
		"text": "混沌神'桦佬'抽取圣人之心所炼的一次性法宝。使用后毁灭本层所有怪物",
		"useItemEffect": "(function () {\n\tvar bombList = []; // 炸掉的怪物坐标列表\n\tvar bombXYList = []; // 炸掉的怪物xy坐标列表\n\tvar expSum = 0;\n\tvar coinSum = 0;\n\tfor (var index in core.status.thisMap.blocks) {\n\t\tvar block = core.status.thisMap.blocks[index];\n\t\t// \t\tvar nx = block.x;\n\t\t// \t\tvar ny = block.y;\n\t\tvar enemyCanBomb = false;\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) {} else {\n\t\t\tvar enemy = core.material.enemys[block.event.id];\n\t\t\tvar enemyCanBomb = enemy && !enemy.notBomb;\n\t\t\tif (enemyCanBomb) {\n\t\t\t\tbombList.push(index);\n\t\t\t\texpSum += enemy.exp;\n\t\t\t\tcoinSum += enemy.money;\n\t\t\t\tbombXYList.push(block)\n\t\t\t}\n\t\t}\n\t}\n\tcore.removeBlockByIndexes(bombList);\n\tcore.status.hero.exp += expSum;\n\tcore.status.hero.money += coinSum;\n\tcore.playSound('bomb.mp3');\n\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\tcore.drawMap();\n\tfor (var index in bombXYList) {\n\t\tcore.drawAnimate(\"zone\", bombXYList[index].x, bombXYList[index].y, false)\n\t}\n})();"
	}
}