function editor() {
    this.version = "2.0";
    this.material = {};
}

editor.prototype.init = function (callback) {
    var afterCoreReset = function () {

        main.editor.disableGlobalAnimate = false;//允许GlobalAnimate
        /* core.setHeroMoveTriggerInterval(); */

        editor.reset(function () {
            editor.drawMapBg();
            var mapArray = core.maps.save(core.status.maps, core.status.floorId);
            editor.map = mapArray.map(function (v) {
                return v.map(function (v) {
                    return editor.ids[[editor.indexs[parseInt(v)][0]]]
                })
            });
            editor.updateMap();
            editor.currentFloorId = core.status.floorId;
            editor.currentFloorData = core.floors[core.status.floorId];

            if (Boolean(callback)) callback();
        });
    }

    var afterMainInit = function () {
        core.floors = JSON.parse(JSON.stringify(core.floors, function (k, v) {
            if (v instanceof Function) {
                return v.toString()
            } else return v
        }));
        core.data = JSON.parse(JSON.stringify(core.data, function (k, v) {
            if (v instanceof Function) {
                return v.toString()
            } else return v
        }));
        data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = JSON.parse(JSON.stringify(data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d, function (k, v) {
            if (v instanceof Function) {
                return v.toString()
            } else return v
        }));
        editor.main = main;
        editor.core = core;
        editor.fs = fs;
        editor_file = editor_file(editor, function () {
            editor.file = editor_file;
            editor_mode = editor_mode(editor);
            editor.mode = editor_mode;
            editor.material.images = core.material.images;
            editor.listen(); // 开始监听事件
            core.resetStatus(core.firstData.hero, null, core.firstData.floorId, null, core.initStatus.maps);
            core.changeFloor(core.status.floorId, null, core.firstData.hero.loc, null, function () {
                afterCoreReset();
            }, true);
            core.events.setInitData(null);
        });
    }
    afterMainInit();
}

editor.prototype.reset = function (callback) {
    editor.idsInit(core.maps, core.icons.icons); // 初始化图片素材信息
    editor.drawInitData(core.icons.icons); // 初始化绘图
    if (Boolean(callback)) callback();
}

editor.prototype.idsInit = function (maps, icons) {
    editor.ids = [0];
    editor.indexs = [];
    var MAX_NUM = 1000;
    var getInfoById = function (id) {
        var block = maps.initBlock(0, 0, id);
        if (hasOwnProp(block, 'event')) {
            return block;
        }
    }
    var point = 0;
    for (var i = 0; i < MAX_NUM; i++) {
        var indexBlock = getInfoById(i);
        editor.indexs[i] = [];
        if (indexBlock) {
            var id = indexBlock.event.id;
            var indexId = indexBlock.id;
            var allCls = Object.keys(icons);
            for (var j = 0; j < allCls.length; j++) {
                if (id in icons[allCls[j]]) {
                    editor.ids.push({'idnum': indexId, 'id': id, 'images': allCls[j], 'y': icons[allCls[j]][id]});
                    point++;
                    editor.indexs[i].push(point);
                }
            }
        }
    }
    editor.indexs[0] = [0];
}
editor.prototype.drawInitData = function (icons) {
    var ratio = 1;
    var images = editor.material.images;
    var maxHeight = 700;
    var sumWidth = 0;
    editor.widthsX = {};
    // var imgNames = Object.keys(images);  //还是固定顺序吧；
    var imgNames = ["terrains", "animates", "enemys", "enemy48", "items", "npcs", "npc48", "autotile"];

    for (var ii = 0; ii < imgNames.length; ii++) {
        var img = imgNames[ii], tempy = 0;
        if (img == 'autotile') {
            var autotiles = images[img];
            for (var im in autotiles) {
                tempy += autotiles[im].height;
            }
            editor.widthsX[img] = [img, sumWidth / 32, (sumWidth + 3 * 32) / 32, tempy];
            sumWidth += 3 * 32;
            maxHeight = Math.max(maxHeight, tempy);
            continue;
        }
        if (img == 'terrains') {
            editor.widthsX[img] = [img, sumWidth / 32, (sumWidth + images[img].width) / 32, images[img].height + 32]
            sumWidth += images[img].width;
            maxHeight = Math.max(maxHeight, images[img].height + 32);
            continue;
        }
        editor.widthsX[img] = [img, sumWidth / 32, (sumWidth + images[img].width) / 32, images[img].height];
        sumWidth += images[img].width;
        maxHeight = Math.max(maxHeight, images[img].height);
    }
    var fullWidth = ~~(sumWidth * ratio);
    var fullHeight = ~~(maxHeight * ratio);

    if (fullWidth > edata.width) edata.style.width = (edata.width = fullWidth) / ratio + 'px';
    edata.style.height = (edata.height = fullHeight) / ratio + 'px';
    var dc = edata.getContext('2d');
    var nowx = 0;
    var nowy = 0;
    for (var ii = 0; ii < imgNames.length; ii++) {
        var img = imgNames[ii];
        if (img == 'terrains') {
            dc.drawImage(images[img], nowx, 32);
            nowx += images[img].width;
            continue;
        }
        if (img == 'autotile') {
            var autotiles = images[img];
            for (var im in autotiles) {
                dc.drawImage(autotiles[im], nowx, nowy);
                nowy += autotiles[im].height;
            }
            continue;
        }
        dc.drawImage(images[img], nowx, 0)
        nowx += images[img].width;
    }
    bgSelect.bgs = Object.keys(icons.terrains);
    //editor.drawMapBg();
    //editor.mapInit();
}
editor.prototype.mapInit = function () {
    var ec = document.getElementById('event').getContext('2d');
    ec.clearRect(0, 0, 416, 416);
    document.getElementById('event2').getContext('2d').clearRect(0, 0, 416, 416);
    editor.map = [];
    for (var y = 0; y < 13; y++) {
        editor.map[y] = [];
        for (var x = 0; x < 13; x++) {
            editor.map[y][x] = 0;
        }
    }
    editor.currentFloorData.map = editor.map;
    editor.currentFloorData.firstArrive = [];
    editor.currentFloorData.events = {};
    editor.currentFloorData.changeFloor = {};
    editor.currentFloorData.afterBattle = {};
    editor.currentFloorData.afterGetItem = {};
    editor.currentFloorData.afterOpenDoor = {};
    editor.currentFloorData.cannotMove = {};
}
editor.prototype.drawMapBg = function (img) {
    var bgc = bg.getContext('2d');
    if (!core.isset(editor.bgY) || editor.bgY == 0) {
        editor.main.editor.drawMapBg();
        return;
    }

    for (var ii = 0; ii < 13; ii++)
        for (var jj = 0; jj < 13; jj++) {
            bgc.clearRect(ii * 32, jj * 32, 32, 32);
            bgc.drawImage(editor.material.images['terrains'], 0, 32 * (editor.bgY || 0), 32, 32, ii * 32, jj * 32, 32, 32);
        }
    if (img) {
        bgc.drawImage(img, 0, 0, 416, 416);
    }
}

editor.prototype.updateMap = function () {
    var blocks = main.editor.mapIntoBlocks(editor.map.map(function (v) {
        return v.map(function (v) {
            return v.idnum || v || 0
        })
    }), {'events': {}, 'changeFloor': {}});
    core.status.thisMap.blocks = blocks;
    main.editor.updateMap();

    var drawTile = function (ctx, x, y, tileInfo) { // 绘制一个普通块

        //ctx.clearRect(x*32, y*32, 32, 32);
        if (tileInfo == 0) return;

        if (typeof(tileInfo) == typeof([][0]) || !hasOwnProp(tileInfo, 'idnum')) {//未定义块画红块
            if (typeof(tileInfo) != typeof([][0]) && hasOwnProp(tileInfo, 'images')) {
                ctx.drawImage(editor.material.images[tileInfo.images], 0, tileInfo.y * 32, 32, 32, x * 32, y * 32, 32, 32);
            }
            ctx.strokeStyle = 'red';
            var OFFSET = 2;
            ctx.lineWidth = OFFSET;
            ctx.strokeRect(x * 32 + OFFSET, y * 32 + OFFSET, 32 - OFFSET * 2, 32 - OFFSET * 2);
            ctx.font = "30px Verdana";
            ctx.textAlign = 'center'
            ctx.fillStyle = 'red';
            ctx.fillText("?", x * 32 + 16, y * 32 + 27);
            return;
        }
        //ctx.drawImage(editor.material.images[tileInfo.images], 0, tileInfo.y*32, 32, 32, x*32, y*32, 32, 32);
    }
    /*
    // autotile的相关处理
    var indexArrs = [ //16种组合的图块索引数组; // 将autotile分割成48块16*16的小块; 数组索引即对应各个小块
    //                                       +----+----+----+----+----+----+
      [10,  9,  4, 3 ],  //0   bin:0000      | 1  | 2  | 3  | 4  | 5  | 6  |
      [10,  9,  4, 13],  //1   bin:0001      +----+----+----+----+----+----+
      [10,  9, 18, 3 ],  //2   bin:0010      | 7  | 8  | 9  | 10 | 11 | 12 |
      [10,  9, 16, 15],  //3   bin:0011      +----+----+----+----+----+----+
      [10, 43,  4, 3 ],  //4   bin:0100      | 13 | 14 | 15 | 16 | 17 | 18 |
      [10, 31,  4, 25],  //5   bin:0101      +----+----+----+----+----+----+
      [10,  7,  2, 3 ],  //6   bin:0110      | 19 | 20 | 21 | 22 | 23 | 24 |
      [10, 31, 16, 5 ],  //7   bin:0111      +----+----+----+----+----+----+
      [48,  9,  4, 3 ],  //8   bin:1000      | 25 | 26 | 27 | 28 | 29 | 30 |
      [ 8,  9,  4, 1 ],  //9   bin:1001      +----+----+----+----+----+----+
      [36,  9, 30, 3 ],  //10  bin:1010      | 31 | 32 | 33 | 34 | 35 | 36 |
      [36,  9,  6, 15],  //11  bin:1011      +----+----+----+----+----+----+
      [46, 45,  4, 3 ],  //12  bin:1100      | 37 | 38 | 39 | 40 | 41 | 42 |
      [46, 11,  4, 25],  //13  bin:1101      +----+----+----+----+----+----+
      [12, 45, 30, 3 ],  //14  bin:1110      | 43 | 44 | 45 | 46 | 47 | 48 |
      [34, 33, 28, 27]   //15  bin:1111      +----+----+----+----+----+----+
    ];
    var drawBlockByIndex = function(ctx, dx, dy, autotileImg, index){ //index为autotile的图块索引1-48
      var sx = 16*((index-1)%6), sy = 16*(~~((index-1)/6));
      ctx.drawImage(autotileImg, sx, sy, 16, 16, dx, dy, 16, 16);
    }
    var isAutotile = function(info){
      if(typeof(info)=='object' && hasOwnProp(info, 'images') && info.images=='autotile') return true;
      return false;
    }
    var getAutotileAroundId = function(currId, x, y){ //与autotile当前idnum一致返回1，否则返回0
      if(x>=0 && y >=0 && x<13 && y<13 && isAutotile(editor.map[y][x]) && editor.map[y][x].idnum == currId)
        return 1;
      else if(x<0 || y<0 || x>12 || y>12) return 1; //边界外视为通用autotile，这样好看些
      else
        return 0;
    }
    var checkAround = function(x, y){ // 得到周围四个32*32块（周围每块都包含当前块的1/4，不清楚的话画下图你就明白）的数组索引
      var currId = editor.map[y][x].idnum;
      var pointBlock = [];
      for(var i=0; i<4; i++){
        var bsum = 0;
        var offsetx = i%2, offsety = ~~(i/2);
        for(var j=0; j<4; j++){
          var mx = j%2, my = ~~(j/2);
          var b = getAutotileAroundId(currId, x+offsetx+mx-1, y+offsety+my-1);
          bsum += b*(Math.pow(2, 3-j));
        }
        pointBlock.push(bsum);
      }
      return pointBlock;
    }
    var addIndexToAutotileInfo = function(x, y){
      var indexArr = [];
      var pointBlocks = checkAround(x, y);
      for(var i=0; i<4; i++){
        var arr = indexArrs[pointBlocks[i]]
        indexArr.push(arr[3-i]);
      }
      editor.map[y][x].blockIndex = indexArr;
    }
    var drawAutotile = function(ctx, x, y, info){ // 绘制一个autotile
      ctx.clearRect(x*32, y*32, 32, 32);
      //修正四个边角的固定搭配
      if(info.blockIndex[0] == 13){
        if(info.blockIndex[1] == 16) info.blockIndex[1] = 14;
        if(info.blockIndex[2] == 31) info.blockIndex[2] = 19;
      }
      if(info.blockIndex[1] == 18){
        if(info.blockIndex[0] == 15) info.blockIndex[0] = 17;
        if(info.blockIndex[3] == 36) info.blockIndex[3] = 24;
      }
      if(info.blockIndex[2] == 43){
        if(info.blockIndex[0] == 25) info.blockIndex[0] = 37;
        if(info.blockIndex[3] == 46) info.blockIndex[3] = 44;
      }
      if(info.blockIndex[3] == 48){
        if(info.blockIndex[1] == 30) info.blockIndex[1] = 42;
        if(info.blockIndex[2] == 45) info.blockIndex[2] = 47;
      }
      for(var i=0; i<4; i++){
        var index = info.blockIndex[i];
        var dx = x*32 + 16*(i%2), dy = y*32 + 16*(~~(i/2));
        drawBlockByIndex(ctx, dx, dy, editor.material.images[info.images][info.id], index);
      }
    }
    */
    // 绘制地图 start
    var eventCtx = document.getElementById('event').getContext("2d");
    for (var y = 0; y < 13; y++)
        for (var x = 0; x < 13; x++) {
            var tileInfo = editor.map[y][x];
            if (false && isAutotile(tileInfo)) {
                addIndexToAutotileInfo(x, y);
                drawAutotile(eventCtx, x, y, tileInfo);
            } else drawTile(eventCtx, x, y, tileInfo);
        }
    // 绘制地图 end
}

editor.prototype.changeFloor = function (floorId, callback) {
    editor.currentFloorData.map = editor.map.map(function (v) {
        return v.map(function (v) {
            return v.idnum || v || 0
        })
    });
    core.changeFloor(floorId, null, core.firstData.hero.loc, null, function () {
        editor.drawMapBg();
        var mapArray = core.maps.save(core.status.maps, core.status.floorId);
        editor.map = mapArray.map(function (v) {
            return v.map(function (v) {
                return editor.ids[[editor.indexs[parseInt(v)][0]]]
            })
        });
        editor.updateMap();
        editor.currentFloorId = core.status.floorId;
        editor.currentFloorData = core.floors[core.status.floorId];
        editor_mode.floor();
        if (core.isset(callback)) callback();
    });
}

editor.prototype.guid = function () {
    return 'id_' + 'xxxxxxxx_xxxx_4xxx_yxxx_xxxxxxxxxxxx'.replace(/[xy]/g, function (c) {
        var r = Math.random() * 16 | 0, v = c == 'x' ? r : (r & 0x3 | 0x8);
        return v.toString(16);
    });
}

editor.prototype.HTMLescape = function (str_) {
    return String(str_).split('').map(function (v) {
        return '&#' + v.charCodeAt(0) + ';'
    }).join('');
}

editor.prototype.listen = function () {

    var uc = eui.getContext('2d');

    function fillPos(pos) {
        uc.fillStyle = '#' + ~~(Math.random() * 8) + ~~(Math.random() * 8) + ~~(Math.random() * 8);
        uc.fillRect(pos.x * 32 + 12, pos.y * 32 + 12, 8, 8);
    }//在格子内画一个随机色块

    function eToLoc(e) {
        var scrollLeft = document.documentElement.scrollLeft || document.body.scrollLeft
        var scrollTop = document.documentElement.scrollTop || document.body.scrollTop
        editor.loc = {
            'x': scrollLeft + e.clientX - mid.offsetLeft - mapEdit.offsetLeft,
            'y': scrollTop + e.clientY - mid.offsetTop - mapEdit.offsetTop,
            'size': 32
        };
        return editor.loc;
    }//返回可用的组件内坐标

    function locToPos(loc) {
        editor.pos = {'x': ~~(loc.x / loc.size), 'y': ~~(loc.y / loc.size)}
        return editor.pos;
    }

    var holdingPath = 0;
    var stepPostfix = null;//用于存放寻路检测的第一个点之后的后续移动

    var mouseOutCheck = 2;

    function clear1() {
        if (mouseOutCheck > 1) {
            mouseOutCheck--;
            setTimeout(clear1, 1000);
            return;
        }
        holdingPath = 0;
        stepPostfix = [];
        uc.clearRect(0, 0, 416, 416);
    }//用于鼠标移出canvas时的自动清除状态

    eui.onmousedown = function (e) {
        if (!selectBox.isSelected) {
            var loc = eToLoc(e);
            var pos = locToPos(loc);
            editor_mode.onmode('nextChange');
            editor_mode.onmode('loc');
            //editor_mode.loc();
            tip.whichShow = 1;
            return;
        }

        holdingPath = 1;
        mouseOutCheck = 2;
        setTimeout(clear1);
        e.stopPropagation();
        uc.clearRect(0, 0, 416, 416);
        var loc = eToLoc(e);
        var pos = locToPos(loc);
        stepPostfix = [];
        stepPostfix.push(pos);
        fillPos(pos);
    }

    eui.onmousemove = function (e) {
        if (!selectBox.isSelected) {
            // tip.whichShow = 1;
            return;
        }

        if (holdingPath == 0) {
            return;
        }
        mouseOutCheck = 2;
        e.stopPropagation();
        var loc = eToLoc(e);
        var pos = locToPos(loc);
        var pos0 = stepPostfix[stepPostfix.length - 1]
        var directionDistance = [pos.y - pos0.y, pos0.x - pos.x, pos0.y - pos.y, pos.x - pos0.x]
        var max = 0, index = 4;
        for (var i = 0; i < 4; i++) {
            if (directionDistance[i] > max) {
                index = i;
                max = directionDistance[i];
            }
        }
        var pos = [{'x': 0, 'y': 1}, {'x': -1, 'y': 0}, {'x': 0, 'y': -1}, {'x': 1, 'y': 0}, false][index]
        if (pos) {
            pos.x += pos0.x;
            pos.y += pos0.y;
            stepPostfix.push(pos);
            fillPos(pos);
        }
    }

    eui.onmouseup = function (e) {
        if (!selectBox.isSelected) {
            tip.whichShow = 1;
            return;
        }
        holdingPath = 0;
        e.stopPropagation();
        var loc = eToLoc(e);
        if (stepPostfix.length) {
            preMapData = JSON.parse(JSON.stringify(editor.map));
            currDrawData.pos = JSON.parse(JSON.stringify(stepPostfix));
            currDrawData.info = JSON.parse(JSON.stringify(editor.info));
            reDo = null;
            // console.log(stepPostfix);
            for (var ii = 0; ii < stepPostfix.length; ii++)
                editor.map[stepPostfix[ii].y][stepPostfix[ii].x] = editor.info;
            // console.log(editor.map);
            editor.updateMap();
            holdingPath = 0;
            stepPostfix = [];
            uc.clearRect(0, 0, 416, 416);
        }
    }

    var preMapData = {};
    var currDrawData = {
        pos: [],
        info: {}
    };
    var reDo = null;
    document.body.onkeydown = function (e) {
        // 禁止快捷键的默认行为
        if (e.ctrlKey && ( e.keyCode == 90 || e.keyCode == 89 ))
            e.preventDefault();
        //Ctrl+z 撤销上一步undo
        if (e.keyCode == 90 && e.ctrlKey && preMapData && currDrawData.pos.length && selectBox.isSelected) {
            editor.map = JSON.parse(JSON.stringify(preMapData));
            editor.updateMap();
            reDo = JSON.parse(JSON.stringify(currDrawData));
            currDrawData = {pos: [], info: {}};
            preMapData = null;
        }
        //Ctrl+y 重做一步redo
        if (e.keyCode == 89 && e.ctrlKey && reDo && reDo.pos.length && selectBox.isSelected) {
            preMapData = JSON.parse(JSON.stringify(editor.map));
            for (var j = 0; j < reDo.pos.length; j++)
                editor.map[reDo.pos[j].y][reDo.pos[j].x] = JSON.parse(JSON.stringify(reDo.info));

            editor.updateMap();
            currDrawData = JSON.parse(JSON.stringify(reDo));
            reDo = null;
        }
    }

    edata.onmousedown = function (e) {
        e.stopPropagation();
        var scrollLeft = document.documentElement.scrollLeft || document.body.scrollLeft;
        var scrollTop = document.documentElement.scrollTop || document.body.scrollTop;
        var loc = {
            'x': scrollLeft + e.clientX + iconLib.scrollLeft - right.offsetLeft - iconLib.offsetLeft,
            'y': scrollTop + e.clientY + iconLib.scrollTop - right.offsetTop - iconLib.offsetTop,
            'size': 32
        };
        editor.loc = loc;
        var pos = locToPos(loc);
        for (var spriter in editor.widthsX) {
            if (pos.x >= editor.widthsX[spriter][1] && pos.x < editor.widthsX[spriter][2]) {
                var ysize = spriter.indexOf('48') === -1 ? 32 : 48;
                loc.ysize = ysize;
                pos.y = ~~(loc.y / loc.ysize);
                pos.x = editor.widthsX[spriter][1];
                pos.images = editor.widthsX[spriter][0];
                var autotiles = editor.material.images['autotile'];
                if (pos.images == 'autotile') {
                    var imNames = Object.keys(autotiles);
                    if ((pos.y + 1) * ysize > editor.widthsX[spriter][3])
                        pos.y = ~~(editor.widthsX[spriter][3] / ysize) - 4;
                    else {
                        for (var i = 0; i < imNames.length; i++) {
                            if (pos.y >= 4 * i && pos.y < 4 * (i + 1)) {
                                pos.images = imNames[i];
                                pos.y = 4 * i;
                            }
                        }
                    }
                } else if ((pos.y + 1) * ysize > editor.widthsX[spriter][3])
                    pos.y = ~~(editor.widthsX[spriter][3] / ysize) - 1;

                selectBox.isSelected = true;
                // console.log(pos,editor.material.images[pos.images].height)
                dataSelection.style.left = pos.x * 32 + 'px';
                dataSelection.style.top = pos.y * ysize + 'px';
                dataSelection.style.height = ysize - 6 + 'px';

                if (pos.x == 0 && pos.y == 0) {
                    // editor.info={idnum:0, id:'empty','images':'清除块', 'y':0};
                    editor.info = 0;
                } else {
                    if (hasOwnProp(autotiles, pos.images)) editor.info = {'images': pos.images, 'y': 0};
                    else if (pos.images == 'terrains') editor.info = {'images': pos.images, 'y': pos.y - 1};
                    else editor.info = {'images': pos.images, 'y': pos.y};

                    for (var ii = 0; ii < editor.ids.length; ii++) {
                        if (( editor.info.images == editor.ids[ii].images
                                && editor.info.y == editor.ids[ii].y )
                            || (hasOwnProp(autotiles, pos.images) && editor.info.images == editor.ids[ii].id
                                && editor.info.y == editor.ids[ii].y)) {

                            editor.info = editor.ids[ii];
                            break;
                        }
                    }
                }
                tip.infos = JSON.parse(JSON.stringify(editor.info));
                editor_mode.onmode('nextChange');
                editor_mode.onmode('emenyitem');
                //editor_mode.emenyitem();
            }
        }
    }

}//绑定事件

/* 
editor.loc
editor.pos
editor.info
始终是最后一次点击的结果
注意editor.info可能因为点击其他地方而被清空
*/

editor = new editor();